tibia-client/modules/gamelib/game.lua

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local currentRsa
function g_game.getRsa()
return currentRsa
end
function g_game.chooseRsa(host)
if currentRsa ~= CIPSOFT_RSA and currentRsa ~= OTSERV_RSA then return end
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if string.ends(host, '.tibia.com') or string.ends(host, '.cipsoft.com') then
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g_game.setRsa(CIPSOFT_RSA)
if g_app.getOs() == 'windows' then
g_game.setCustomOs(OsTypes.Windows)
else
g_game.setCustomOs(OsTypes.Linux)
end
else
if currentRsa == CIPSOFT_RSA then
g_game.setCustomOs(-1)
end
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g_game.setRsa(OTSERV_RSA)
end
end
function g_game.setRsa(rsa, e)
e = e or '65537'
g_crypt.rsaSetPublicKey(rsa, e)
currentRsa = rsa
end
function g_game.isOfficialTibia()
return currentRsa == CIPSOFT_RSA
end
function g_game.getSupportedProtocols()
return {
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810, 811, 840, 842, 850, 853, 854,
860, 861, 862, 870, 910, 940, 944,
953, 954, 960, 961, 963, 970, 971,
973
}
end
function g_game.getSupportedClients(protocol)
clients = {
[971] = {980},
[973] = {981}
}
return clients[protocol] or {protocol}
end
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g_game.setRsa(OTSERV_RSA)