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- /* libsegl - Sebas Extended GL Library
- * Collection of Opengl/3D-Math helpers
- *
- * Copyright (c) 2008 by Sebastian Lohff, seba@seba-geek.de
- * http://www.seba-geek.de
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the
- * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- */
-
- #ifndef __GLSDLSCREEN_H
- #define __GLSDLSCREEN_H
-
- #include <iostream>
- #include <SDL.h>
- #include <SDL_opengl.h>
- #include "gltexture.h"
-
- namespace segl {
-
- class GLSDLScreen {
- private:
- SDL_Surface *screen;
-
- int width, height, bpp;
- bool opengl;
- bool glsetup;
- bool resizable;
- bool fullscreen;
-
-
- // OpenGL related
- float znear, zfar;
- void (*extraglparam)();
- int getFlags();
- public:
- GLSDLScreen();
-
- void enableOpenGL(bool);
- void enableResizable(bool);
- void enableFullscreen(bool);
- void setVideoMode(int _width, int _height, int _bpp);
- static void getVideoRes(std::string vidstr, int *w, int *h);
-
- void setGLNearFar(float _znear, float _zfar);
- void enableGLSetup(bool);
- void setExtraGLParamFunc(void (*extrafunc)());
-
- bool isOK();
- bool apply();
-
- int getWidth();
- int getHeight();
-
- void clearScreen();
- void renderScreen();
- };
-
- } // namespace segl
-
- #endif
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