use vertical layout for console (much faster)
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parent
66703e4b07
commit
028ae664be
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@ -1,17 +1,18 @@
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Console = createEnvironment()
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setfenv(1, Console)
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Console = { }
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-- public variables
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LogColors = { [LogInfo] = 'white',
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-- configs
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local LogColors = { [LogInfo] = 'white',
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[LogWarning] = 'yellow',
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[LogError] = 'red' }
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MaxLogLines = 80
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local MaxLogLines = 80
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local LabelHeight = 16
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-- private variables
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local consoleWidget
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local logLocked = false
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local commandEnv = createEnvironment()
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local commandLineEdit
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local consoleBuffer
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local commandHistory = { }
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local currentHistoryIndex = 0
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@ -34,7 +35,7 @@ local function onKeyPress(widget, keyCode, keyChar, keyboardModifiers)
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-- execute current command
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if keyCode == KeyReturn or keyCode == keyEnter then
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local currentCommand = commandLineEdit:getText()
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executeCommand(currentCommand)
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Console.executeCommand(currentCommand)
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commandLineEdit:clearText()
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return true
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-- navigate history up
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@ -58,33 +59,34 @@ local function onLog(level, message, time)
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if logLocked then return end
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logLocked = true
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addLine(message, LogColors[level])
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Console.addLine(message, LogColors[level])
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logLocked = false
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end
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-- public functions
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function init()
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function Console.init()
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consoleWidget = UI.loadAndDisplay("/console/console.otui")
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consoleWidget:hide()
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consoleWidget.onKeyPress = onKeyPress
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commandLineEdit = consoleWidget:getChildById('commandLineEdit')
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consoleBuffer = consoleWidget:getChildById('consoleBuffer')
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Logger.setOnLog(onLog)
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Logger.fireOldMessages()
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end
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function terminate()
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function Console.terminate()
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Logger.setOnLog(nil)
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consoleWidget:destroy()
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commandLineEdit = nil
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consoleWidget = nil
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end
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function addLine(text, color)
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function Console.addLine(text, color)
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-- create new line label
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local numLines = consoleWidget:getChildCount() - 2
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local numLines = consoleBuffer:getChildCount() + 1
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local label = UILabel.create()
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consoleWidget:insertChild(-2, label)
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consoleBuffer:addChild(label)
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label:setId('consoleLabel' .. numLines)
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label:setStyle('ConsoleLabel')
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label:setText(text)
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@ -92,11 +94,14 @@ function addLine(text, color)
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-- delete old lines if needed
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if numLines > MaxLogLines then
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consoleWidget:getChildByIndex(1):destroy()
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consoleBuffer:getChildByIndex(1):destroy()
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else
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consoleBuffer:setHeight(consoleBuffer:getHeight() + LabelHeight)
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consoleBuffer:updateParentLayout()
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end
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end
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function executeCommand(command)
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function Console.executeCommand(command)
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-- reset current history index
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currentHistoryIndex = 0
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@ -104,7 +109,7 @@ function executeCommand(command)
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table.insert(commandHistory, command)
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-- add command line
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addLine(">> " .. command, "#ffffff")
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Console.addLine(">> " .. command, "#ffffff")
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-- load command buffer
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local func, err = loadstring(command, "@")
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@ -1,10 +1,6 @@
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ConsoleLabel < UILabel
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font: terminus-14px-bold
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height: 16
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anchors.bottom: next.top
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anchors.left: parent.left
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anchors.right: parent.right
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margin.left: 2
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RectPanel
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id: consolePanel
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@ -12,6 +8,14 @@ RectPanel
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opacity: 216
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anchors.fill: parent
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UIWidget
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id: consoleBuffer
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layout: verticalBox
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anchors.left: parent.left
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anchors.right: parent.right
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anchors.bottom: commandSymbolLabel.top
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margin.left: 2
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UILabel
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id: commandSymbolLabel
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size: 20 16
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