from PySide import QtGui, QtCore from gamestate import QuestionAnswers #class QuestionWindow(QtGui.QWidget): class QuestionWindow(QtGui.QDialog): def __init__(self, players, section, qnumber, question, parent=None): super(QuestionWindow, self).__init__(parent) self.players = players self.section = section self.qnumber = qnumber self.question = question self.answers = QuestionAnswers(self.section, self.qnumber) self._setupGui() self.setWindowTitle("Seopardy - %s - %d" % (section, qnumber*100)) def get_answers(self): return self.answers def _mkQuestionLabel(self, text): question = QtGui.QLabel(text, alignment=QtCore.Qt.AlignCenter) question.setWordWrap(True) question.setStyleSheet("QLabel { font-size: 40px; }") return question def _setupGui(self): self.layout = QtGui.QVBoxLayout() seclabel = QtGui.QLabel(self.section) seclabel.setStyleSheet("QLabel { font-size: 30px; }") self.layout.addWidget(seclabel, alignment=QtCore.Qt.AlignCenter) self.layout.addStretch() qlabel = None if self.question["Type"] == "Text": qlabel = self._mkQuestionLabel(self.question["Question"]) print(self.question["Question"]) elif self.question["Type"] == "Music": qlabel = self._mkQuestionLabel("Listen...") elif self.question["Type"] == "Image": qlabel = QtGui.QLabel() pixmap = QtGui.QPixmap() pixmap.loadFromData(open(self.question["Question"]).read()) qlabel.setPixmap(pixmap) else: raise ValueError("%s is an unknown type for section %s question name %s" % (self.question["Type"], self.section, self.question["Name"])) self.layout.addWidget(qlabel) self.layout.addStretch() self.setLayout(self.layout) def keyPressEvent(self, e): print("question", e, e.key()) if e.key() == QtCore.Qt.Key_Escape: if not self.answers.is_answered(): self.answers.nobody_knew() self.close() elif not self.answers.is_answered() and e.key() >= ord('1') and e.key() <= ord(str(len(self.players))): player = self.players[e.key() - ord('1')] qawin = QuestionAnswerWindow(player, self) res = qawin.exec_() if res == QuestionAnswerWindow.CORRECT: print("Done!") self.answers.add_try(player, correct=True) self.accept() elif res == QuestionAnswerWindow.WRONG: self.answers.add_try(player, correct=False) class QuestionAnswerWindow(QtGui.QDialog): CORRECT = 1 WRONG = 2 OOPS = 3 def __init__(self, player, parent=None): super(QuestionAnswerWindow, self).__init__(parent) self.player = player self._setupGui() # move window to bottom right of screen g = QtGui.QApplication.desktop().screenGeometry() self.show() cPos = self.rect() self.move(g.width() - cPos.width(), g.height() - cPos.height()) def _setupGui(self): self.layout = QtGui.QVBoxLayout() self.plabel = QtGui.QLabel(self.player.name) self.plabel.setStyleSheet("QLabel { font-size: 60px; }") self.layout.addWidget(self.plabel, alignment=QtCore.Qt.AlignCenter) btnbox = QtGui.QHBoxLayout() right = QtGui.QPushButton("Correct") right.clicked.connect(lambda: self.done(self.CORRECT)) btnbox.addWidget(right) wrong = QtGui.QPushButton("Wrong") wrong.clicked.connect(lambda: self.done(self.WRONG)) btnbox.addWidget(wrong) btnbox.addStretch() oops = QtGui.QPushButton("Oops") oops.clicked.connect(lambda: self.done(self.OOPS)) btnbox.addWidget(oops) self.layout.addLayout(btnbox) self.setLayout(self.layout)