sources are broken

master
Eduardo Bart 13 years ago
parent 96e0b1e909
commit 02ada0b82e

@ -3,6 +3,8 @@ window#enterGameWindow:
size: [236, 178]
anchors.horizontalCenter: parent.horizontalCenter
anchors.verticalCenter: parent.verticalCenter
onLoad: mainMenu:lock(self)
onDestroy: mainMenu:unlock()
label#accountNameLabel:
text: Account name
@ -49,9 +51,7 @@ window#enterGameWindow:
anchors.bottom: parent.bottom
margin.bottom: 10
margin.right: 13
onClick: |
self:getParent():destroy()
self:getParent():getParent():unlock()
onClick: self:getParent():destroy()
textEdit#accountNameTextEdit:
anchors.right: parent.right

@ -3,6 +3,8 @@ window#infoWindow:
size: [244, 221]
anchors.horizontalCenter: parent.horizontalCenter
anchors.verticalCenter: parent.verticalCenter
onLoad: mainMenu:lock(self)
onDestroy: mainMenu:unlock()
panel#infoPanel:
skin: flatPanel
@ -57,6 +59,4 @@ window#infoWindow:
anchors.left: parent.left
anchors.top: parent.top
margin.top: 191
margin.left: 188
onClick: |
self:getParent():destroy()
margin.left: 188

@ -1,25 +0,0 @@
-- main menu methods
function MainMenu_create()
mainMenu = loadUI("modules/mainmenu/mainmenu.yml")
end
function MainMenu_destroy()
mainMenu:destroy()
end
function MainMenu_enterGameClicked()
enterGameWindow = loadUI("modules/mainmenu/entergamewindow.yml")
button = enterGameWindow:getChildByID("okButton")
end
function MainMenu_optionsClicked()
optionsWindow = loadUI("modules/mainmenu/optionswindow.yml")
end
function MainMenu_infoClicked()
infoWindow = loadUI("modules/mainmenu/infowindow.yml")
end
function MainMenu_exitClicked()
onApplicationClose()
end

@ -21,7 +21,7 @@ panel#background:
anchors.top: parent.top
anchors.horizontalCenter: parent.horizontalCenter
margin.top: 16
onClick: MainMenu_enterGameClicked()
onClick: loadUI("modules/mainmenu/entergamewindow.yml")
button#accessAccountButton:
text: Access Account
@ -34,18 +34,18 @@ panel#background:
anchors.top: parent.top
anchors.horizontalCenter: parent.horizontalCenter
margin.top: 76
onClick: MainMenu_optionsClicked()
onClick: loadUI("modules/mainmenu/optionswindow.yml")
button#infoButton:
text: Info
anchors.top: parent.top
anchors.horizontalCenter: parent.horizontalCenter
margin.top: 106
onClick: MainMenu_infoClicked()
onClick: loadUI("modules/mainmenu/infowindow.yml")
button#exitGameButton:
text: Exit
anchors.top: parent.top
anchors.horizontalCenter: parent.horizontalCenter
margin.top: 136
onClick: MainMenu_exitClicked()
onClick: exitGame()

@ -1,10 +1,10 @@
-- menu state
function onEnterMenuState()
MainMenu_create()
mainMenu = loadUI("modules/mainmenu/mainmenu.yml")
end
function onLeaveMenuState()
MainMenu_destroy()
mainMenu:destroy()
end
function onApplicationClose()

@ -3,6 +3,8 @@ window#optionsWindow:
size: [286, 262]
anchors.horizontalCenter: parent.horizontalCenter
anchors.verticalCenter: parent.verticalCenter
onLoad: mainMenu:lock(self)
onDestroy: mainMenu:unlock()
# general
button#generalButton:
@ -109,5 +111,4 @@ window#optionsWindow:
anchors.bottom: parent.bottom
margin.right: 10
margin.bottom: 13
onClick: |
self:getParent():destroy()
onClick: self:getParent():destroy()

@ -502,7 +502,7 @@ std::string Platform::getAppUserDir()
std::stringstream sdir;
sdir << PHYSFS_getUserDir() << "/." << win32.appName << "/";
if((mkdir(sdir.str().c_str()) != 0) && (errno != EEXIST))
logError("ERROR: Couldn't create directory for saving configuration file. (%s)", sdir.str().c_str());
flogError("ERROR: Couldn't create directory for saving configuration file. (%s)", sdir.str().c_str());
return sdir.str();
}

@ -85,7 +85,6 @@ public:
void registerFunctions();
int lua_UIButton_setOnClick();
int lua_UIElement_getParent();
int lua_UIElement_destroy();

@ -45,6 +45,7 @@ void UIElement::destroy()
setVisible(false);
setEnabled(false);
g_dispatcher.addTask(boost::bind(&UIContainer::removeChild, getParent(), asUIElement()));
if(getParent()) {
// schedule removal from parent
g_dispatcher.addTask(boost::bind(&UIContainer::removeChild, getParent(), asUIElement()));

@ -86,6 +86,7 @@ public:
virtual UIContainerPtr asUIContainer() { return UIContainerPtr(); }
virtual const char *getScriptableName() const { return "UIElement"; }
void setOnDestroy(
friend class UIContainer;
private:

@ -100,7 +100,7 @@ int main(int argc, const char *argv[])
if(!g_configs.load("config.yml"))
logInfo("Could not read configuration file, default configurations will be used.");
logInfo("OTClient 0.1.0");
logInfo("OTClient 0.2.0");
// create the window
Platform::createWindow(g_configs.getInteger("window x"), g_configs.getInteger("window y"),

Loading…
Cancel
Save