revert windows and line ending sh*t
This commit is contained in:
parent
df0147cf64
commit
008fa85635
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@ -1,223 +1,223 @@
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/*
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* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include "resourcemanager.h"
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#include "filestream.h"
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#include <framework/application.h>
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#include <framework/luascript/luainterface.h>
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#include <physfs.h>
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ResourceManager g_resources;
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void ResourceManager::init(const char *argv0)
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{
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PHYSFS_init(argv0);
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}
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void ResourceManager::terminate()
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{
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PHYSFS_deinit();
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}
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bool ResourceManager::setupWriteDir(const std::string& appWriteDirName)
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{
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std::string userDir = PHYSFS_getUserDir();
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std::string dirName = Fw::mkstr(".", appWriteDirName);
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std::string writeDir = userDir + dirName;
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if(!PHYSFS_setWriteDir(writeDir.c_str())) {
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if(!PHYSFS_setWriteDir(userDir.c_str()))
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return false;
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if(!PHYSFS_mkdir(dirName.c_str())) {
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PHYSFS_setWriteDir(NULL);
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return false;
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}
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if(!PHYSFS_setWriteDir(writeDir.c_str()))
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return false;
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}
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addToSearchPath(writeDir);
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return true;
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}
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bool ResourceManager::addToSearchPath(const std::string& path, bool insertInFront)
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{
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if(!PHYSFS_addToSearchPath(path.c_str(), insertInFront ? 0 : 1))
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return false;
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return true;
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}
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void ResourceManager::searchAndAddPackages(const std::string& packagesDir, const std::string& packageExt, bool append)
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{
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auto files = listDirectoryFiles(resolvePath(packagesDir));
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for(const std::string& file : files) {
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if(boost::ends_with(file, packageExt))
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addToSearchPath(packagesDir + "/" + file, !append);
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}
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}
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bool ResourceManager::fileExists(const std::string& fileName)
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{
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return (PHYSFS_exists(resolvePath(fileName).c_str()) && !PHYSFS_isDirectory(resolvePath(fileName).c_str()));
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}
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bool ResourceManager::directoryExists(const std::string& directoryName)
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{
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return (PHYSFS_isDirectory(resolvePath(directoryName).c_str()));
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}
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void ResourceManager::loadFile(const std::string& fileName, std::iostream& out)
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{
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std::string fullPath = resolvePath(fileName);
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out.clear(std::ios::goodbit);
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PHYSFS_file* file = PHYSFS_openRead(fullPath.c_str());
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if(!file) {
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out.clear(std::ios::failbit);
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Fw::throwException("failed to load file '", fullPath.c_str(), "': ", PHYSFS_getLastError());
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} else {
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int fileSize = PHYSFS_fileLength(file);
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if(fileSize > 0) {
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std::vector<char> buffer(fileSize);
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PHYSFS_read(file, (void*)&buffer[0], 1, fileSize);
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out.write(&buffer[0], fileSize);
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} else
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out.clear(std::ios::eofbit);
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PHYSFS_close(file);
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out.seekg(0, std::ios::beg);
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}
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}
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std::string ResourceManager::loadFile(const std::string& fileName)
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{
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std::stringstream fin;
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loadFile(fileName, fin);
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return fin.str();
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}
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bool ResourceManager::saveFile(const std::string& fileName, const uchar* data, uint size)
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{
