libsegl/fpsmanager.h

21 lines
271 B
C++

#ifndef __FPSMANAGER_H
#define __FPSMANAGER_H
#include <SDL.h>
class FPSManager {
private:
Uint32 lastticks;
int frames;
float tickrate;
float framerate;
public:
FPSManager(int _fps);
void setFPS(int _fps);
void delay();
float getFPS();
};
#endif