tibia-client/src/otclient/otclient.cpp

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/*
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* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
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#include "otclient.h"
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#include <framework/core/modulemanager.h>
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#include "core/game.h"
#include <framework/core/resourcemanager.h>
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OTClient::OTClient(const std::string& appName) : Application(appName)
{
}
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void OTClient::init(const std::vector<std::string>& args)
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{
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logInfo(Otc::AppName, " ", Otc::AppVersion);
Application::init(args, Fw::AppEnableAll);
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g_modules.discoverModules();
g_modules.autoLoadModules(100);
g_modules.ensureModuleLoaded("client");
g_modules.autoLoadModules(1000);
// load otclientrc.lua
if(g_resources.fileExists("/otclientrc.lua")) {
try {
g_lua.runScript("/otclientrc.lua");
} catch(LuaException& e) {
logError("failed to load otclientrc.lua: ", e.what());
}
}
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}