Viergewinnt (four-in-a-row) implementation in c++ and QT
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playerwait.cpp 1.4KB

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  1. /* VierGewinnt - A simple 4-in-a-row network game
  2. *
  3. * Copyright (c) 2008 by Sebastian Lohff, seba@seba-geek.de
  4. * http://www.seba-geek.de
  5. *
  6. * This file is part of VierGewinnt.
  7. *
  8. * VierGewinnt is free software: you can redistribute it and/or modify
  9. * it under the terms of the GNU General Public License as published by
  10. * the Free Software Foundation, either version 2 of the License, or
  11. * (at your option) any later version.
  12. *
  13. * VierGewinnt is distributed in the hope that it will be useful,
  14. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  15. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  16. * GNU General Public License for more details.
  17. *
  18. * You should have received a copy of the GNU General Public License
  19. * along with VierGewinnt. If not, see <http://www.gnu.org/licenses/>.
  20. */
  21. #include "playerwait.h"
  22. PlayerWaitDialog::PlayerWaitDialog(QTcpSocket *sock, QWidget *parent) : QDialog(parent) {
  23. mysock = sock;
  24. cancel = new QPushButton(tr("Abbrechen"));
  25. connect(cancel, SIGNAL(clicked()), this, SLOT(closeGame()));
  26. connect(this, SIGNAL(rejected()), this, SLOT(closeGame()));
  27. waiting = new QLabel(tr("Warte auf anderen Spieler..."));
  28. setWindowTitle(tr("Auf Spieler warten"));
  29. layout = new QVBoxLayout;
  30. layout->addWidget(waiting);
  31. layout->addStretch();
  32. layout->addWidget(cancel);
  33. setLayout(layout);
  34. setModal(Qt::WindowModal);
  35. }
  36. void PlayerWaitDialog::closeGame() {
  37. mysock->close();
  38. done(1);
  39. }