55 lines
2.0 KiB
C++
55 lines
2.0 KiB
C++
|
/*
|
||
|
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
|
||
|
*
|
||
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||
|
* of this software and associated documentation files (the "Software"), to deal
|
||
|
* in the Software without restriction, including without limitation the rights
|
||
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||
|
* copies of the Software, and to permit persons to whom the Software is
|
||
|
* furnished to do so, subject to the following conditions:
|
||
|
*
|
||
|
* The above copyright notice and this permission notice shall be included in
|
||
|
* all copies or substantial portions of the Software.
|
||
|
*
|
||
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||
|
* THE SOFTWARE.
|
||
|
*/
|
||
|
|
||
|
#include "uiparticles.h"
|
||
|
#include <framework/graphics/particlemanager.h>
|
||
|
|
||
|
void UIParticles::drawSelf(Fw::DrawPane drawPane)
|
||
|
{
|
||
|
if((drawPane & Fw::ForegroundPane) == 0)
|
||
|
return;
|
||
|
|
||
|
for(auto it = m_effects.begin(), end = m_effects.end(); it != end; ++it)
|
||
|
(*it)->render();
|
||
|
}
|
||
|
|
||
|
void UIParticles::onStyleApply(const std::string& styleName, const OTMLNodePtr& styleNode)
|
||
|
{
|
||
|
UIWidget::onStyleApply(styleName, styleNode);
|
||
|
|
||
|
/*for(const OTMLNodePtr& node : styleNode->children()) {
|
||
|
if(node->tag() == "reference")
|
||
|
setItemId(node->value<int>());
|
||
|
else if(node->tag() == "item-count")
|
||
|
setItemCount(node->value<int>());
|
||
|
else if(node->tag() == "virtual")
|
||
|
setVirtual(node->value<bool>());
|
||
|
}*/
|
||
|
}
|
||
|
|
||
|
void UIParticles::addEffect(const std::string& name)
|
||
|
{
|
||
|
ParticleEffectPtr effect = g_particles.createEffect(name);
|
||
|
if(effect)
|
||
|
m_effects.push_back(effect);
|
||
|
}
|