2013-01-31 02:44:57 +01:00
|
|
|
function UIMinimap:onSetup()
|
|
|
|
self.flagWindow = nil
|
|
|
|
self.flagsWidget = self:getChildById('flags')
|
|
|
|
self.floorUpWidget = self:getChildById('floorUp')
|
|
|
|
self.floorDownWidget = self:getChildById('floorDown')
|
|
|
|
self.zoomInWidget = self:getChildById('zoomIn')
|
|
|
|
self.zoomOutWidget = self:getChildById('zoomOut')
|
|
|
|
self.dx = 0
|
|
|
|
self.dy = 0
|
2013-01-31 04:09:56 +01:00
|
|
|
self.autowalk = true
|
2013-01-31 02:44:57 +01:00
|
|
|
self.onPositionChange = function() self:followLocalPlayer() end
|
|
|
|
self.onAddAutomapFlag = function(pos, icon, description) self:addFlag(pos, icon, description) end
|
|
|
|
self.onRemoveAutomapFlag = function(pos, icon, description) self:addFlag(pos, icon, description) end
|
|
|
|
connect(g_game, {
|
|
|
|
onAddAutomapFlag = self.onAddAutomapFlag,
|
|
|
|
onRemoveAutomapFlag = self.onRemoveAutomapFlag,
|
|
|
|
})
|
|
|
|
connect(LocalPlayer, { onPositionChange = self.onPositionChange })
|
|
|
|
end
|
|
|
|
|
|
|
|
function UIMinimap:onDestroy()
|
|
|
|
disconnect(LocalPlayer, { onPositionChange = self.onPositionChange })
|
|
|
|
disconnect(g_game, {
|
|
|
|
onAddAutomapFlag = self.onAddAutomapFlag,
|
|
|
|
onRemoveAutomapFlag = self.onRemoveAutomapFlag,
|
|
|
|
})
|
|
|
|
self:destroyFlagWindow()
|
2013-01-31 04:09:56 +01:00
|
|
|
self:destroyFullPanel()
|
|
|
|
end
|
|
|
|
|
|
|
|
function UIMinimap:onVisibilityChange()
|
|
|
|
if not self:isVisible() then
|
|
|
|
self:destroyFlagWindow()
|
|
|
|
self:destroyFullPanel()
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
function UIMinimap:hideFlags()
|
|
|
|
self.flagsWidget:hide()
|
|
|
|
end
|
|
|
|
|
|
|
|
function UIMinimap:hideFloor()
|
|
|
|
self.floorUpWidget:hide()
|
|
|
|
self.floorDownWidget:hide()
|
|
|
|
end
|
|
|
|
|
|
|
|
function UIMinimap:hideZoom()
|
|
|
|
self.zoomInWidget:hide()
|
|
|
|
self.zoomOutWidget:hide()
|
|
|
|
end
|
|
|
|
|
|
|
|
function UIMinimap:disableAutoWalk()
|
|
|
|
self.autowalk = false
|
|
|
|
end
|
|
|
|
|
|
|
|
function UIMinimap:enableFullPanel(image)
|
|
|
|
self.fullImage = image
|
2013-01-31 02:44:57 +01:00
|
|
|
end
|
|
|
|
|
|
|
|
function UIMinimap:load()
|
|
|
|
local settings = g_settings.getNode('Minimap')
|
|
|
|
if settings then
|
|
|
|
if settings.flags then
|
|
|
|
for i=1,#settings.flags do
|
|
|
|
local flag = settings.flags[i]
|
|
|
|
self:addFlag(flag.position, flag.icon, flag.description)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
self:setZoom(settings.zoom)
|
|
|
|
end
|
|
|
|
self:updateFlags()
|
|
|
|
end
|
|
|
|
|
|
|
|
function UIMinimap:save()
|
|
|
|
local settings = { flags={} }
|
|
|
|
local children = self.flagsWidget:getChildren()
|
|
|
|
for i=1,#children do
|
|
|
|
local flag = children[i]
|
|
|
|
table.insert(settings.flags, {
|
|
|
|
position = flag.pos,
|
|
|
|