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PHYSFS_file* file = PHYSFS_openWrite(fileName.c_str());
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if(!file)
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{
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logError(PHYSFS_getLastError());
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return false;
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}
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PHYSFS_write(file, (void*)data, size, 1);
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PHYSFS_close(file);
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return true;
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}
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bool ResourceManager::saveFile(const std::string& fileName, std::iostream& in)
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{
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std::streampos oldPos = in.tellg();
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in.seekg(0, std::ios::end);
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std::streampos size = in.tellg();
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in.seekg(0, std::ios::beg);
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std::vector<char> buffer(size);
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in.read(&buffer[0], size);
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bool ret = saveFile(fileName, (const uchar*)&buffer[0], size);
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in.seekg(oldPos, std::ios::beg);
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return ret;
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}
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bool ResourceManager::saveFile(const std::string& fileName, const std::string& data)
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{
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return saveFile(fileName, (const uchar*)data.c_str(), data.size());
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}
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FileStreamPtr ResourceManager::openFile(const std::string& fileName)
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{
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std::string fullPath = resolvePath(fileName);
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PHYSFS_File* file = PHYSFS_openRead(fullPath.c_str());
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if(!file) {
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logTraceError("unable to open file '", fullPath, "': ", PHYSFS_getLastError());
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return nullptr;
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}
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return FileStreamPtr(new FileStream(fullPath, file));
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}
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FileStreamPtr ResourceManager::appendFile(const std::string& fileName)
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{
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PHYSFS_File* file = PHYSFS_openAppend(fileName.c_str());
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if(!file) {
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logTraceError("failed to append file '", fileName, "': ", PHYSFS_getLastError());
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return nullptr;
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}
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return FileStreamPtr(new FileStream(fileName, file));
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}
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FileStreamPtr ResourceManager::createFile(const std::string& fileName)
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{
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PHYSFS_File* file = PHYSFS_openWrite(fileName.c_str());
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if(!file) {
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logTraceError("failed to create file '", fileName, "': ", PHYSFS_getLastError());
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return nullptr;
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}
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return FileStreamPtr(new FileStream(fileName, file));
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}
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bool ResourceManager::deleteFile(const std::string& fileName)
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{
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return PHYSFS_delete(resolvePath(fileName).c_str()) != 0;
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}
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bool ResourceManager::makeDir(const std::string directory)
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{
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return PHYSFS_mkdir(directory.c_str());
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}
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std::list<std::string> ResourceManager::listDirectoryFiles(const std::string& directoryPath)
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{
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std::list<std::string> files;
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auto rc = PHYSFS_enumerateFiles(resolvePath(directoryPath).c_str());
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for(int i = 0; rc[i] != NULL; i++)
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files.push_back(rc[i]);
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PHYSFS_freeList(rc);
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return files;
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}
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std::string ResourceManager::resolvePath(const std::string& path)
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{
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std::string fullPath;
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if(boost::starts_with(path, "/"))
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fullPath = path;
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else {
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std::string scriptPath = "/" + g_lua.getCurrentSourcePath();
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if(!scriptPath.empty())
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fullPath += scriptPath + "/";
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fullPath += path;
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}
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if(!(boost::starts_with(fullPath, "/")))
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logTraceWarning("the following file path is not fully resolved: ", path);
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boost::replace_all(fullPath, "//", "/");
