Menuupdates, geordnet

master
seba 16 年之前
父節點 f542e933b2
當前提交 952d87e707

@ -1,22 +1,26 @@
COMPILER = g++
CC = g++
AR = ar
OBJECTS = punkt3d.o punkt2d.o emath.o emath_opengl.o glcolor.o gldrawhelper.o glfontengine.o glrect.o gltexture.o matrix.o quaternion.o rotationsmatrix.o glsdlscreen.o sdlfuncs.o
OBJOPT = -Wall -c `sdl-config --cflags`
SUBDIRS = glgui glmenu
SUBDIROBJECTS = glgui/*.o glmenu/*.o
VERSION = 0.0.1
LIBNAME = libsegl
seglar: $(OBJECTS) subdirs
@echo OBJOPT $(OBJOPT)
@echo CC $(CC)
rm -f $(LIBNAME).a
ar rcs $(LIBNAME).a $(OBJECTS) $(SUBDIROBJECTS)
$(AR) rcs $(LIBNAME).a $(OBJECTS) $(SUBDIROBJECTS)
# ranlib $(LIBNAME).a
segllib: $(OBJECTS) subdirs
subdirs:
@for i in $(SUBDIRS); do $(MAKE) -C $$i; done
@for i in $(SUBDIRS); do $(MAKE) CC="$(CC)" OBJOPT="$(OBJOPT)" -C $$i; done
%.o: %.cpp %.h
$(COMPILER) -c `sdl-config --cflags` $<
$(CC) $(OBJOPT) $<
glgui/glgui.a:
@ -27,9 +31,12 @@ glmenu/glmenu.a:
testprog: seglar testprog.o
g++ `sdl-config --libs` -lSDL_image -lGL -lGLU testprog.o -o testprog $(LIBNAME).a
clean:
cleansubdirs:
@for i in $(SUBDIRS); do $(MAKE) clean -C $$i; done
clean: cleansubdirs
rm -f $(OBJECTS)
cd glgui; $(MAKE) clean
cd glmenu; $(MAKE) clean
# cd glgui; $(MAKE) clean
# cd glmenu; $(MAKE) clean
@echo Done cleaning...

@ -19,6 +19,7 @@ void GLColor::set(float _r, float _g, float _b, float _a) {
SDL_Color GLColor::getSDLColor() {
SDL_Color c = {(Uint8)(r*255.0f), (Uint8)(g*255), (Uint8)(b*255), (Uint8)(a*255)};
return c;
}
void glColorGLC(GLColor c) {

@ -198,7 +198,7 @@ void GLFontEngine::renderLines(std::string str, int x, int y, bool center, SDL_R
while(str!="") {
if((strlpos = str.find('\n'))!=std::string::npos) {
if( (unsigned int)(strlpos = str.find('\n')) != std::string::npos) {
rstr = str.substr(0, strlpos);
str = str.substr(strlpos+1);

@ -1,4 +1,5 @@
COMPILER = g++
CC = g++
OBJOPT = -c `sdl-config --cflags` -Wall
OBJECTS = button.o object.o textlabel.o window.o
glguilib: $(OBJECTS)
@ -6,7 +7,7 @@ glguilib: $(OBJECTS)
ar crus glgui.a $(OBJECTS)
%.o: %.cpp %.h
$(COMPILER) -c `sdl-config --cflags` $<
$(CC) $(OBJOPT) $<
clean:
rm -f $(OBJECTS)

@ -1,4 +1,5 @@
COMPILER = g++
CC = g++
OBJOPT = -c `sdl-config --cflags` -Wall
OBJECTS = menumanager.o menumenu.o menuitem.o menuitems.o
glguilib: $(OBJECTS)
@ -6,7 +7,7 @@ glguilib: $(OBJECTS)
ar crus glmenu.a $(OBJECTS)
%.o: %.cpp %.h
$(COMPILER) -c `sdl-config --cflags` $<
$(CC) $(OBJOPT) $<
clean:
rm -f $(OBJECTS)

@ -34,18 +34,19 @@ void MenuItem::render(Punkt2D pos, bool center, int basefontsize, int maxwidth,
fontengine.setColor(1.0f, 1.0f, 1.0f);
if(!usevalue) {
fontengine.renderLine(caption, pos.x, pos.y, center);
fontengine.renderLine(caption, (int)pos.x, (int)pos.y, center);
} else {
// center und position ggf. überarbeiten..
Punkt2D tmp = pos;
tmp.x = pos.x - (caplen+vallen+valuewidth)/2;
tmp.x = pos.x - valuewidth/2 - fontengine.getTextWidth(caption)/2;
fontengine.renderLine(caption, tmp.x, tmp.y, center);
// tmp.x = pos.x - valuewidth/2 - fontengine.getTextWidth(caption)/2;
// tmp.x = pos.x - caplen - valuewidth/2;
fontengine.renderLine(caption, (int)tmp.x, (int)tmp.y, false);
tmp.x = pos.x + valuewidth/2;
fontengine.renderLine(value, tmp.x, tmp.y, false);
// std::cout << "Value: " << value << std::endl;
tmp.x += caplen+valuewidth;
fontengine.renderLine(value, (int)tmp.x, (int)tmp.y, false);
}
}

