tibia-client/modules/health_mana/health_mana.lua

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HealthMana = {}
-- private variables
local healthManaPanel = nil
-- public functions
function HealthMana.create()
healthManaPanel = loadUI("/health_mana/health_mana.otui", Game.gameRightPanel)
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local healthBar = UIProgressBar.create()
healthManaPanel:addChild(healthBar)
healthBar:setId('healthBar')
healthBar:setStyle('HealthBar')
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local healthLabel = UILabel.create()
healthManaPanel:addChild(healthLabel)
healthLabel:setId('healthLabel')
healthLabel:setStyle('HealthLabel')
healthLabel:setText('0 / 0')
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local manaBar = UIProgressBar.create()
healthManaPanel:addChild(manaBar)
manaBar:setId('manaBar')
manaBar:setStyle('ManaBar')
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local manaLabel = UILabel.create()
healthManaPanel:addChild(manaLabel)
manaLabel:setId('manaLabel')
manaLabel:setStyle('ManaLabel')
manaLabel:setText('0 / 0')
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healthManaPanel:setHeight(healthBar:getHeight() + manaBar:getHeight() + 4)
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end
function HealthMana.destroy()
healthManaPanel:destroy()
healthManaPanel = nil
end
-- hooked events
function Game.onHealthChange(health, maxHealth)
local label = healthManaPanel:getChildById('healthLabel')
label:setText(health .. ' / ' .. maxHealth)
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local healthBar = healthManaPanel:getChildById('healthBar')
healthBar:setPercent(health / maxHealth * 100)
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end
function Game.onManaChange(mana, maxMana)
local label = healthManaPanel:getChildById('manaLabel')
label:setText(mana .. ' / ' .. maxMana)
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local manaBar = healthManaPanel:getChildById('manaBar')
manaBar:setPercent(mana / maxMana * 100)
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end
connect(Game, { onLogin = HealthMana.create,
onLogout = HealthMana.destroy })