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return fullPath;
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}
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std::string ResourceManager::getBaseDir()
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{
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return PHYSFS_getBaseDir();
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}
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/*
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* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include "resourcemanager.h"
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#include "filestream.h"
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#include <framework/application.h>
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#include <framework/luascript/luainterface.h>
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#include <physfs.h>
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ResourceManager g_resources;
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void ResourceManager::init(const char *argv0)
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{
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PHYSFS_init(argv0);
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}
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void ResourceManager::terminate()
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{
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PHYSFS_deinit();
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}
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bool ResourceManager::setupWriteDir(const std::string& appWriteDirName)
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{
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std::string userDir = PHYSFS_getUserDir();
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std::string dirName = Fw::mkstr(".", appWriteDirName);
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std::string writeDir = userDir + dirName;
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if(!PHYSFS_setWriteDir(writeDir.c_str())) {
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if(!PHYSFS_setWriteDir(userDir.c_str()))
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return false;
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if(!PHYSFS_mkdir(dirName.c_str())) {
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PHYSFS_setWriteDir(NULL);
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return false;
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}
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if(!PHYSFS_setWriteDir(writeDir.c_str()))
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return false;
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}
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addToSearchPath(writeDir);
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return true;
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}
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bool ResourceManager::addToSearchPath(const std::string& path, bool insertInFront)
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{
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if(!PHYSFS_addToSearchPath(path.c_str(), insertInFront ? 0 : 1))
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return false;
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return true;
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}
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void ResourceManager::searchAndAddPackages(const std::string& packagesDir, const std::string& packageExt, bool append)
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{
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auto files = listDirectoryFiles(resolvePath(packagesDir));
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for(const std::string& file : files) {
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if(boost::ends_with(file, packageExt))
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addToSearchPath(packagesDir + "/" + file, !append);
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}
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}
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bool ResourceManager::fileExists(const std::string& fileName)
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{
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return (PHYSFS_exists(resolvePath(fileName).c_str()) && !PHYSFS_isDirectory(resolvePath(fileName).c_str()));
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}
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bool ResourceManager::directoryExists(const std::string& directoryName)
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{
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return (PHYSFS_isDirectory(resolvePath(directoryName).c_str()));
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}
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void ResourceManager::loadFile(const std::string& fileName, std::iostream& out)
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{
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std::string fullPath = resolvePath(fileName);
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out.clear(std::ios::goodbit);
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PHYSFS_file* file = PHYSFS_openRead(fullPath.c_str());
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if(!file) {
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out.clear(std::ios::failbit);
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Fw::throwException("failed to load file '", fullPath.c_str(), "': ", PHYSFS_getLastError());
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} else {
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int fileSize = PHYSFS_fileLength(file);
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if(fileSize > 0) {
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std::vector<char> buffer(fileSize);
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PHYSFS_read(file, (void*)&buffer[0], 1, fileSize);
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out.write(&buffer[0], fileSize);
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} else
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out.clear(std::ios::eofbit);
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PHYSFS_close(file);
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out.seekg(0, std::ios::beg);
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}
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}
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std::string ResourceManager::loadFile(const std::string& fileName)
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{
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std::stringstream fin;
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loadFile(fileName, fin);
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return fin.str();
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}
