|
|
@ -29,11 +29,11 @@ void ModelObject::render() {
|
|
|
|
// std::cout << "render " << name << " mit " << polygon.size()<< std::endl;
|
|
|
|
// std::cout << "render " << name << " mit " << polygon.size()<< std::endl;
|
|
|
|
// std::cout << "Vertex: " << vertex.size() << std::endl;
|
|
|
|
// std::cout << "Vertex: " << vertex.size() << std::endl;
|
|
|
|
|
|
|
|
|
|
|
|
if(mat.name[0]=='g') {
|
|
|
|
// if(mat.name[0]=='g') {
|
|
|
|
std::cout << "Render NOT: " << name << std::endl;
|
|
|
|
// std::cout << "Render NOT: " << name << std::endl;
|
|
|
|
return;
|
|
|
|
// return;
|
|
|
|
}
|
|
|
|
// }
|
|
|
|
mat.diffuse.print(mat.name);
|
|
|
|
// mat.diffuse.print(mat.name);
|
|
|
|
glBegin(GL_LINES);
|
|
|
|
glBegin(GL_LINES);
|
|
|
|
for(unsigned int i=0; i<polygon.size(); i++) {
|
|
|
|
for(unsigned int i=0; i<polygon.size(); i++) {
|
|
|
|
|
|
|
|
|
|
|
|