62 lines
1.5 KiB
C++
62 lines
1.5 KiB
C++
/* libsegl - Sebas Extended GL Library
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* Collection of Opengl/3D-Math helpers
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*
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* Copyright (c) 2008 by Sebastian Lohff, seba@seba-geek.de
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* http://www.seba-geek.de
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#include "quader.h"
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namespace segl {
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void Quader::clean() {
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a.set(0.0f, 0.0f, 0.0f);
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b = c = d = e = f = g = h = a;
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}
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void Quader::render() {
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glBegin(GL_LINES);
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glVertexP3D(a);
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glVertexP3D(b);
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glVertexP3D(b);
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glVertexP3D(c);
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glVertexP3D(c);
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glVertexP3D(d);
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glVertexP3D(d);
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glVertexP3D(a);
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glVertexP3D(e);
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glVertexP3D(f);
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glVertexP3D(f);
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glVertexP3D(g);
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glVertexP3D(g);
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glVertexP3D(h);
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glVertexP3D(h);
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glVertexP3D(e);
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glVertexP3D(a);
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glVertexP3D(e);
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glVertexP3D(b);
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glVertexP3D(f);
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glVertexP3D(c);
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glVertexP3D(g);
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glVertexP3D(d);
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glVertexP3D(h);
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glEnd();
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}
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} // namespace segl
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