Adding players is now working

master
Sebastian Lohff před 10 roky
rodič afe4985bcc
revize c75098f8ce

@ -28,9 +28,14 @@ class SeopardyGame(QtGui.QWidget):
if self.gamestate.get_state() == "start":
QtCore.QCoreApplication.postEvent(self, GameStartEvent())
def add_player(self):
def add_player(self, addToGui=False):
self.players.append(Player.gen_player(len(self.players)+1, self))
if addToGui:
if len(self.players) > 1:
self.playerBar.addStretch()
self.playerBar.addWidget(self.players[-1])
def _createGui(self):
""" Create the board from questions. """

@ -348,12 +348,17 @@ class PlayerStartWindow(QtGui.QDialog):
def event(self, e):
if e.type() == ButtonEvent.eventType:
if e.get_playerno() <= len(self.players)+1:
if e.get_playerno() == len(self.players)+1:
if e.get_playerno() <= len(self._players)+1:
if e.get_playerno() == len(self._players)+1:
# add a new player
self._parent.add_player()
self._parent.add_player(addToGui=True)
self._guiAddPlayer(self._players[-1])
self.playergrid.itemAtPosition(e.get_playerno()-1, 1).selectAll()
layoutItem = self.playerGrid.itemAtPosition(e.get_playerno(), 1)
if layoutItem:
widget = layoutItem.widget()
widget.selectAll()
widget.setFocus()
return True
else:
return super(PlayerStartWindow, self).event(e)

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