2012-01-07 00:54:17 +01:00
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SkullNone = 0
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SkullYellow = 1
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SkullGreen = 2
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SkullWhite = 3
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SkullRed = 4
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SkullBlack = 5
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SkullOrange = 6
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ShieldNone = 0
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ShieldWhiteYellow = 1
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ShieldWhiteBlue = 2
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ShieldBlue = 3
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ShieldYellow = 4
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ShieldBlueSharedExp = 5
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ShieldYellowSharedExp = 6
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ShieldBlueNoSharedExpBlink = 7
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ShieldYellowNoSharedExpBlink = 8
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ShieldBlueNoSharedExp = 9
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ShieldYellowNoSharedExp = 10
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EmblemNone = 0
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EmblemGreen = 1
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EmblemRed = 2
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EmblemBlue = 3
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2012-02-09 06:27:29 +01:00
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function getSkullImagePath(skullId)
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2012-01-07 00:54:17 +01:00
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if skullId == SkullYellow then
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2012-02-09 06:27:29 +01:00
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return 'images/skull_yellow.png'
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2012-01-07 00:54:17 +01:00
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elseif skullId == SkullGreen then
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2012-02-09 06:27:29 +01:00
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return 'images/skull_green.png'
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2012-01-07 00:54:17 +01:00
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elseif skullId == SkullWhite then
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2012-02-09 06:27:29 +01:00
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return 'images/skull_white.png'
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2012-01-07 00:54:17 +01:00
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elseif skullId == SkullRed then
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2012-02-09 06:27:29 +01:00
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return 'images/skull_red.png'
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2012-01-07 00:54:17 +01:00
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elseif skullId == SkullBlack then
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2012-02-09 06:27:29 +01:00
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return 'images/skull_black.png'
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2012-01-07 00:54:17 +01:00
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elseif skullId == SkullOrange then
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2012-02-09 06:27:29 +01:00
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return 'images/skull_orange.png'
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2012-01-07 00:54:17 +01:00
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end
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end
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2012-02-09 06:27:29 +01:00
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function getShieldImagePathAndBlink(shieldId)
|
2012-01-07 00:54:17 +01:00
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if shieldId == ShieldWhiteYellow then
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2012-02-09 06:27:29 +01:00
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return 'images/shield_yellow_white.png', false
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2012-01-07 00:54:17 +01:00
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elseif shieldId == ShieldWhiteBlue then
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2012-02-09 06:27:29 +01:00
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return 'images/shield_blue_white.png', false
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2012-01-07 00:54:17 +01:00
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elseif shieldId == ShieldBlue then
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2012-02-09 06:27:29 +01:00
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return 'images/shield_blue.png', false
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2012-01-07 00:54:17 +01:00
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elseif shieldId == ShieldYellow then
|
2012-02-09 06:27:29 +01:00
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return 'images/shield_yellow.png', false
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2012-01-07 00:54:17 +01:00
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elseif shieldId == ShieldBlueSharedExp then
|
2012-02-09 06:27:29 +01:00
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return 'images/shield_blue_shared.png', false
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2012-01-07 00:54:17 +01:00
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elseif shieldId == ShieldYellowSharedExp then
|
2012-02-09 06:27:29 +01:00
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return 'images/shield_yellow_shared.png', false
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2012-01-07 00:54:17 +01:00
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elseif shieldId == ShieldBlueNoSharedExpBlink then
|
2012-02-09 06:27:29 +01:00
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return 'images/shield_blue_not_shared.png', true
|
2012-01-07 00:54:17 +01:00
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elseif shieldId == ShieldYellowNoSharedExpBlink then
|
2012-02-09 06:27:29 +01:00
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return 'images/shield_yellow_not_shared.png', true
|
2012-01-07 00:54:17 +01:00
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elseif shieldId == ShieldBlueNoSharedExp then
|
2012-02-09 06:27:29 +01:00
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return 'images/shield_blue_not_shared.png', false
|
2012-01-07 00:54:17 +01:00
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elseif shieldId == ShieldYellowNoSharedExp then
|
2012-02-09 06:27:29 +01:00
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|
return 'images/shield_yellow_not_shared.png', false
|
2012-01-07 00:54:17 +01:00
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|
|
end
|
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|
|
end
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|
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|
|
2012-02-09 06:27:29 +01:00
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|
|
function getEmblemImagePath(emblemId)
|
2012-01-07 00:54:17 +01:00
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|
if emblemId == EmblemGreen then
|
2012-02-09 06:27:29 +01:00
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|
|
return 'images/emblem_green.png'
|
2012-01-07 00:54:17 +01:00
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|
elseif emblemId == EmblemRed then
|
2012-02-09 06:27:29 +01:00
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|
return 'images/emblem_red.png'
|
2012-01-07 00:54:17 +01:00
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|
elseif emblemId == EmblemBlue then
|
2012-02-09 06:27:29 +01:00
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|
|
return 'images/emblem_blue.png'
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|
|
|
end
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|
|
|
end
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|
|
function Creature:onSkullChange(skullId)
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|
|
local imagePath = getSkullImagePath(skullId)
|
|
|
|
if imagePath then
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|
|
self:setSkullTexture(resolvepath(imagePath))
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|
|
end
|
|
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|
end
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|
|
function Creature:onShieldChange(shieldId)
|
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|
|
local imagePath, blink = getShieldImagePathAndBlink(shieldId)
|
|
|
|
if imagePath then
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|
|
self:setShieldTexture(resolvepath(imagePath), blink)
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|
|
end
|
|
|
|
end
|
|
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|
|
function Creature:onEmblemChange(emblemId)
|
|
|
|
local imagePath = getEmblemImagePath(emblemId)
|
|
|
|
if imagePath then
|
|
|
|
self:setEmblemTexture(resolvepath(imagePath))
|
2012-01-07 00:54:17 +01:00
|
|
|
end
|
|
|
|
end
|
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