tibia-client/src/tile.h

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2011-08-11 07:52:30 +02:00
#ifndef TILE_H
#define TILE_H
#include <global.h>
#include "thing.h"
class Tile
{
public:
void addThing(Thing *thing);
void draw(int x, int y);
private:
// ground
std::list<Thing*> m_itemsBot;
std::list<Thing*> m_creatures;
std::list<Thing*> m_itemsTop;
};
#endif // TILE_H