#ifndef __FINDSERVER_H #define __FINDSERVER_H #include #include #include #include /* VierGewinnt - A simple 4-in-a-row network game * * Copyright (c) 2008 by Sebastian Lohff, seba@seba-geek.de * http://www.seba-geek.de * * This file is part of VierGewinnt. * * VierGewinnt is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * VierGewinnt is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with VierGewinnt. If not, see . */ #include #include #include #include #include "selectmaster.h" #include "creategame.h" #include "viergewinnt.h" #include "about.h" class FindServerWidget : public QWidget { Q_OBJECT public: FindServerWidget(QWidget *parent=0); private slots: void refreshServerList(); void changeMaster(); void createGame(); void joinGame(); void procNet(); void procNetError(QAbstractSocket::SocketError e); void procNetDisconnect(); private: // main stuff void addLog(QString str); void startConnect(); void goToGameWindow(); // gns stuff QTcpSocket *mysock; QString masterserver; int masterport; bool ingame; bool refreshonconnect; int loginstate; CreateGameDialog *cgamedialog; // gui stuff QTreeWidget *nettable; QHBoxLayout *buttonrow; QPushButton *refresh; QPushButton *create; QPushButton *join; QPushButton *othermaster; QPushButton *butabout; QTextEdit *status; SelectMasterDialog *masterdialog; QVBoxLayout *layout; VierGewinntWidget *vwinwid; AboutDialog *about; }; #endif