tibia-client/src/framework/ui/uitexteditskin.cpp

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/* The MIT License
*
* Copyright (c) 2010 OTClient, https://github.com/edubart/otclient
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "uitexteditskin.h"
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#include "uitextedit.h"
#include "graphics/fonts.h"
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void UITextEditSkin::load(const YAML::Node& node)
{
UIElementSkin::load(node);
std::string tmp;
if(node.FindValue("font")) {
node["font"] >> tmp;
m_font = g_fonts.get(tmp);
} else
m_font = g_fonts.getDefaultFont();
if(node.FindValue("text color"))
node["text color"] >> m_textColor;
else
m_textColor = Color::white;
if(node.FindValue("text margin"))
node["text margin"] >> m_textMargin;
else
m_textMargin = 2;
}
void UITextEditSkin::draw(UIElement* element)
{
UIElementSkin::draw(element);
UITextEdit *textEdit = static_cast<UITextEdit*>(element);
m_font->renderText(textEdit->getText(), textEdit->getRect(), ALIGN_TOP_LEFT, m_textColor);
}