#ifndef __GLRECT_H #define __GLRECT_H #include class GLRect { public: float x, y; float w, h; GLRect(); GLRect(float, float, float, float); GLRect(const SDL_Rect&); void set(float, float, float, float); void setPoint(float, float); void setDim(float, float); SDL_Rect getSDLRect(); }; #endif