tibia-client/src/framework/sound/soundmanager.h

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/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef SOUNDMANAGER_H
#define SOUNDMANAGER_H
#include "declarations.h"
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//@bindsingleton g_sounds
class SoundManager
{
enum {
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MAX_CACHE_SIZE = 100000,
POLL_DELAY = 100
};
public:
void init();
void terminate();
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void poll();
void preload(std::string filename);
void enableSound(bool enable);
void play(std::string filename);
void enableMusic(bool enable);
void playMusic(std::string filename, float fadetime);
void stopMusic(float fadetime = 0);
bool isMusicEnabled() { return m_musicEnabled; }
bool isSoundEnabled() { return m_soundEnabled; }
bool isAudioEnabled() { return m_device && m_context; }
std::string getCurrentMusic() { return m_currentMusic; }
private:
StreamSoundSourcePtr createStreamSoundSource(const std::string& filename);
SoundSourcePtr createSoundSource(const std::string& filename);
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uint loadFileIntoBuffer(const SoundFilePtr& soundFile);
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std::unordered_map<std::string, SoundBufferPtr> m_buffers;
std::vector<SoundSourcePtr> m_sources;
SoundSourcePtr m_musicSource;
ALCdevice *m_device;
ALCcontext *m_context;
stdext::boolean<false> m_musicEnabled;
stdext::boolean<false> m_soundEnabled;
std::string m_currentMusic;
};
extern SoundManager g_sounds;
#endif