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bool ResourceManager::saveFile(const std::string& fileName, const uchar* data, uint size)
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{
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PHYSFS_file* file = PHYSFS_openWrite(fileName.c_str());
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if(!file)
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{
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logError(PHYSFS_getLastError());
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return false;
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}
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PHYSFS_write(file, (void*)data, size, 1);
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PHYSFS_close(file);
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return true;
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}
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bool ResourceManager::saveFile(const std::string& fileName, std::iostream& in)
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{
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std::streampos oldPos = in.tellg();
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in.seekg(0, std::ios::end);
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std::streampos size = in.tellg();
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in.seekg(0, std::ios::beg);
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std::vector<char> buffer(size);
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in.read(&buffer[0], size);
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bool ret = saveFile(fileName, (const uchar*)&buffer[0], size);
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in.seekg(oldPos, std::ios::beg);
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return ret;
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}
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bool ResourceManager::saveFile(const std::string& fileName, const std::string& data)
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{
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return saveFile(fileName, (const uchar*)data.c_str(), data.size());
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}
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FileStreamPtr ResourceManager::openFile(const std::string& fileName)
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{
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std::string fullPath = resolvePath(fileName);
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PHYSFS_File* file = PHYSFS_openRead(fullPath.c_str());
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if(!file) {
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logTraceError("unable to open file '", fullPath, "': ", PHYSFS_getLastError());
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return nullptr;
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}
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return FileStreamPtr(new FileStream(fullPath, file));
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}
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FileStreamPtr ResourceManager::appendFile(const std::string& fileName)
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{
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PHYSFS_File* file = PHYSFS_openAppend(fileName.c_str());
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if(!file) {
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logTraceError("failed to append file '", fileName, "': ", PHYSFS_getLastError());
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return nullptr;
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}
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return FileStreamPtr(new FileStream(fileName, file));
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}
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FileStreamPtr ResourceManager::createFile(const std::string& fileName)
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{
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PHYSFS_File* file = PHYSFS_openWrite(fileName.c_str());
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if(!file) {
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logTraceError("failed to create file '", fileName, "': ", PHYSFS_getLastError());
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return nullptr;
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}
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return FileStreamPtr(new FileStream(fileName, file));
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}
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bool ResourceManager::deleteFile(const std::string& fileName)
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{
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return PHYSFS_delete(resolvePath(fileName).c_str()) != 0;
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}
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bool ResourceManager::makeDir(const std::string directory)
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{
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return PHYSFS_mkdir(directory.c_str());
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}
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std::list<std::string> ResourceManager::listDirectoryFiles(const std::string& directoryPath)
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{
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std::list<std::string> files;
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auto rc = PHYSFS_enumerateFiles(resolvePath(directoryPath).c_str());
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for(int i = 0; rc[i] != NULL; i++)
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files.push_back(rc[i]);
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PHYSFS_freeList(rc);
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return files;
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}
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std::string ResourceManager::resolvePath(const std::string& path)
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{
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std::string fullPath;
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if(boost::starts_with(path, "/"))
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fullPath = path;
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else {
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std::string scriptPath = "/" + g_lua.getCurrentSourcePath();
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if(!scriptPath.empty())
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fullPath += scriptPath + "/";
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fullPath += path;
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}
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if(!(boost::starts_with(fullPath, "/")))
