/* VierGewinnt - A simple 4-in-a-row network game * * Copyright (c) 2008 by Sebastian Lohff, seba@seba-geek.de * http://www.seba-geek.de * * This file is part of VierGewinnt. * * VierGewinnt is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * VierGewinnt is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with VierGewinnt. If not, see . */ #ifndef __PLAYERWAIT_H #define __PLAYERWAIT_H #include #include #include #include #include class PlayerWaitDialog : public QDialog { Q_OBJECT public: PlayerWaitDialog(QTcpSocket *sock, QWidget *parent=0); private slots: void closeGame(); private: QVBoxLayout *layout; QTcpSocket *mysock; QPushButton *cancel; QLabel *waiting; }; #endif