seopardy/seopardy.py

69 lines
1.7 KiB
Python
Executable File

#!/usr/bin/python
from __future__ import print_function
import argparse
import yaml
import sys
from PySide import QtGui
from music import MusicBox
from question import Questions
from gamestate import GameState
from game import SeopardyGame
from config import check_config
def _parser():
parser = argparse.ArgumentParser(description="Sebas jeopardy/beopardy clone")
parser.add_argument("--gamestate", action="store", default=None, help="Gamestate to load to recover a crashed game")
parser.add_argument("--conf", action="store", default="seopardy.conf", help="Path to config file")
parser.add_argument("questions", action="store", help="Path to questionfile")
return parser
if __name__ == '__main__':
parser = _parser()
args = parser.parse_args()
questions = Questions(args.questions)
# start gui
app = QtGui.QApplication([sys.argv[0]])
# check and load config file
config = None
try:
config = yaml.load(open(args.conf))
except IOError as e:
print("Error: Could not load config: %s" % (str(e),), file=sys.stderr)
sys.exit(1)
except yaml.scanner.ScannerError as e:
print("Error: Could not parse config file: %s" % (str(e),), file=sys.stderr)
sys.exit(1)
check_config(config)
# create or load gamestate
gamestate = None
if args.gamestate:
sstream = None
try:
sstream = open(args.gamestate, "r")
except IOError as e:
print("Error: Could not load gamestate: %s" % (str(e),), file=sys.stderr)
sys.exit(1)
gamestate = GameState.load(sstream, config["savedir"])
else:
gamestate = GameState(config["savedir"])
# init music box
MusicBox.init()
for name, path in config["music"].iteritems():
if path:
MusicBox.add_music(name, path)
# create board
board = SeopardyGame(questions, gamestate)
board.show()
app.exec_()
sys.exit()