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logTraceWarning("the following file path is not fully resolved: ", path);
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boost::replace_all(fullPath, "//", "/");
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return fullPath;
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}
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std::string ResourceManager::getBaseDir()
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{
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return PHYSFS_getBaseDir();
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}
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|
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@ -1,238 +1,238 @@
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/*
|
||||
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
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#include "spritemanager.h"
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#include <framework/core/resourcemanager.h>
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||||
#include <framework/core/eventdispatcher.h>
|
||||
#include <framework/core/filestream.h>
|
||||
#include <framework/graphics/graphics.h>
|
||||
#include <framework/thirdparty/apngloader.h>
|
||||
#include <physfs.h>
|
||||
|
||||
SpriteManager g_sprites;
|
||||
|
||||
SpriteManager::SpriteManager()
|
||||
{
|
||||
m_spritesCount = 0;
|
||||
m_signature = 0;
|
||||
}
|
||||
|
||||
bool SpriteManager::load(const std::string& file)
|
||||
{
|
||||
try {
|
||||
m_spritesFile = g_resources.openFile(file);
|
||||
if(!m_spritesFile)
|
||||
return false;
|
||||
|
||||
// cache file buffer to avoid lags from hard drive
|
||||
m_spritesFile->cache();
|
||||
|
||||
m_signature = m_spritesFile->getU32();
|
||||
m_spritesCount = m_spritesFile->getU16();
|
||||
m_sprites.resize(m_spritesCount);
|
||||
m_loaded = true;
|
||||
return true;
|
||||
} catch(Exception& e) {
|
||||
logError("Failed to load sprites from '", file, "': ", e.what());
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
void SpriteManager::unload()
|
||||
{
|
||||
m_sprites.clear();
|
||||
m_spritesCount = 0;
|
||||
m_signature = 0;
|
||||
}
|
||||
|
||||
void SpriteManager::preloadSprites()
|
||||
{
|
||||
// preload every 50 sprites, periodically
|
||||
const int burst = 50;
|
||||
const int interval = 10;
|
||||
auto preload = [this](int start) {
|
||||
for(int i=start;i<start+burst && i<=m_spritesCount;++i) {
|
||||
loadSpriteTexture(i);
|
||||
}
|
||||
};
|
||||
|
||||
for(int i=1;i<=m_spritesCount;i+=burst)
|
||||
g_eventDispatcher.scheduleEvent(std::bind(preload, i), (i/burst) * interval);
|
||||
}
|
||||
|
||||
TexturePtr SpriteManager::loadSpriteTexture(int id)
|
||||
{
|
||||
m_spritesFile->seek(((id-1) * 4) + 6);
|
||||
|
||||
uint32 spriteAddress = m_spritesFile->getU32();
|
||||
|
||||
// no sprite? return an empty texture
|
||||
if(spriteAddress == 0)
|
||||
return g_graphics.getEmptyTexture();
|
||||
|
||||
m_spritesFile->seek(spriteAddress);
|
||||
|
||||
// skip color key
|
||||
m_spritesFile->getU8();
|
||||
m_spritesFile->getU8();
|
||||
m_spritesFile->getU8();
|
||||
|
||||
uint16 pixelDataSize = m_spritesFile->getU16();
|
||||
|
||||
static std::vector<uint8> pixels(SPRITE_SIZE);
|
||||
int writePos = 0;
|
||||
int read = 0;
|
||||
|
||||
// decompress pixels
|
||||
while(read < pixelDataSize) {
|
||||
uint16 transparentPixels = m_spritesFile->getU16();
|
||||
uint16 coloredPixels = m_spritesFile->getU16();
|
||||
|
||||
if(writePos + transparentPixels*4 + coloredPixels*3 >= SPRITE_SIZE)
|
||||
return g_graphics.getEmptyTexture();
|
||||
|
||||
for(int i = 0; i < transparentPixels; i++) {
|
||||
pixels[writePos + 0] = 0x00;
|
||||
pixels[writePos + 1] = 0x00;
|
||||
pixels[writePos + 2] = 0x00;
|
||||
pixels[writePos + 3] = 0x00;
|
||||
writePos += 4;
|
||||
}
|
||||
|
||||
for(int i = 0; i < coloredPixels; i++) {
|
||||
pixels[writePos + 0] = m_spritesFile->getU8();
|
||||
pixels[writePos + 1] = m_spritesFile->getU8();
|
||||
pixels[writePos + 2] = m_spritesFile->getU8();
|
||||
pixels[writePos + 3] = 0xFF;
|
||||
|
||||
writePos += 4;
|
||||
}
|
||||
|
||||
read += 4 + (3 * coloredPixels);
|
||||
}
|
||||
|
||||
// fill remaining pixels with alpha
|
||||
while(writePos < SPRITE_SIZE) {
|
||||
pixels[writePos + 0] = 0x00;
|
||||
pixels[writePos + 1] = 0x00;
|
||||
pixels[writePos + 2] = 0x00;
|
||||
pixels[writePos + 3] = 0x00;
|
||||
writePos += 4;
|
||||
}
|
||||
|
||||
TexturePtr spriteTex(new Texture(32, 32, 4, &pixels[0]));
|
||||
spriteTex->setSmooth(true);
|
||||
|
||||
if(g_graphics.canUseMipmaps())
|
||||
spriteTex->generateSoftwareMipmaps(pixels);
|
||||
|
||||
return spriteTex;
|
||||
}
|
||||
|
||||
TexturePtr& SpriteManager::getSpriteTexture(int id)
|
||||
{
|
||||
if(id == 0)
|
||||
return g_graphics.getEmptyTexture();
|
||||
|
||||
assert(id > 0 && id <= m_spritesCount);
|
||||
|
||||
// load sprites on demand
|
||||
TexturePtr& sprite = m_sprites[id-1];
|
||||
if(!sprite)
|
||||
sprite = loadSpriteTexture(id);
|
||||
|
||||
//TODO: release unused sprites textures after X seconds
|
||||
// to avoid massive texture allocations
|
||||
return sprite;
|
||||
}
|
||||
|
||||
bool SpriteManager::exportSprites()
|
||||
{
|
||||
g_resources.makeDir("sprites");
|
||||
std::stringstream ss;
|
||||
|
||||
for(volatile int i = 1; i <= m_spritesCount; i++) {
|
||||
m_spritesFile->seek(((i-1) * 4) + 6);
|
||||
|
||||
uint32 spriteAddress = m_spritesFile->getU32();
|
||||
if(spriteAddress == 0)
|
||||
continue;
|
||||
|
||||
m_spritesFile->seek(spriteAddress);
|
||||
|
||||
// skip color key
|
||||
m_spritesFile->getU8();
|
||||
m_spritesFile->getU8();
|
||||
m_spritesFile->getU8();
|
||||
|
||||
uint16 pixelDataSize = m_spritesFile->getU16();
|
||||
|
||||
uchar pixels[SPRITE_SIZE];
|
||||
int writePos = 0;
|
||||
int read = 0;
|
||||
|
||||
// decompress pixels
|
||||
while(read < pixelDataSize) {
|
||||
uint16 transparentPixels = m_spritesFile->getU16();
|
||||
uint16 coloredPixels = m_spritesFile->getU16();
|
||||
|
||||
if(writePos + transparentPixels*4 + coloredPixels*3 >= SPRITE_SIZE)
|
||||
return false; // skip the whole process or just ignore this sprite?
|
||||
|
||||
for(int i = 0; i < transparentPixels; i++) {
|
||||
pixels[writePos + 0] = 0x00;
|
||||
pixels[writePos + 1] = 0x00;
|
||||
pixels[writePos + 2] = 0x00;
|
||||
pixels[writePos + 3] = 0x00;
|
||||
writePos += 4;
|
||||
}
|
||||
|
||||
for(int i = 0; i < coloredPixels; i++) {
|
||||
pixels[writePos + 0] = m_spritesFile->getU8();
|
||||
pixels[writePos + 1] = m_spritesFile->getU8();
|
||||
pixels[writePos + 2] = m_spritesFile->getU8();
|
||||
pixels[writePos + 3] = 0xFF;
|
||||
|
||||
writePos += 4;
|
||||
}
|
||||
|
||||
read += 4 + (3 * coloredPixels);
|
||||
}
|
||||
|
||||
// fill remaining pixels with alpha
|
||||
while(writePos < SPRITE_SIZE) {
|
||||
pixels[writePos + 0] = 0x00;
|
||||
pixels[writePos + 1] = 0x00;
|
||||
pixels[writePos + 2] = 0x00;
|
||||
pixels[writePos + 3] = 0x00;
|
||||
writePos += 4;
|
||||
}
|
||||
|
||||
// We should get the OTClient and export to that folder...
