43 lines
802 B
C++
43 lines
802 B
C++
#include "textlabel.h"
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namespace segl {
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GLGuiTextLabel::GLGuiTextLabel(int _x, int _y, bool _center, int _wrap) {
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setPos(_x, _y);
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center = _center;
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wrap = _wrap;
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col.set(1.0f, 1.0f, 1.0f, 1.0f);
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}
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GLGuiTextLabel::GLGuiTextLabel(std::string str, int _x, int _y, bool _center, int _wrap) {
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setPos(_x, _y);
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center = _center;
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wrap = _wrap;
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setText(str);
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col.set(1.0f, 1.0f, 1.0f, 1.0f);
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}
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void GLGuiTextLabel::setText(std::string str) {
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text = str;
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}
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void GLGuiTextLabel::setColor(Color c) {
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col = c;
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}
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void GLGuiTextLabel::setPos(int _x, int _y) {
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x = _x;
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y = _y;
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}
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void GLGuiTextLabel::render() {
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glColorGLC(col);
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GLFontEngine::prepare2DbyPushingMatrix();
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fontengine.renderLines(text, x, y, center, 0, wrap, 0);
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GLFontEngine::regain3DbyPoppingMatrix();
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}
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} // namespace segl
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