Editing questions works
This commit is contained in:
parent
280544c66d
commit
4376d4e6e3
61
game.py
61
game.py
|
@ -3,7 +3,8 @@ from __future__ import print_function
|
|||
from PySide import QtCore, QtGui
|
||||
|
||||
from player import Player
|
||||
from windows import QuestionWindow
|
||||
from windows import QuestionWindow, EditAnswersWindow
|
||||
from gamestate import QuestionAnswers
|
||||
|
||||
class SeopardyGame(QtGui.QWidget):
|
||||
def __init__(self, questions, gamestate, parent=None):
|
||||
|
@ -11,7 +12,7 @@ class SeopardyGame(QtGui.QWidget):
|
|||
|
||||
self.questions = questions
|
||||
self.gamestate = gamestate
|
||||
self.players = [Player.gen_player(i) for i in range(1, 4)]
|
||||
self.players = [Player.gen_player(i, parent=self) for i in range(1, 4)]
|
||||
self._inOtherWindow = False
|
||||
|
||||
self._createGui()
|
||||
|
@ -57,28 +58,59 @@ class SeopardyGame(QtGui.QWidget):
|
|||
self.setLayout(layout)
|
||||
|
||||
|
||||
#def event(self, e):
|
||||
# print("Event", e)
|
||||
# super(SeopardyGame, self).event(e)
|
||||
def event(self, e):
|
||||
if e.type() == QtCore.QEvent.KeyPress and e.key() == QtCore.Qt.Key_Left:
|
||||
print("Key!!!", e.key())
|
||||
return super(SeopardyGame, self).event(e)
|
||||
|
||||
def keyPressEvent(self, e):
|
||||
print("Mainwindow", e)
|
||||
print("current widget", e.key(), self.focusWidget())
|
||||
if e.key() == QtCore.Qt.Key_Escape:
|
||||
self.close()
|
||||
elif e.key() == QtCore.Qt.Key_E:
|
||||
if self._inOtherWindow:
|
||||
return
|
||||
|
||||
# find current question
|
||||
section = None
|
||||
qno = None
|
||||
found = False
|
||||
for secno, section in enumerate(self.questions.get_sections(), 0):
|
||||
for qno in range(1, 6):
|
||||
btn = self.board.itemAtPosition(qno, secno).widget()
|
||||
if btn == self.focusWidget():
|
||||
found = True
|
||||
break
|
||||
if found:
|
||||
break
|
||||
|
||||
if not found:
|
||||
return
|
||||
|
||||
self.edit_question_answers(section, qno)
|
||||
|
||||
def edit_question_answers(self, section, number):
|
||||
self._inOtherWindow = True
|
||||
#editResultsWin = EditResultsWindow()
|
||||
#editResultsWin.exec_()
|
||||
|
||||
answers = self.gamestate.get_answers(section, number)
|
||||
if answers is None:
|
||||
answers = QuestionAnswers(section, number)
|
||||
|
||||
editAnswersWin = EditAnswersWindow(self.players, answers, self)
|
||||
editAnswersWin.exec_()
|
||||
self._inOtherWindow = False
|
||||
|
||||
oldAnswers = self.gamestate.get_answers(section, number)
|
||||
newAnswers = editAnswersWin.get_new_answers()
|
||||
if oldAnswers:
|
||||
self._set_player_points(oldAnswers, rollback=True)
|
||||
self._set_player_points(newAnswers)
|
||||
self.gamestate.set_answers(section, number, newAnswers)
|
||||
self._restyle_button(section, number, newAnswers)
|
||||
|
||||
def go_to_question(self, section, number):
|
||||
if self._inOtherWindow:
|
||||
return
|
||||
self._inOtherWindow = True
|
||||
print("question window", section, number)
|
||||
answers = self.gamestate.get_answers(section, number)
|
||||
|
||||
qwin = QuestionWindow(self.players, section, number, self.questions.get_question(section, number), answers, self)
|
||||
|
@ -104,15 +136,20 @@ class SeopardyGame(QtGui.QWidget):
|
|||
prefix *= -1
|
||||
if not correct:
|
||||
prefix *= -1
|
||||
player.add_points(answers.points()*prefix)
|
||||
player.add_points(answers.points()*prefix, commit=not rollback)
|
||||
|
||||
def _restyle_button(self, sec, qno, answers):
