23 lines
464 B
Makefile
Executable File
23 lines
464 B
Makefile
Executable File
COMPILER = g++
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OBJECTS = emath.o emath_opengl.o glcolor.o gldrawhelper.o glfontengine.o glrect.o gltexture.o matrix.o quaternion.o rotationsmatrix.o glgui/glgui.a
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VERSION = 0.0.1
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LIBNAME = segl
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sgllib: $(OBJECTS)
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sglar: $(OBJECTS)
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rm -f lib$(LIBNAME).a
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ar rfc lib$(LIBNAME).a $(OBJECTS)
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%.o: %.cpp %.h
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$(COMPILER) -c `sdl-config --cflags` $<
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glgui/glgui.a:
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cd glgui; $(MAKE);
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clean:
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rm -f $(OBJECTS)
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cd glgui; $(MAKE) clean
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@echo Done cleaning...
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