49 lines
803 B
C++
49 lines
803 B
C++
#include "load3ds.h"
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Load3ds::Load3ds(std::string _fname, bool _parse) {
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filename = _fname;
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parsed = false;
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error = false;
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if(_parse)
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parse();
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}
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bool Load3ds::parse() {
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if(parsed)
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unload();
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std::ifstream mfile(filename.c_str(), std::ios::binary);
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if(!mfile) {
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return false;
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}
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unsigned short ident;
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unsigned char m, n;
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while(!mfile.eof()) {
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ident = m = n = 0;
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mfile.read((char *)&ident, 2);
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mfile.read((char *)&m, 1);
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mfile.read((char *)&n, 1);
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std::cout << "Chunk: " << ident << " (" << (int)m << ", " << (int)n << ")" << std::endl;
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switch(ident) {
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case 0x4d4d:
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std::cout << "yeah!" << std::endl;
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break;
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default:
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//Switch Chunk
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mfile.ignore(m+n);
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break;
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}
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}
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return true;
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}
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void Load3ds::unload() {
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parsed = false;
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error = false;
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}
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