78 lines
2.6 KiB
C++
78 lines
2.6 KiB
C++
|
/*
|
||
|
* Copyright (c) 2010-2011 OTClient <https://github.com/edubart/otclient>
|
||
|
*
|
||
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||
|
* of this software and associated documentation files (the "Software"), to deal
|
||
|
* in the Software without restriction, including without limitation the rights
|
||
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||
|
* copies of the Software, and to permit persons to whom the Software is
|
||
|
* furnished to do so, subject to the following conditions:
|
||
|
*
|
||
|
* The above copyright notice and this permission notice shall be included in
|
||
|
* all copies or substantial portions of the Software.
|
||
|
*
|
||
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||
|
* THE SOFTWARE.
|
||
|
*/
|
||
|
|
||
|
#include "uimap.h"
|
||
|
#include <otclient/core/map.h>
|
||
|
#include <otclient/core/game.h>
|
||
|
|
||
|
void UIMap::setup()
|
||
|
{
|
||
|
UIWidget::setup();
|
||
|
}
|
||
|
|
||
|
void UIMap::render()
|
||
|
{
|
||
|
if(g_game.isOnline())
|
||
|
g_map.draw(m_rect);
|
||
|
|
||
|
UIWidget::render();
|
||
|
}
|
||
|
|
||
|
bool UIMap::onKeyPress(uchar keyCode, char keyChar, int keyboardModifiers)
|
||
|
{
|
||
|
if(keyboardModifiers == Fw::KeyboardNoModifier) {
|
||
|
if(keyCode == Fw::KeyUp) {
|
||
|
g_game.walk(Otc::North);
|
||
|
return true;
|
||
|
} else if(keyCode == Fw::KeyRight) {
|
||
|
g_game.walk(Otc::East);
|
||
|
return true;
|
||
|
} else if(keyCode == Fw::KeyDown) {
|
||
|
g_game.walk(Otc::South);
|
||
|
return true;
|
||
|
} else if(keyCode == Fw::KeyLeft) {
|
||
|
g_game.walk(Otc::West);
|
||
|
return true;
|
||
|
}
|
||
|
} else if(keyboardModifiers == Fw::KeyboardCtrlModifier) {
|
||
|
if(keyCode == Fw::KeyUp) {
|
||
|
g_game.turn(Otc::North);
|
||
|
return true;
|
||
|
} else if(keyCode == Fw::KeyRight) {
|
||
|
g_game.turn(Otc::East);
|
||
|
return true;
|
||
|
} else if(keyCode == Fw::KeyDown) {
|
||
|
g_game.turn(Otc::South);
|
||
|
return true;
|
||
|
} else if(keyCode == Fw::KeyLeft) {
|
||
|
g_game.turn(Otc::West);
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
return UIWidget::onKeyPress(keyCode, keyChar, keyboardModifiers);
|
||
|
}
|
||
|
|
||
|
bool UIMap::onMousePress(const Point& mousePos, Fw::MouseButton button)
|
||
|
{
|
||
|
return UIWidget::onMousePress(mousePos, button);
|
||
|
}
|