tibia-client/modules/gamelib/game.lua

57 lines
1.1 KiB
Lua
Raw Normal View History

2012-08-04 15:54:35 +02:00
local currentRsa
local enableCreatureNameFormat = true
function g_game.getRsa()
return currentRsa
end
function g_game.isCreatureNameFormatEnabled()
return enableCreatureNameFormat
end
function g_game.chooseRsa(host)
if host:match('.*\.tibia\.com') or host:match('.*\.cipsoft\.com') then
2012-08-04 15:54:35 +02:00
g_game.setRsa(CIPSOFT_RSA)
else
2012-08-04 15:54:35 +02:00
g_game.setRsa(OTSERV_RSA)
end
end
function g_game.setRsa(rsa)
2012-08-04 15:54:35 +02:00
if currentRsa ~= rsa then
currentRsa = rsa
g_crypt.rsaSetPublicKey(currentRsa, '65537')
end
end
function g_game.isOfficialTibia()
return currentRsa == CIPSOFT_RSA
end
function g_game.getOsType()
if g_game.isOfficialTibia() then
if g_app.getOs() == 'windows' then
return OsTypes.Windows
else
return OsTypes.Linux
end
else
if g_app.getOs() == 'windows' then
return OsTypes.OtclientWindows
elseif g_app.getOs() == 'mac' then
return OsTypes.OtclientMac
else
return OsTypes.OtclientLinux
end
end
end
function g_game.getSupportedProtocols()
return {
810, 853, 854, 860, 861, 862, 870, 940,
2012-08-10 06:01:12 +02:00
953, 954, 960, 961
}
end
2012-08-04 15:54:35 +02:00
g_game.setRsa(OTSERV_RSA)