icon = flag.icon,
|
|
|
|
description = flag.description,
|
|
|
|
})
|
|
|
|
end
|
|
|
|
settings.zoom = self:getZoom()
|
|
|
|
g_settings.setNode('Minimap', settings)
|
|
|
|
end
|
|
|
|
|
|
|
|
function UIMinimap:addFlag(pos, icon, description)
|
|
|
|
local flag = self:getFlag(pos, icon, description)
|
|
|
|
if flag then
|
|
|
|
return
|
|
|
|
end
|
|
|
|
|
|
|
|
flag = g_ui.createWidget('MinimapFlag', self.flagsWidget)
|
|
|
|
flag.pos = pos
|
|
|
|
flag.icon = icon
|
|
|
|
flag.description = description
|
|
|
|
flag:setIcon('/images/game/minimap/flag' .. icon)
|
|
|
|
flag:setTooltip(description)
|
|
|
|
flag.onMouseRelease = function(widget, pos, button)
|
|
|
|
if button == MouseRightButton then
|
|
|
|
local menu = g_ui.createWidget('PopupMenu')
|
|
|
|
menu:addOption(tr('Delete mark'), function() widget:destroy() end)
|
|
|
|
menu:display(pos)
|
|
|
|
return true
|
|
|
|
end
|
|
|
|
return false
|
|
|
|
end
|
|
|
|
|
|
|
|
self:updateFlag(flag)
|
|
|
|
end
|
|
|
|
|
|
|
|
function UIMinimap:getFlag(pos, icon, description)
|
|
|
|
local children = self.flagsWidget:getChildren()
|
|
|
|
for i=1,#children do
|
|
|
|
local flag = children[i]
|
|
|
|
if flag.pos.x == pos.x and flag.pos.y == pos.y and flag.pos.z == pos.z and flag.icon == icon and flag.description == description then
|
|
|
|
return flag
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
function UIMinimap:removeFlag(pos, icon, description)
|
|
|
|
local flag = self:getFlag(pos, icon, description)
|
|
|
|
if flag then
|
|
|
|
flag:destroy()
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
function UIMinimap:updateFlag(flag)
|
2013-01-31 06:38:06 +01:00
|
|
|
local point = self:getPoint(flag.pos)
|
|
|
|
if self:containsPoint(point) and self:getZoom() > 0 then
|
2013-01-31 02:44:57 +01:00
|
|
|
flag:setVisible(true)
|
2013-01-31 06:38:06 +01:00
|
|
|
flag:setMarginLeft(point.x - self:getX() - flag:getWidth()/2)
|
|
|
|
flag:setMarginTop(point.y - self:getY() - flag:getHeight()/2)
|
2013-01-31 02:44:57 +01:00
|
|
|
else
|
|
|
|
flag:setVisible(false)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
function UIMinimap:updateFlags()
|
|
|
|
local children = self.flagsWidget:getChildren()
|
|
|
|
for i=1,#children do
|
|
|
|
self:updateFlag(children[i])
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
UIMinimap.realZoomIn = UIMinimap.zoomIn
|
|
|
|
function UIMinimap:zoomIn()
|
|
|
|
self:realZoomIn()
|
|
|
|
self:updateFlags()
|
|
|
|
end
|
|
|
|
|
|
|
|
UIMinimap.realZoomOut = UIMinimap.zoomOut
|
|
|
|
function UIMinimap:zoomOut()
|
|
|
|
self:realZoomOut()
|
|
|
|
self:updateFlags()
|
|
|
|
end
|
|
|
|
|
|
|
|
function UIMinimap:floorUp(floors)
|
|
|
|
local pos = self:getCameraPosition()
|
|
|
|
pos.z = pos.z - floors
|
|
|
|
if pos.z >= FloorHigher then
|
|
|
|
self:setCameraPosition(pos)
|
|
|
|
end
|
|
|
|
self:updateFlags()