@ -47,7 +47,7 @@ void MIToggle::left() {
void MIToggle::right() {
togglepos++;
if(togglepos>=toggles.size())
if((unsigned int)togglepos>=toggles.size())
togglepos = 0;
value = getValueString();
}
@ -68,7 +68,7 @@ int MIToggle::getValueInt() {
}
void MIToggle::setValueInt(int val) {
if(val<0||val>=toggles.size())
if(val<0||(unsigned int)val>=toggles.size())
return;
togglepos = val;
value = getValueString();
@ -105,7 +105,7 @@ void MIStringInput::charInput(char c) {
value = value.substr(0, value.length()-1);
}
} else if(c>=32) {
if(!maxlen || value.length()<maxlen)
if(!maxlen || value.length()<(unsigned int)maxlen)
value +=c;
// std::cout << maxlen << " && " << value.length() << " < " << maxlen << std::endl;
}

@ -53,7 +53,7 @@ void MenuMenu::up() {
void MenuMenu::down() {
do {
if(itempos==menuitems.size()-1)
if((unsigned int)itempos==menuitems.size()-1)
itempos = 0;
else
itempos++;
@ -78,8 +78,9 @@ void MenuMenu::charInput(char c) {
void MenuMenu::resetItemPos() {
dohighlight = true;
for(itempos = 0; itempos<menuitems.size()&&!menuitems[itempos]->isSelectable(); itempos++);
if(itempos==menuitems.size()) {
for(itempos = 0; (unsigned int)itempos<menuitems.size()&&!menuitems[itempos]->isSelectable(); itempos++);
if((unsigned int)itempos==menuitems.size()) {
itempos = 0;
dohighlight = false;
}
@ -87,12 +88,13 @@ void MenuMenu::resetItemPos() {
void MenuMenu::render() {
Punkt2D pos = menupos;
pos.y += offset;
if(centerScreenX) {
SDL_Surface *screen = SDL_GetVideoSurface();
pos.x = screen->w/2;
}
int clen=0, vlen=0, height=0;
int clen=0, vlen=0, height=0, fullvalwidth=0;
for(unsigned int i=0; i<menuitems.size(); i++) {
fontengine.setSize(basefontsize+menuitems[i]->getFontSizeAdd());
@ -100,23 +102,41 @@ void MenuMenu::render() {
vlen = std::max(vlen, fontengine.getTextWidth(menuitems[i]->getValue()));
height += basefontsize + menuitems[i]->getFontSizeAdd() + offset;
}
fullvalwidth = clen + vlen + valuewidth;
std::cout << "clen: " << clen << " und " << (int) paintbackground << std::endl;
if(paintbackground&&false) {
if(paintbackground&&true) {
// geht noch nicht ganz
glDisable(GL_TEXTURE_2D);
glColor3f(0.4f, 0.4f, 0.4f);
SDL_Rect bgarea = { pos.x-(clen/2)-((vlen>0)?(valuewidth/2+vlen/2):0),
pos.y,
clen+((vlen>0)?vlen/2+valuewidth/2:0),
height };
std::cout << bgarea.x << " " << bgarea.y << " " << bgarea.w << " " << bgarea.h << std::endl;
glEnable(GL_BLEND);
glColor4f(0.0f, 0.0f, 0.0f, 0.5f);
SDL_Rect bgarea = { 0, (int)pos.y, 0, height };
if(vlen>0&&fullvalwidth>=clen) {
bgarea.x = (int)pos.x-fullvalwidth/2;
bgarea.w = fullvalwidth;
} else {
bgarea.x = (int)pos.x-clen/2;
bgarea.w = clen;
}
std::cout << "clen: " << clen << " fvw: " << fullvalwidth << std::endl;
// SDL_Rect bgarea = { pos.x-(clen/2)-((vlen>0)?(valuewidth+vlen):0),
// pos.y,
// clen+((vlen>0)?vlen+valuewidth:0),
// height };
// std::cout << bgarea.x << " " << bgarea.y << " " << bgarea.w << " " << bgarea.h << std::endl;
bgarea.x -= offset;
bgarea.y -= offset;
bgarea.w += offset*2;
bgarea.h += offset;
GLFontEngine::paintSDLRect(bgarea);
}
for(unsigned int i=0; i<menuitems.size(); i++) {
menuitems[i]->render(pos, centermenu, basefontsize, maxwidth, valuewidth, (itempos==i)&&dohighlight, clen, vlen);
menuitems[i]->render(pos, centermenu, basefontsize, maxwidth, valuewidth, ((unsigned int)itempos==i)&&dohighlight, clen, vlen);
pos.y += basefontsize + menuitems[i]->getFontSizeAdd() + offset;
}
}

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