diff --git a/Makefile b/Makefile index 8352009..5adc0d6 100755 --- a/Makefile +++ b/Makefile @@ -17,7 +17,7 @@ seglar: $(OBJECTS) subdirs segllib: $(OBJECTS) subdirs subdirs: - @for i in $(SUBDIRS); do $(MAKE) CC="$(CC)" OBJOPT="$(OBJOPT)" -C $$i; done + @for i in $(SUBDIRS); do $(MAKE) CC="$(CC)" AR="$(AR)" OBJOPT="$(OBJOPT)" -C $$i; done %.o: %.cpp %.h $(CC) $(OBJOPT) $< diff --git a/glfontengine.cpp b/glfontengine.cpp index 95a4a53..b5d0185 100644 --- a/glfontengine.cpp +++ b/glfontengine.cpp @@ -236,13 +236,14 @@ void GLFontEngine::getSDLRect(const std::string &str, SDL_Rect *r) { int GLFontEngine::getTextWidth(const std::string &moep) { if(fontloaded) - return (int)(moep.length()*(font->charwidth*fsize)); + return getTextWidthbyInt(moep.length()); +// return (int)(moep.length()*(font->charwidth*fsize)); else return 1; } int GLFontEngine::getTextWidthbyInt(int length) { - return (int)(font->charwidth*fsize); + return (int)(length*font->charwidth*fsize); } std::map GLFontEngine::fontpool; diff --git a/glmenu/menumenu.cpp b/glmenu/menumenu.cpp index 9c0cc74..9947428 100644 --- a/glmenu/menumenu.cpp +++ b/glmenu/menumenu.cpp @@ -94,27 +94,32 @@ void MenuMenu::render() { pos.x = screen->w/2; } - int clen=0, vlen=0, cvlen=0, height=0, fullvalwidth=0, maxlen=0; + int clen=0, vlen=0, cvlen=0, height=0, fullvalwidth=0, maxlen=0, extravalwidth=0; for(unsigned int i=0; igetFontSizeAdd()); if(menuitems[i]->hasValue()) { - cvlen = std::max(cvlen, fontengine.getTextWidthbyInt(menuitems[i]->getMaxValueLen())); - vlen = std::max(vlen, fontengine.getTextWidthbyInt(menuitems[i]->getMaxValueLen())+fontengine.getTextWidth(menuitems[i]->getCaption())); +// cvlen = std::max(cvlen, fontengine.getTextWidthbyInt(menuitems[i]->getMaxValueLen())); + cvlen = std::max(cvlen, fontengine.getTextWidth(menuitems[i]->getCaption())); + vlen = std::max(vlen, fontengine.getTextWidthbyInt(menuitems[i]->getMaxValueLen()) + fontengine.getTextWidth(menuitems[i]->getCaption()) + valuewidth); + extravalwidth = std::max(extravalwidth, fontengine.getTextWidthbyInt(menuitems[i]->getMaxValueLen())); +// if(menuitems[i]->getMaxValueLen()==9) +// std::cout << "Moep: " << menuitems[i]->getMaxValueLen() << " * " << fontengine.getTextWidthbyInt(1) << " + " << fontengine.getTextWidthbyInt(menuitems[i]->getMaxValueLen()) << " + " << valuewidth << " und das erg: " << fontengine.getTextWidthbyInt(menuitems[i]->getMaxValueLen()) + fontengine.getTextWidth(menuitems[i]->getCaption()) + valuewidth<< std::endl; } else { clen = std::max(clen, fontengine.getTextWidth(menuitems[i]->getCaption())); } - +// std::cout << "moep" << extravalwidth << std::endl; height += basefontsize + menuitems[i]->getFontSizeAdd() + offset; } - fullvalwidth = clen + vlen + valuewidth; - vlen += valuewidth; - maxlen = std::max(clen, vlen); +// fullvalwidth = clen + vlen + valuewidth; + maxlen = std::max(clen, cvlen+extravalwidth+(cvlen>0?valuewidth:0)); if(paintbackground&&true) { // geht noch nicht ganz glDisable(GL_TEXTURE_2D); +// glBlendFunc(GL_DST_COLOR, GL_SRC_ALPHA); + glBlendFunc(GL_ONE_MINUS_SRC_ALPHA, GL_SRC_ALPHA); glEnable(GL_BLEND); - glColor4f(0.0f, 0.0f, 0.0f, 0.5f); + SDL_Rect bgarea = { 0, (int)pos.y, 0, height }; @@ -125,20 +130,26 @@ void MenuMenu::render() { bgarea.x = (int)pos.x-clen/2; bgarea.w = clen; } + bgarea.x = pos.x-maxlen/2; + bgarea.w = maxlen; - std::cout << "clen: " << clen << " fvw: " << fullvalwidth << std::endl; - -// SDL_Rect bgarea = { pos.x-(clen/2)-((vlen>0)?(valuewidth+vlen):0), -// pos.y, -// clen+((vlen>0)?vlen+valuewidth:0), -// height }; -// std::cout << bgarea.x << " " << bgarea.y << " " << bgarea.w << " " << bgarea.h << std::endl; - bgarea.x -= offset; - bgarea.y -= offset; + //offset +// bgarea.x += offset; +// bgarea.y += offset; bgarea.w += offset*2; bgarea.h += offset; - + + //Wenn schatten dann hier... +// bgarea.x += offset; +// bgarea.y += offset; + glColor4f(0.1f, 0.1f, 0.1f, 0.2f); GLFontEngine::paintSDLRect(bgarea); + bgarea.x -= offset; + bgarea.y -= offset; + + glColor4f(0.2f, 0.2f, 0.2f, 0.3f); + GLFontEngine::paintSDLRect(bgarea); + glDisable(GL_BLEND); } for(unsigned int i=0; i