2012-07-24 07:30:08 +02:00
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function init()
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2012-07-31 06:09:55 +02:00
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connect(g_game, { onClientVersionChange = load })
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end
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function terminate()
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disconnect(g_game, { onClientVersionChange = load })
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2012-07-18 09:49:44 +02:00
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end
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2012-07-26 08:10:28 +02:00
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function load()
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local version = g_game.getClientVersion()
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local datPath = resolvepath(version .. '/Tibia.dat')
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local sprPath = resolvepath(version .. '/Tibia.spr')
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if not g_things.loadDat(datPath) then
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fatal(tr("Unable to load dat file, please place a valid dat in '%s'", datPath))
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end
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if not g_sprites.loadSpr(sprPath) then
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fatal(tr("Unable to load spr file, please place a valid spr in '%s'", sprPath))
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end
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2012-07-18 10:34:17 +02:00
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end
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