|
@@ -6,12 +6,12 @@ Load3ds::Load3ds(std::string _fname, bool _parse) {
|
6
|
6
|
parsed = false;
|
7
|
7
|
error = false;
|
8
|
8
|
|
9
|
|
- if(_parse)
|
10
|
|
- parse();
|
|
9
|
+// if(_parse)
|
|
10
|
+// parse();
|
11
|
11
|
}
|
12
|
12
|
|
13
|
13
|
|
14
|
|
-bool Load3ds::parse() {
|
|
14
|
+bool Load3ds::parse(Model *m) {
|
15
|
15
|
if(parsed)
|
16
|
16
|
unload();
|
17
|
17
|
std::ifstream mfile(filename.c_str(), std::ios::binary);
|
|
@@ -22,6 +22,9 @@ bool Load3ds::parse() {
|
22
|
22
|
|
23
|
23
|
unsigned short ident;
|
24
|
24
|
unsigned int len;
|
|
25
|
+ bool modelloaded = false;
|
|
26
|
+ ModelObject modobj;
|
|
27
|
+ m->clear();
|
25
|
28
|
std::cout << "size: " << sizeof(int) << std::endl;
|
26
|
29
|
while(!mfile.eof()) {
|
27
|
30
|
ident = len = 0;
|
|
@@ -41,6 +44,12 @@ bool Load3ds::parse() {
|
41
|
44
|
break;
|
42
|
45
|
case 0x4000:
|
43
|
46
|
{
|
|
47
|
+ if(modelloaded) {
|
|
48
|
+ modobj.calcNormales();
|
|
49
|
+ m->addObject(modobj);
|
|
50
|
+ modobj.clear();
|
|
51
|
+ }
|
|
52
|
+ modelloaded = true;
|
44
|
53
|
std::cout << "namechunk" << std::endl;
|
45
|
54
|
std::string name;
|
46
|
55
|
char c;
|
|
@@ -49,6 +58,7 @@ bool Load3ds::parse() {
|
49
|
58
|
name += c;
|
50
|
59
|
} while(c!=0);
|
51
|
60
|
std::cout << "Name: " << name << std::endl;
|
|
61
|
+ modobj.name = name;
|
52
|
62
|
}
|
53
|
63
|
break;
|
54
|
64
|
case 0x4100:
|
|
@@ -63,11 +73,41 @@ bool Load3ds::parse() {
|
63
|
73
|
mfile.read((char*)&p.y, sizeof(float));
|
64
|
74
|
mfile.read((char*)&p.z, sizeof(float));
|
65
|
75
|
// p.print("Punkt");
|
|
76
|
+ modobj.vertex.push_back(p);
|
66
|
77
|
glVertex3f(p);
|
67
|
78
|
}
|
68
|
79
|
glEnd();
|
69
|
80
|
}
|
70
|
81
|
break;
|
|
82
|
+ case 0x4120:
|
|
83
|
+ {
|
|
84
|
+ unsigned short panz, tp;
|
|
85
|
+ Punkt3D p;
|
|
86
|
+ mfile.read((char*)&panz, 2);
|
|
87
|
+ for(unsigned int i=0; i<panz; i++) {
|
|
88
|
+ mfile.read((char*)&tp, 2);
|
|
89
|
+ p.x = tp;
|
|
90
|
+ mfile.read((char*)&tp, 2);
|
|
91
|
+ p.y = tp;
|
|
92
|
+ mfile.read((char*)&tp, 2);
|
|
93
|
+ p.z = tp;
|
|
94
|
+ p.print("Polygon");
|
|
95
|
+ modobj.polygon.push_back(p);
|
|
96
|
+ }
|
|
97
|
+ }
|
|
98
|
+ break;
|
|
99
|
+ case 0x4140:
|
|
100
|
+ {
|
|
101
|
+ unsigned short panz;
|
|
102
|
+ Punkt2D p;
|
|
103
|
+ mfile.read((char*)&panz, 2);
|
|
104
|
+ for(unsigned int i=0; i<panz; i++) {
|
|
105
|
+ mfile.read((char*)&p.x, sizeof(float));
|
|
106
|
+ mfile.read((char*)&p.y, sizeof(float));
|
|
107
|
+ modobj.mapcoord.push_back(p);
|
|
108
|
+ }
|
|
109
|
+ }
|
|
110
|
+ break;
|
71
|
111
|
default:
|
72
|
112
|
//Switch Chunk
|
73
|
113
|
std::cout << "einfach ignorieren..." << std::endl;
|
|
@@ -75,6 +115,13 @@ bool Load3ds::parse() {
|
75
|
115
|
break;
|
76
|
116
|
}
|
77
|
117
|
}
|
|
118
|
+
|
|
119
|
+ if(modelloaded) {
|
|
120
|
+ modobj.calcNormales();
|
|
121
|
+ m->addObject(modobj);
|
|
122
|
+ modobj.clear();
|
|
123
|
+ }
|
|
124
|
+
|
78
|
125
|
mfile.close();
|
79
|
126
|
|
80
|
127
|
return true;
|