|
|
|
|
end
|
|
|
|
|
|
|
|
function UIMinimap:floorDown(floors)
|
|
|
|
local pos = self:getCameraPosition()
|
|
|
|
pos.z = pos.z + floors
|
|
|
|
if pos.z <= FloorLower then
|
|
|
|
self:setCameraPosition(pos)
|
|
|
|
end
|
|
|
|
self:updateFlags()
|
|
|
|
end
|
|
|
|
|
|
|
|
function UIMinimap:followLocalPlayer()
|
|
|
|
local player = g_game.getLocalPlayer()
|
|
|
|
self:followCreature(player)
|
|
|
|
self:updateFlags()
|
|
|
|
end
|
|
|
|
|
|
|
|
function UIMinimap:reset()
|
|
|
|
self:followLocalPlayer()
|
|
|
|
self:setZoom(0)
|
|
|
|
end
|
|
|
|
|
|
|
|
function UIMinimap:move(x, y)
|
|
|
|
local topLeft, bottomRight = self:getArea()
|
|
|
|
self.dx = self.dx + ((bottomRight.x - topLeft.x) / self:getWidth() ) * x
|
|
|
|
self.dy = self.dy + ((bottomRight.y - topLeft.y) / self:getHeight()) * y
|
|
|
|
local dx = math.floor(self.dx)
|
|
|
|
local dy = math.floor(self.dy)
|
|
|
|
self.dx = self.dx - dx
|
|
|
|
self.dy = self.dy - dy
|
|
|
|
|
|
|
|
local cameraPos = self:getCameraPosition()
|
|
|
|
local pos = {x = cameraPos.x - dx, y = cameraPos.y - dy, z = cameraPos.z}
|
|
|
|
self:setCameraPosition(pos)
|
|
|
|
self:updateFlags()
|
|
|
|
end
|
|
|
|
|
|
|
|
function UIMinimap:onMouseWheel(mousePos, direction)
|
|
|
|
local keyboardModifiers = g_keyboard.getModifiers()
|
|
|
|
if direction == MouseWheelUp and keyboardModifiers == KeyboardNoModifier then
|
|
|
|
self:zoomIn()
|
|
|
|
elseif direction == MouseWheelDown and keyboardModifiers == KeyboardNoModifier then
|
|
|
|
self:zoomOut()
|
|
|
|
elseif direction == MouseWheelDown and keyboardModifiers == KeyboardCtrlModifier then
|
|
|
|
self:floorUp(1)
|
|
|
|
elseif direction == MouseWheelUp and keyboardModifiers == KeyboardCtrlModifier then
|
|
|
|
self:floorDown(1)
|
|
|
|
end
|
|
|
|
self:updateFlags()
|
|
|
|
end
|
|
|
|
|
|
|
|
function UIMinimap:onMousePress(pos, button)
|
|
|
|
if not self:isDragging() then
|
|
|
|
self.allowNextRelease = true
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
function UIMinimap:onMouseRelease(pos, button)
|
2013-01-31 04:09:56 +01:00
|
|
|
if not self.allowNextRelease then return true end
|
2013-01-31 02:44:57 +01:00
|
|
|
self.allowNextRelease = false
|
|
|
|
|
|
|
|
local mapPos = self:getPosition(pos)
|
|
|
|
if not mapPos then return end
|
|
|
|
|
|
|
|
if button == MouseLeftButton then
|
|
|
|
local player = g_game.getLocalPlayer()
|
2013-01-31 04:09:56 +01:00
|
|
|
if self.autowalk and not player:autoWalk(mapPos) then
|
2013-01-31 02:44:57 +01:00
|
|
|
player.onAutoWalkFail = function() modules.game_textmessage.displayFailureMessage(tr('There is no way.')) end
|
|
|
|
end
|
|
|
|
return true
|
|
|
|
elseif button == MouseRightButton then
|
|
|
|
local menu = g_ui.createWidget('PopupMenu')
|
2013-01-31 04:09:56 +01:00
|
|
|
menu:addOption(tr('Create mark'), function() self:createFlagWindow(mapPos) end)
