tibia-client/modules/gamelib/protocolgame.lua

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local opcodeCallbacks = {}
function ProtocolGame:onOpcode(opcode, msg)
for i, callback in pairs(opcodeCallbacks) do
if i == opcode then
callback(msg)
return true
end
end
return false
end
function ProtocolGame.registerOpcode(opcode, callback)
if opcodeCallbacks[opcode] then
error('opcode ' .. opcode .. ' already registered will be overriden')
end
opcodeCallbacks[opcode] = callback
end
function ProtocolGame.unregisterOpcode(opcode)
opcodeCallbacks[opcode] = nil
end