|
||||
std::string fileName = Fw::formatString("sprites/%d.png", i);
|
||||
ss.str("");
|
||||
save_png(ss, SPRITE_WIDTH, SPRITE_HEIGHT, SPRITE_CHANNELS, pixels);
|
||||
g_resources.saveFile(fileName, ss);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
/*
|
||||
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#include "spritemanager.h"
|
||||
#include <framework/core/resourcemanager.h>
|
||||
#include <framework/core/eventdispatcher.h>
|
||||
#include <framework/core/filestream.h>
|
||||
#include <framework/graphics/graphics.h>
|
||||
#include <framework/thirdparty/apngloader.h>
|
||||
#include <physfs.h>
|
||||
|
||||
SpriteManager g_sprites;
|
||||
|
||||
SpriteManager::SpriteManager()
|
||||
{
|
||||
m_spritesCount = 0;
|
||||
m_signature = 0;
|
||||
}
|
||||
|
||||
bool SpriteManager::load(const std::string& file)
|
||||
{
|
||||
try {
|
||||
m_spritesFile = g_resources.openFile(file);
|
||||
if(!m_spritesFile)
|
||||
return false;
|
||||
|
||||
// cache file buffer to avoid lags from hard drive
|
||||
m_spritesFile->cache();
|
||||
|
||||
m_signature = m_spritesFile->getU32();
|
||||
m_spritesCount = m_spritesFile->getU16();
|
||||
m_sprites.resize(m_spritesCount);
|
||||
m_loaded = true;
|
||||
return true;
|
||||
} catch(Exception& e) {
|
||||
logError("Failed to load sprites from '", file, "': ", e.what());
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
void SpriteManager::unload()
|
||||
{
|
||||
m_sprites.clear();
|
||||
m_spritesCount = 0;
|
||||
m_signature = 0;
|
||||
}
|
||||
|
||||
void SpriteManager::preloadSprites()
|
||||
{
|
||||
// preload every 50 sprites, periodically
|
||||
const int burst = 50;
|
||||
const int interval = 10;
|
||||
auto preload = [this](int start) {
|
||||
for(int i=start;i<start+burst && i<=m_spritesCount;++i) {
|
||||
loadSpriteTexture(i);
|
||||
}
|
||||
};
|
||||
|
||||
for(int i=1;i<=m_spritesCount;i+=burst)
|
||||
g_eventDispatcher.scheduleEvent(std::bind(preload, i), (i/burst) * interval);
|
||||
}
|
||||
|
||||
TexturePtr SpriteManager::loadSpriteTexture(int id)
|
||||
{
|
||||
m_spritesFile->seek(((id-1) * 4) + 6);
|
||||
|
||||
uint32 spriteAddress = m_spritesFile->getU32();
|
||||
|
||||
// no sprite? return an empty texture
|
||||
if(spriteAddress == 0)
|
||||
return g_graphics.getEmptyTexture();
|
||||
|
||||
m_spritesFile->seek(spriteAddress);
|
||||
|
||||
// skip color key
|
||||
m_spritesFile->getU8();
|
||||
m_spritesFile->getU8();
|
||||
m_spritesFile->getU8();
|
||||
|
||||
uint16 pixelDataSize = m_spritesFile->getU16();
|
||||
|
||||
static std::vector<uint8> pixels(SPRITE_SIZE);
|
||||
int writePos = 0;
|
||||
int read = 0;
|
||||
|
||||
// decompress pixels
|
||||
while(read < pixelDataSize) {
|
||||
uint16 transparentPixels = m_spritesFile->getU16();
|
||||
uint16 coloredPixels = m_spritesFile->getU16();
|
||||
|
||||
if(writePos + transparentPixels*4 + coloredPixels*3 >= SPRITE_SIZE)
|
||||
return g_graphics.getEmptyTexture();
|
||||
|
||||
for(int i = 0; i < transparentPixels; i++) {
|
||||
pixels[writePos + 0] = 0x00;
|
||||
pixels[writePos + 1] = 0x00;
|
||||
pixels[writePos + 2] = 0x00;
|
||||
pixels[writePos + 3] = 0x00;
|
||||
writePos += 4;
|
||||
}
|
||||
|
||||
for(int i = 0; i < coloredPixels; i++) {