|
|
|
|
if self.fullImage then menu:addOption(tr('Full map'), function() self:createFullPanel() end) end
|
2013-01-31 02:44:57 +01:00
|
|
|
menu:display(pos)
|
|
|
|
return true
|
|
|
|
end
|
|
|
|
return false
|
|
|
|
end
|
|
|
|
|
|
|
|
function UIMinimap:onDragEnter(pos)
|
|
|
|
return true
|
|
|
|
end
|
|
|
|
|
|
|
|
function UIMinimap:onDragMove(pos, moved)
|
|
|
|
self:move(moved.x, moved.y)
|
|
|
|
return true
|
|
|
|
end
|
|
|
|
|
|
|
|
function UIMinimap:onDragLeave(widget, pos)
|
|
|
|
return true
|
|
|
|
end
|
|
|
|
|
2013-01-31 04:09:56 +01:00
|
|
|
function UIMinimap:createFullPanel()
|
|
|
|
self.fullPanel = g_ui.createWidget('MinimapFullPanel', rootWidget)
|
|
|
|
self.fullPanel:setImageSource(self.fullImage)
|
|
|
|
self.fullPanel.onDestroy = function() self.fullPanel = nil end
|
|
|
|
end
|
|
|
|
|
|
|
|
function UIMinimap:destroyFullPanel()
|
|
|
|
if self.fullPanel then
|
|
|
|
self.fullPanel:destroy()
|
|
|
|
self.fullPanel = nil
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2013-01-31 02:44:57 +01:00
|
|
|
function UIMinimap:createFlagWindow(pos)
|
|
|
|
if self.flagWindow then return end
|
|
|
|
if not pos then return end
|
|
|
|
|
|
|
|
self.flagWindow = g_ui.createWidget('MinimapFlagWindow', rootWidget)
|
|
|
|
|
|
|
|
local positionLabel = self.flagWindow:getChildById('position')
|
|
|
|
local description = self.flagWindow:getChildById('description')
|
|
|
|
local okButton = self.flagWindow:getChildById('okButton')
|
|
|
|
local cancelButton = self.flagWindow:getChildById('cancelButton')
|
|
|
|
|
|
|
|
positionLabel:setText(string.format('%i, %i, %i', pos.x, pos.y, pos.z))
|
|
|
|
|
|
|
|
local flagRadioGroup = UIRadioGroup.create()
|
|
|
|
for i=0,19 do
|
|
|
|
local checkbox = self.flagWindow:getChildById('flag' .. i)
|
|
|
|
checkbox.icon = i
|
|
|
|
flagRadioGroup:addWidget(checkbox)
|
|
|
|
end
|
|
|
|
|
|
|
|
flagRadioGroup:selectWidget(flagRadioGroup:getFirstWidget())
|
|
|
|
|
|
|
|
okButton.onClick = function()
|
|
|
|
self:addFlag(pos, flagRadioGroup:getSelectedWidget().icon, description:getText())
|
|
|
|
self:destroyFlagWindow()
|
|
|
|
end
|
|
|
|
cancelButton.onClick = function()
|
|
|
|
self:destroyFlagWindow()
|
|
|
|
end
|
|
|
|
|
|
|
|
self.flagWindow.onDestroy = function() flagRadioGroup:destroy() end
|
|
|
|
end
|
|
|
|
|
|
|
|
function UIMinimap:destroyFlagWindow()
|
|
|
|
if self.flagWindow then
|
|
|
|
self.flagWindow:destroy()
|
|
|
|
self.flagWindow = nil
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
function UIMinimap:getArea()
|
|
|
|
local topLeft = self:getPosition({ x = self:getX() + 1, y = self:getY() + 1 })
|
|
|
|
local bottomRight = self:getPosition({ x = self:getX() + self:getWidth() - 2, y = self:getY() + self:getHeight() - 2 })
|
|
|
|
return topLeft, bottomRight
|
|
|
|
end
|
|
|
|
|
2013-01-31 06:38:06 +01:00
|
|
|
|