2010-11-23 04:13:37 +01:00
|
|
|
/* The MIT License
|
|
|
|
*
|
|
|
|
* Copyright (c) 2010 OTClient, https://github.com/edubart/otclient
|
|
|
|
*
|
|
|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
|
|
* of this software and associated documentation files (the "Software"), to deal
|
|
|
|
* in the Software without restriction, including without limitation the rights
|
|
|
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
|
|
* copies of the Software, and to permit persons to whom the Software is
|
|
|
|
* furnished to do so, subject to the following conditions:
|
|
|
|
*
|
|
|
|
* The above copyright notice and this permission notice shall be included in
|
|
|
|
* all copies or substantial portions of the Software.
|
|
|
|
*
|
|
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
|
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
|
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
|
|
* THE SOFTWARE.
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
2011-04-17 21:14:24 +02:00
|
|
|
#include <prerequisites.h>
|
|
|
|
#include <graphics/texture.h>
|
2010-11-23 04:13:37 +01:00
|
|
|
|
2011-05-16 20:30:05 +02:00
|
|
|
Texture::Texture(int width, int height, int channels, const uchar *pixels)
|
2010-11-23 04:13:37 +01:00
|
|
|
{
|
2011-05-16 20:30:05 +02:00
|
|
|
// generate opengl texture
|
|
|
|
m_textureId = internalLoadGLTexture(pixels, channels, width, height);
|
|
|
|
}
|
|
|
|
|
|
|
|
uint Texture::internalLoadGLTexture(const uchar *pixels, int channels, int width, int height)
|
|
|
|
{
|
|
|
|
// generate gl texture
|
|
|
|
GLuint id;
|
|
|
|
glGenTextures(1, &id);
|
|
|
|
glBindTexture(GL_TEXTURE_2D, id);
|
|
|
|
|
|
|
|
// convert texture size to power of 2
|
|
|
|
int glWidth = 1;
|
|
|
|
while(glWidth < width)
|
|
|
|
glWidth = glWidth << 1;
|
|
|
|
|
|
|
|
int glHeight = 1;
|
|
|
|
while(glHeight < height)
|
|
|
|
glHeight = glHeight << 1;
|
|
|
|
|
2011-04-10 22:40:44 +02:00
|
|
|
m_size.setSize(width, height);
|
2011-05-16 20:30:05 +02:00
|
|
|
m_glSize.setSize(glWidth, glHeight);
|
2010-11-23 04:13:37 +01:00
|
|
|
|
2011-05-16 20:30:05 +02:00
|
|
|
uchar *out = NULL;
|
|
|
|
if(m_size != m_glSize) {
|
|
|
|
out = new uchar[glHeight*glWidth*channels];
|
2011-05-16 21:01:34 +02:00
|
|
|
memset(out, 0, glHeight*glWidth*channels);
|
2011-05-16 20:30:05 +02:00
|
|
|
if(pixels)
|
|
|
|
for(int y=0;y<height;++y)
|
|
|
|
for(int x=0;x<width;++x)
|
|
|
|
for(int i=0;i<channels;++i)
|
|
|
|
out[y*glWidth*channels+x*channels+i] = pixels[y*width*channels+x*channels+i];
|
|
|
|
}
|
2010-11-23 04:13:37 +01:00
|
|
|
|
2011-05-16 20:30:05 +02:00
|
|
|
// detect pixels GL format
|
2010-11-23 04:13:37 +01:00
|
|
|
GLenum format = 0;
|
2011-05-16 20:30:05 +02:00
|
|
|
switch(channels) {
|
2010-11-23 04:13:37 +01:00
|
|
|
case 4:
|
|
|
|
format = GL_RGBA;
|
|
|
|
break;
|
|
|
|
case 3:
|
|
|
|
format = GL_RGB;
|
|
|
|
break;
|
|
|
|
case 2:
|
|
|
|
format = GL_LUMINANCE_ALPHA;
|
|
|
|
break;
|
|
|
|
case 1:
|
|
|
|
format = GL_LUMINANCE;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
2011-05-16 20:30:05 +02:00
|
|
|
// load pixels into gl memory
|
|
|
|
glTexImage2D(GL_TEXTURE_2D, 0, channels, glWidth, glHeight, 0, format, GL_UNSIGNED_BYTE, out != NULL ? out : pixels);
|
2010-11-23 04:13:37 +01:00
|
|
|
|
2011-04-10 22:40:44 +02:00
|
|
|
// disable texture border
|
2010-11-23 04:13:37 +01:00
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
|
|
|
|
2011-04-10 22:40:44 +02:00
|
|
|
// nearest filtering
|
2010-11-23 04:13:37 +01:00
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
2011-05-16 20:30:05 +02:00
|
|
|
|
|
|
|
// free
|
|
|
|
if(out)
|
|
|
|
delete[] out;
|
|
|
|
return id;
|
2010-11-23 04:13:37 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
Texture::~Texture()
|
|
|
|
{
|
2010-11-23 22:56:28 +01:00
|
|
|
if(m_textureId)
|
2010-11-23 04:13:37 +01:00
|
|
|
glDeleteTextures(1, &m_textureId);
|
|
|
|
}
|
|
|
|
|
2010-11-23 16:30:43 +01:00
|
|
|
void Texture::enableBilinearFilter()
|
|
|
|
{
|
2010-11-23 22:56:28 +01:00
|
|
|
glBindTexture(GL_TEXTURE_2D, m_textureId);
|
2010-11-23 04:13:37 +01:00
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|
|
|
}
|
2011-04-10 00:55:58 +02:00
|
|
|
|
|
|
|
uchar *Texture::getPixels()
|
|
|
|
{
|
2011-04-10 22:40:44 +02:00
|
|
|
// copy pixels from opengl memory
|
2011-05-16 20:30:05 +02:00
|
|
|
uchar *pixels = new uchar[m_glSize.area()*4];
|
2011-04-10 00:55:58 +02:00
|
|
|
glBindTexture(GL_TEXTURE_2D, m_textureId);
|
|
|
|
glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
|
2011-05-16 20:30:05 +02:00
|
|
|
|
|
|
|
// convert pixels to the real texture size
|
|
|
|
if(m_size != m_glSize)
|
|
|
|
for(int y=0;y<m_size.height();++y)
|
|
|
|
for(int x=0;x<m_size.width();++x)
|
|
|
|
for(int i=0;i<4;++i)
|
|
|
|
pixels[y*m_size.width()*4+x*4+i] = pixels[y*m_glSize.width()*4+x*4+i];
|
2011-04-10 00:55:58 +02:00
|
|
|
return pixels;
|
|
|
|
}
|
2011-05-13 01:24:57 +02:00
|
|
|
|