2009-01-21 01:00:31 +01:00
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/* libsegl - Sebas Extended GL Library
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* Collection of Opengl/3D-Math helpers
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*
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* Copyright (c) 2008 by Sebastian Lohff, seba@seba-geek.de
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* http://www.seba-geek.de
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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2008-08-10 17:14:54 +02:00
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#include "rect.h"
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namespace segl {
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Rect::Rect() {
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set(0.0f, 0.0f, 0.0f, 0.0f);
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}
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Rect::Rect(float _x, float _y, float _w, float _h) {
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set(_x, _y, _w, _h);
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}
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Rect::Rect(const SDL_Rect &r) {
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set(r.x, r.y, r.w, r.h);
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}
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void Rect::set(float _x, float _y, float _w, float _h) {
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x = _x;
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y = _y;
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w = _w;
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h = _h;
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}
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void Rect::setPoint(float _x, float _y) {
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x = _x;
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y = _y;
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}
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void Rect::setDim(float _w, float _h) {
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w = _w;
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h = _h;
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}
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SDL_Rect Rect::getSDLRect() {
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SDL_Rect tmp = {(Uint8)x, (Uint8)y, (Uint8)w, (Uint8)h};
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return tmp;
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}
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} // namespace segl
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