tibia-client/src/framework/ui/uibutton.h

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/* The MIT License
*
* Copyright (c) 2010 OTClient, https://github.com/edubart/otclient
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef UIBUTTON_H
#define UIBUTTON_H
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#include <prerequisites.h>
#include <ui/uielement.h>
#include <graphics/borderedimage.h>
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class UIButton;
typedef boost::shared_ptr<UIButton> UIButtonPtr;
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class UIButton : public UIElement
{
public:
enum ButtonState
{
ButtonUp,
ButtonDown,
ButtonMouseOver
};
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UIButton() :
UIElement(UI::Button),
m_state(ButtonUp) { }
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void onInputEvent(const InputEvent& event);
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void setText(const std::string& text) { m_text = text; }
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std::string getText() const { return m_text; }
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ButtonState getState() { return m_state; }
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virtual const char *getScriptableName() const { return "UIButton"; }
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private:
std::string m_text;
ButtonState m_state;
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};
#endif // UIBUTTON_H