|
||||
pixels[writePos + 0] = m_spritesFile->getU8();
|
||||
pixels[writePos + 1] = m_spritesFile->getU8();
|
||||
pixels[writePos + 2] = m_spritesFile->getU8();
|
||||
pixels[writePos + 3] = 0xFF;
|
||||
|
||||
writePos += 4;
|
||||
}
|
||||
|
||||
read += 4 + (3 * coloredPixels);
|
||||
}
|
||||
|
||||
// fill remaining pixels with alpha
|
||||
while(writePos < SPRITE_SIZE) {
|
||||
pixels[writePos + 0] = 0x00;
|
||||
pixels[writePos + 1] = 0x00;
|
||||
pixels[writePos + 2] = 0x00;
|
||||
pixels[writePos + 3] = 0x00;
|
||||
writePos += 4;
|
||||
}
|
||||
|
||||
TexturePtr spriteTex(new Texture(32, 32, 4, &pixels[0]));
|
||||
spriteTex->setSmooth(true);
|
||||
|
||||
if(g_graphics.canUseMipmaps())
|
||||
spriteTex->generateSoftwareMipmaps(pixels);
|
||||
|
||||
return spriteTex;
|
||||
}
|
||||
|
||||
TexturePtr& SpriteManager::getSpriteTexture(int id)
|
||||
{
|
||||
if(id == 0)
|
||||
return g_graphics.getEmptyTexture();
|
||||
|
||||
assert(id > 0 && id <= m_spritesCount);
|
||||
|
||||
// load sprites on demand
|
||||
TexturePtr& sprite = m_sprites[id-1];
|
||||
if(!sprite)
|
||||
sprite = loadSpriteTexture(id);
|
||||
|
||||
//TODO: release unused sprites textures after X seconds
|
||||
// to avoid massive texture allocations
|
||||
return sprite;
|
||||
}
|
||||
|
||||
bool SpriteManager::exportSprites()
|
||||
{
|
||||
g_resources.makeDir("sprites");
|
||||
std::stringstream ss;
|
||||
|
||||
for(volatile int i = 1; i <= m_spritesCount; i++) {
|
||||
m_spritesFile->seek(((i-1) * 4) + 6);
|
||||
|
||||
uint32 spriteAddress = m_spritesFile->getU32();
|
||||
if(spriteAddress == 0)
|
||||
continue;
|
||||
|
||||
m_spritesFile->seek(spriteAddress);
|
||||
|
||||
// skip color key
|
||||
m_spritesFile->getU8();
|
||||
m_spritesFile->getU8();
|
||||
m_spritesFile->getU8();
|
||||
|
||||
uint16 pixelDataSize = m_spritesFile->getU16();
|
||||
|
||||
uchar pixels[SPRITE_SIZE];
|
||||
int writePos = 0;
|
||||
int read = 0;
|
||||
|
||||
// decompress pixels
|
||||
while(read < pixelDataSize) {
|
||||
uint16 transparentPixels = m_spritesFile->getU16();
|
||||
uint16 coloredPixels = m_spritesFile->getU16();
|
||||
|
||||
if(writePos + transparentPixels*4 + coloredPixels*3 >= SPRITE_SIZE)
|
||||
return false; // skip the whole process or just ignore this sprite?
|
||||
|
||||
for(int i = 0; i < transparentPixels; i++) {
|
||||
pixels[writePos + 0] = 0x00;
|
||||
pixels[writePos + 1] = 0x00;
|
||||
pixels[writePos + 2] = 0x00;
|
||||
pixels[writePos + 3] = 0x00;
|
||||
writePos += 4;
|
||||
}
|
||||
|
||||
for(int i = 0; i < coloredPixels; i++) {
|
||||
pixels[writePos + 0] = m_spritesFile->getU8();
|
||||
pixels[writePos + 1] = m_spritesFile->getU8();
|
||||
pixels[writePos + 2] = m_spritesFile->getU8();
|
||||
pixels[writePos + 3] = 0xFF;
|
||||
|
||||
writePos += 4;
|
||||
}
|
||||
|
||||
read += 4 + (3 * coloredPixels);
|
||||
}
|
||||
|
||||
// fill remaining pixels with alpha
|
||||
while(writePos < SPRITE_SIZE) {
|
||||
pixels[writePos + 0] = 0x00;
|
||||
pixels[writePos + 1] = 0x00;
|
||||
pixels[writePos + 2] = 0x00;
|
||||
pixels[writePos + 3] = 0x00;
|
||||
writePos += 4;
|
||||
}
|
||||
|
||||
// We should get the OTClient and export to that folder...