|
||||
|
||||
secno = self.questions.get_number_from_section(sec)
|
||||
btn = self.board.itemAtPosition(qno, secno-1).widget()
|
||||
print("btn", btn, type(btn))
|
||||
btnstr = ""
|
||||
btncolor = None
|
||||
|
||||
if not answers.is_answered():
|
||||
btn.setText(str(answers.points()))
|
||||
btn.setStyleSheet("QPushButton { font-size: 60px; }")
|
||||
return
|
||||
|
||||
# restrict number of tries shown
|
||||
numTries = 4 if answers.got_answered() else 3
|
||||
tries = answers.get_tries()
|
||||
|
|
17
player.py
17
player.py
|
@ -17,15 +17,15 @@ class Player(QtGui.QWidget):
|
|||
self.color = color
|
||||
self.points = points
|
||||
|
||||
self.setup_gui()
|
||||
self._setup_gui()
|
||||
|
||||
def setup_gui(self):
|
||||
def _setup_gui(self):
|
||||
self.layout = QtGui.QVBoxLayout()
|
||||
self.name_label = QtGui.QLabel(self.name)
|
||||
self.name_label = QtGui.QLabel(self.name, self)
|
||||
self.name_label.setStyleSheet("QLabel { font-size: 40px; background-color: %s; color: white; }" % (self.color.name(),))
|
||||
self.layout.addWidget(self.name_label)
|
||||
|
||||
self.points_label = QtGui.QLabel(str(self.points))
|
||||
self.points_label = QtGui.QLabel(str(self.points), self)
|
||||
self.points_label.setStyleSheet("QLabel { font-size: 40px;}")
|
||||
self.layout.addWidget(self.points_label, alignment=QtCore.Qt.AlignRight)
|
||||
|
||||
|
@ -35,14 +35,15 @@ class Player(QtGui.QWidget):
|
|||
self.name = new_name
|
||||
self.name_label.set_text(new_name)
|
||||
|
||||
def add_points(self, amount):
|
||||
def add_points(self, amount, commit=True):
|
||||
self.points += amount
|
||||
self.points_label.setText(str(self.points))
|
||||
if commit:
|
||||
self.points_label.setText(str(self.points))
|
||||
|
||||
@classmethod
|
||||
def gen_player(clazz, num):
|
||||
def gen_player(clazz, num, parent=None):
|
||||
if num > len(clazz.DEFAULT_PLAYERS):
|
||||
raise ValueError("You tried to generate too many players")
|
||||
|
||||
return clazz(*clazz.DEFAULT_PLAYERS[num-1])
|
||||
return clazz(*clazz.DEFAULT_PLAYERS[num-1], parent=parent)
|
||||
|
||||
|
|
157
windows.py
157
windows.py
|
@ -1,8 +1,10 @@
|
|||
from PySide import QtGui, QtCore
|
||||
|
||||
from gamestate import QuestionAnswers
|
||||
import copy
|
||||
|
||||
from gamestate import QuestionAnswers
|
||||
from player import Player
|
||||
|
||||
#class QuestionWindow(QtGui.QWidget):
|
||||
class QuestionWindow(QtGui.QDialog):
|
||||
def __init__(self, players, section, qnumber, question, answers=None, parent=None):
|
||||
super(QuestionWindow, self).__init__(parent)
|
||||
|
@ -40,7 +42,6 @@ class QuestionWindow(QtGui.QDialog):
|
|||
qlabel = None
|
||||
if self.question["Type"] == "Text":
|
||||
qlabel = self._mkQuestionLabel(self.question["Question"])
|
||||
print(self.question["Question"])
|
||||
elif self.question["Type"] == "Music":
|
||||
qlabel = self._mkQuestionLabel("Listen...")
|
||||
elif self.question["Type"] == "Image":
|
||||
|
@ -57,7 +58,6 @@ class QuestionWindow(QtGui.QDialog):
|
|||
self.setLayout(self.layout)
|
||||
|
||||
def keyPressEvent(self, e):
|
||||
print("question", e, e.key())
|
||||
if e.key() == QtCore.Qt.Key_Escape:
|
||||
if not self.answers.is_answered():
|
||||
self.answers.nobody_knew()
|
||||
|
@ -67,7 +67,6 @@ class QuestionWindow(QtGui.QDialog):
|
|||
qawin = QuestionAnswerWindow(player, self)
|
||||
res = qawin.exec_()
|
||||
if res == QuestionAnswerWindow.CORRECT:
|
||||
print("Done!")
