tibia-client/src/framework/graphics/hardwarebuffer.h

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/*
* Copyright (c) 2010-2013 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef HARDWAREBUFFER_H
#define HARDWAREBUFFER_H
#include "declarations.h"
class HardwareBuffer
{
public:
enum Type {
VertexBuffer = GL_ARRAY_BUFFER,
IndexBuffer = GL_ELEMENT_ARRAY_BUFFER
};
enum UsagePattern {
StreamDraw = GL_STREAM_DRAW,
StaticDraw = GL_STATIC_DRAW,
DynamicDraw = GL_DYNAMIC_DRAW
};
HardwareBuffer(Type type);
~HardwareBuffer();
void bind() { glBindBuffer(m_type, m_id); }
static void unbind(Type type) { glBindBuffer(type, 0); }
void write(void *data, int count, UsagePattern usage) { glBufferData(m_type, count, data, usage); }
private:
Type m_type;
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uint m_id;
};
#endif