|
||||
std::string fileName = Fw::formatString("sprites/%d.png", i);
|
||||
ss.str("");
|
||||
save_png(ss, SPRITE_WIDTH, SPRITE_HEIGHT, SPRITE_CHANNELS, pixels);
|
||||
g_resources.saveFile(fileName, ss);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -1,67 +1,67 @@
|
|||
/*
|
||||
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#ifndef SPRITEMANAGER_H
|
||||
#define SPRITEMANAGER_H
|
||||
|
||||
#include <framework/core/declarations.h>
|
||||
#include <framework/graphics/texture.h>
|
||||
#include <png.h>
|
||||
|
||||
class SpriteManager
|
||||
{
|
||||
enum {
|
||||
SPRITE_WIDTH=32,
|
||||
SPRITE_HEIGHT=32,
|
||||
SPRITE_CHANNELS=4,
|
||||
SPRITE_SIZE=SPRITE_WIDTH*SPRITE_HEIGHT*SPRITE_CHANNELS
|
||||
};
|
||||
|
||||
public:
|
||||
SpriteManager();
|
||||
|
||||
bool load(const std::string& file);
|
||||
void unload();
|
||||
void preloadSprites();
|
||||
|
||||
uint32 getSignature() { return m_signature; }
|
||||
int getSpritesCount() { return m_spritesCount; }
|
||||
|
||||
bool exportSprites();
|
||||
|
||||
TexturePtr& getSpriteTexture(int id);
|
||||
bool isLoaded() { return m_loaded; }
|
||||
|
||||
private:
|
||||
TexturePtr loadSpriteTexture(int id);
|
||||
|
||||
Boolean<false> m_loaded;
|
||||
uint32 m_signature;
|
||||
int m_spritesCount;
|
||||
std::vector<TexturePtr> m_sprites;
|
||||
TexturePtr m_transparentSprite;
|
||||
FileStreamPtr m_spritesFile;
|
||||
};
|
||||
|
||||
extern SpriteManager g_sprites;
|
||||
|
||||
#endif
|
||||
/*
|
||||
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#ifndef SPRITEMANAGER_H
|
||||
#define SPRITEMANAGER_H
|
||||
|
||||
#include <framework/core/declarations.h>
|
||||
#include <framework/graphics/texture.h>
|
||||
#include <png.h>
|
||||
|
||||
class SpriteManager
|
||||
{
|
||||
enum {
|
||||
SPRITE_WIDTH=32,
|
||||
SPRITE_HEIGHT=32,
|
||||
SPRITE_CHANNELS=4,
|
||||
SPRITE_SIZE=SPRITE_WIDTH*SPRITE_HEIGHT*SPRITE_CHANNELS
|
||||
};
|
||||
|
||||
public:
|
||||
SpriteManager();
|
||||
|
||||
bool load(const std::string& file);
|
||||
void unload();
|
||||
void preloadSprites();
|
||||
|
||||
uint32 getSignature() { return m_signature; }
|
||||
int getSpritesCount() { return m_spritesCount; }
|
||||
|
||||
bool exportSprites();
|
||||
|
||||
TexturePtr& getSpriteTexture(int id);
|
||||
bool isLoaded() { return m_loaded; }
|
||||
|
||||
private:
|
||||
TexturePtr loadSpriteTexture(int id);
|
||||
|
||||
Boolean<false> m_loaded;
|
||||
uint32 m_signature;
|
||||
int m_spritesCount;
|
||||
std::vector<TexturePtr> m_sprites;
|
||||
TexturePtr m_transparentSprite;
|
||||
FileStreamPtr m_spritesFile;
|
||||
};
|
||||
|
||||
extern SpriteManager g_sprites;
|
||||
|
||||
#endif
|
||||
|
|
|
@ -57,7 +57,7 @@ void OTClient::registerLuaFunctions()
|
|||
g_lua.bindClassStaticFunction("g_sprites", "load", std::bind(&SpriteManager::load, &g_sprites, std::placeholders::_1));
|
||||
g_lua.bindClassStaticFunction("g_sprites", "isLoaded", std::bind(&SpriteManager::isLoaded, &g_sprites));
|
||||
g_lua.bindClassStaticFunction("g_sprites", "getSignature", std::bind(&SpriteManager::getSignature, &g_sprites));
|
||||
g_lua.bindClassStaticFunction("g_sprites", "preloadSprites", std::bind(&SpriteManager::preloadSprites, &g_sprites));
|
||||
g_lua.bindClassStaticFunction("g_sprites", "preloadSprites", std::bind(&SpriteManager::preloadSprites, &g_sprites));
|
||||
g_lua.bindClassStaticFunction("g_sprites", "export", std::bind(&SpriteManager::exportSprites, &g_sprites));
|
||||
|
||||
g_lua.registerStaticClass("g_map");
|
||||
|
|
Loading…
Reference in New Issue