|
||||
self.answers.add_try(player, correct=True)
|
||||
self.accept()
|
||||
elif res == QuestionAnswerWindow.WRONG:
|
||||
|
@ -111,3 +110,151 @@ class QuestionAnswerWindow(QtGui.QDialog):
|
|||
self.layout.addLayout(btnbox)
|
||||
|
||||
self.setLayout(self.layout)
|
||||
|
||||
|
||||
class EditAnswersWindow(QtGui.QDialog):
|
||||
def __init__(self, players, answers, parent=None):
|
||||
super(EditAnswersWindow, self).__init__(parent)
|
||||
self._players = players
|
||||
self._answers = answers
|
||||
self._nobody = not answers.got_answered()
|
||||
if self._answers:
|
||||
self._tries = copy.copy(self._answers.get_tries())
|
||||
else:
|
||||
self._tries = []
|
||||
|
||||
self._setupGui()
|
||||
|
||||
self.installEventFilter(KeyGrabber((QtCore.Qt.Key.Key_Left, QtCore.Qt.Key.Key_Right), self))
|
||||
|
||||
def get_new_answers(self):
|
||||
qa = QuestionAnswers(self._answers.section, self._answers.qnumber)
|
||||
rightPlayer = None
|
||||
for player, correct in self._tries:
|
||||
if correct:
|
||||
rightPlayer = player
|
||||
else:
|
||||
qa.add_try(player, correct)
|
||||
|
||||
if rightPlayer:
|
||||
qa.add_try(rightPlayer, True)
|
||||
elif self._nobody:
|
||||
qa.nobody_knew()
|
||||
|
||||
return qa
|
||||
|
||||
def _setupGui(self):
|
||||
self.layout = QtGui.QVBoxLayout()
|
||||
|
||||
self.qlabel = QtGui.QLabel("Questions")
|
||||
self.qlabel.setStyleSheet("QLabel { font-size: 30px; }")
|
||||
self.layout.addWidget(self.qlabel, alignment=QtCore.Qt.AlignCenter)
|
||||
|
||||
self.answerlayout = QtGui.QVBoxLayout()
|
||||
self._resetAllButtons()
|
||||
self.layout.addLayout(self.answerlayout)
|
||||
|
||||
self.xlabel = QtGui.QLabel("+/- right/wrong, d delete, a add, arrows change player")
|
||||
self.xlabel.setStyleSheet("QLabel { font-size: 15px; }")
|
||||
self.layout.addWidget(self.xlabel)
|
||||
|
||||
self.setLayout(self.layout)
|
||||
|
||||
def keyPressEvent(self, e):
|
||||
if e.key() == QtCore.Qt.Key_Escape:
|
||||
self.close()
|
||||
else:
|
||||
currFocus = self._getCurrFocus()
|
||||
if currFocus is None and e.key() != QtCore.Qt.Key_A:
|
||||
return
|
||||
|
||||
nothingDone = False
|
||||
if e.key() == QtCore.Qt.Key_Plus:
|
||||
self._nobody = False
|
||||
for i, (player, correct) in enumerate(self._tries):
|
||||
self._tries[i] = (player, i==currFocus)
|
||||
if currFocus == len(self._tries):
|
||||
self._nobody = True
|
||||
elif e.key() == QtCore.Qt.Key_Minus:
|
||||
if currFocus == len(self._tries):
|
||||
if len(self._tries) == 0:
|
||||
self._nobody = False
|
||||
else:
|
||||
self._tries[currFocus] = (self._tries[currFocus][0], False)
|
||||
elif e.key() == QtCore.Qt.Key_A:
|
||||
self._tries.append((self._players[0], False))
|
||||
self._makeNobodyConsistent()
|
||||
currFocus = len(self._tries) - 1
|
||||
elif e.key() == QtCore.Qt.Key_D and currFocus < len(self._tries):
|
||||
del self._tries[currFocus]
|
||||
elif e.key() == QtCore.Qt.Key_Left and currFocus < len(self._players):
|
||||
playlen = len(self._players)
|
||||
prevPlayer = self._players[(self._players.index(self._tries[currFocus][0])-1+playlen)%playlen]
|
||||
self._tries[currFocus] = (prevPlayer, self._tries[currFocus][1])
