libsegl/glgui/Makefile

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Makefile
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COMPILER = g++
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OBJECTS = button.o object.o textlabel.o window.o
glguilib: $(OBJECTS)
# rm glgui.a -f
ar crus glgui.a $(OBJECTS)
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%.o: %.cpp %.h
$(COMPILER) -c `sdl-config --cflags` $<
clean:
rm -f $(OBJECTS)