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- /* libsegl - Sebas Extended GL Library
- * Collection of Opengl/3D-Math helpers
- *
- * Copyright (c) 2008 by Sebastian Lohff, seba@seba-geek.de
- * http://www.seba-geek.de
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the
- * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- */
-
- #ifndef __RECT_H
- #define __RECT_H
-
- #include <SDL.h>
-
- namespace segl {
-
- class Rect {
- public:
- float x, y;
- float w, h;
-
- Rect();
- Rect(float, float, float, float);
- Rect(const SDL_Rect&);
-
- void set(float, float, float, float);
- void setPoint(float, float);
- void setDim(float, float);
- SDL_Rect getSDLRect();
-
- };
-
- } // namespace segl
-
- #endif
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