|
||||
elif e.key() == QtCore.Qt.Key_Right and currFocus < len(self._tries):
|
||||
playlen = len(self._players)
|
||||
nextPlayer = self._players[(self._players.index(self._tries[currFocus][0])+1+playlen)%playlen]
|
||||
self._tries[currFocus] = (nextPlayer, self._tries[currFocus][1])
|
||||
else:
|
||||
super(EditAnswersWindow, self).keyPressEvent(e)
|
||||
nothingDone = True
|
||||
|
||||
if not nothingDone:
|
||||
self._resetAllButtons()
|
||||
self.updateGeometry()
|
||||
|
||||
# reset focus
|
||||
print("setting focus to", min(currFocus, self.answerlayout.count()), self.answerlayout.itemAt(min(currFocus, self.answerlayout.count())).widget().text(), self.answerlayout.itemAt(min(currFocus, self.answerlayout.count())).widget().hasFocus())
|
||||
self.answerlayout.itemAt(min(currFocus, self.answerlayout.count())).widget().setFocus(QtCore.Qt.FocusReason.NoFocusReason)
|
||||
print("setting focus to", min(currFocus, self.answerlayout.count()), self.answerlayout.itemAt(min(currFocus, self.answerlayout.count())).widget().text(), self.answerlayout.itemAt(min(currFocus, self.answerlayout.count())).widget().hasFocus())
|
||||
print(self.focusWidget())
|
||||
if self.focusWidget():
|
||||
print("widget", self.focusWidget().text())
|
||||
|
||||
def _makeNobodyConsistent(self):
|
||||
if len(self._tries) > 0:
|
||||
someoneKnew = any([c for p, c in self._tries])
|
||||
self._nobody = not someoneKnew
|
||||
|
||||
def _getCurrFocus(self):
|
||||
if self.focusWidget() is not None:
|
||||
for i in range(self.answerlayout.count()):
|
||||
if self.answerlayout.itemAt(i).widget() == self.focusWidget():
|
||||
return i
|
||||
return None
|
||||
|
||||
def _resetAllButtons(self):
|
||||
print("resetting all buttons")
|
||||
f = self.answerlayout.takeAt(0)
|
||||
while f is not None:
|
||||
f.widget().deleteLater()
|
||||
f = self.answerlayout.takeAt(0)
|
||||
|
||||
# add buttons
|
||||
for player, correct in self._tries:
|
||||
print("building button for", player)
|
||||
self._addAnswerButton(player, correct)
|
||||
|
||||
# add the nobody button
|
||||
print("adding the nobody button")
|
||||
self._addAnswerButton(Player("nobody", QtGui.QColor(128, 128, 128)), self._nobody)
|
||||
|
||||
def _addAnswerButton(self, player, correct=False):
|
||||
prefix = "+" if correct else "-"
|
||||
btn = QtGui.QPushButton("\n%s%s\n" % (prefix, player.name), self)
|
||||
btn.setStyleSheet("QPushButton { background-color: %s; color: white; font-size: 20px; border: none; }" % (player.color.name(),))
|
||||
btn.installEventFilter(KeyGrabber((QtCore.Qt.Key.Key_Left, QtCore.Qt.Key.Key_Right), self))
|
||||
self.answerlayout.addWidget(btn)
|
||||
|
||||
class KeyGrabber(QtCore.QObject):
|
||||
def __init__(self, keys, parent, *args, **kwargs):
|
||||
super(KeyGrabber, self).__init__(parent, *args, **kwargs)
|
||||
self._keys = keys
|
||||
self._parent = parent
|
||||
|
||||
def eventFilter(self, obj, e):
|
||||
if e.type() == QtCore.QEvent.KeyPress:
|
||||
if e.key() in self._keys:
|
||||
self._parent.keyPressEvent(e)
|
||||
return True
|
||||
return QtCore.QObject.eventFilter(self, obj, e)
|
||||
|
|
Loading…
Reference in New Issue