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- /* libsegl - Sebas Extended GL Library
- * Collection of Opengl/3D-Math helpers
- *
- * Copyright (c) 2008 by Sebastian Lohff, seba@seba-geek.de
- * http://www.seba-geek.de
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the
- * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- */
-
- #ifndef __GLFONTENGINE_H
- #define __GLFONTENGINE_H
-
- #include <iostream>
- #include <string>
- #include <vector>
- #include <map>
- #include <cmath>
-
-
- #include <SDL.h>
- #include <SDL_opengl.h>
- #include "gltexture.h"
- #include "color.h"
-
- namespace segl {
-
- class GLFont {
- public:
- GLFont(std::string fontfile, float cwdth) {
- charwidth = cwdth;
- font = new GLTexture(fontfile);
- }
- ~GLFont() {
- delete(font);
- }
- GLTexture* font;
- float charwidth;
- };
-
- class GLFontEngine {
- private:
- static std::map<std::string, GLFont*> fontpool;
-
- GLFont *font;
- bool fontloaded;
- Color col;
- // float r, g, b, a;
- int fsize;
-
- void init();
- public:
- static bool addFont(std::string fontfile, std::string fontname);
- static void quit();
-
- static void prepare2DbyPushingMatrix();
- static void regain3DbyPoppingMatrix();
- static void paintSDLRect(SDL_Rect);
-
- GLFontEngine();
- GLFontEngine(std::string);
- bool fontSelect(std::string);
- void setColor(float, float, float, float=1.0f);
- void setColor(Color);
-
- void renderText(std::string, SDL_Rect); // wrapper
- // void renderText(std::string, int x, int y, *SDL_Rect=0, bool center=false);
- // void renderLines(std::string, int x, int y,
-
- void renderLine(std::string, SDL_Rect);
- void renderLine(std::string, int x, int y, bool center=false, SDL_Rect *rendered_to=0);
- void renderLines(std::string, int x, int y, bool center=false, SDL_Rect *rendered_to=0, int wrap=0, int paintbackground=0);
-
- void setSize(int);
- int getSize();
- void getSDLRect(const std::string&, SDL_Rect*);
- int getTextWidth(const std::string&);
- int getTextWidthbyInt(int length);
-
- };
-
- } // namespace segl
-
- #endif
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