missing files

* add questlog icon
* add playertrade otui
* some protocol changes for extended messages
master
Eduardo Bart 12 years ago
parent 0fbd196c55
commit 02c5e7b8ff

@ -1,3 +1,6 @@
class UIWidget
end
class g_game
def self.login() end
def self.logout() end

@ -0,0 +1,38 @@
TradeWindow < MiniWindow
!text: tr('Trade')
height: 150
UIItem
id: tradeItem
virtual: true
item-id: 3253
size: 32 32
anchors.top: parent.top
anchors.left: parent.left
margin-top: -6
margin-left: -6
MiniWindowContents
padding: 6
FlatPanel
id: ownTradeContainer
anchors.fill: parent
anchors.right: parent.horizontalCenter
margin-right: 2
layout:
type: grid
cell-size: 40 40
flow: true
cell-spacing: 0
FlatPanel
id: counterTradeContainer
anchors.fill: parent
anchors.left: parent.horizontalCenter
margin-left: 2
layout:
type: grid
cell-size: 40 40
flow: true
cell-spacing: 0

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After

Width:  |  Height:  |  Size: 1.0 KiB

@ -65,21 +65,20 @@ void OutputMessage::addU64(uint64 value)
m_messageSize += 8;
}
void OutputMessage::addString(const char* value)
void OutputMessage::addString(const char* value, int length)
{
size_t stringLength = strlen(value);
if(stringLength > 65535)
if(length > 65535)
throw NetworkException("[OutputMessage::addString] string length > 65535");
checkWrite(stringLength + 2);
addU16(stringLength);
strcpy((char*)(m_buffer + m_writePos), value);
m_writePos += stringLength;
m_messageSize += stringLength;
checkWrite(length + 2);
addU16(length);
memcpy((char*)(m_buffer + m_writePos), value, length);
m_writePos += length;
m_messageSize += length;
}
void OutputMessage::addString(const std::string &value)
void OutputMessage::addString(const std::string& value)
{
addString(value.c_str());
addString(value.c_str(), value.length());
}
void OutputMessage::addPaddingBytes(int bytes, uint8 byte)

@ -49,8 +49,8 @@ public:
void addU16(uint16 value);
void addU32(uint32 value);
void addU64(uint64 value);
void addString(const char* value);
void addString(const std::string &value);
void addString(const char* value, int length);
void addString(const std::string& value);
void addPaddingBytes(int bytes, uint8 byte = 0);
uint8* getBuffer() { return m_buffer; }

@ -145,7 +145,8 @@ namespace Proto {
GameServerQuestLine = 241,
GameServerChannelEvent = 243,
GameServerObjectInfo = 244,
GameServerPlayerInventory = 245
GameServerPlayerInventory = 245,
GameServerExtendedOpcode = 254 // otclient only
};
enum ClientOpts {
@ -221,6 +222,7 @@ namespace Proto {
ClientRequestQuestLine = 241,
//ClientRuleViolationReport = 242,
//ClientGetObjectInfo = 243
ClientExtendedOpcode = 254 // otclient only
};
enum ServerSpeakType {

@ -103,6 +103,7 @@ public:
void sendDebugReport(const std::string& a, const std::string& b, const std::string& c, const std::string& d);
void sendRequestQuestLog();
void sendRequestQuestLine(int questId);
void sendExtendedOpcode(uint8 opcode, const std::string& buffer);
private:
void sendLoginPacket(uint timestamp, uint8 unknown);
@ -183,6 +184,7 @@ private:
void parseAutomapFlag(InputMessage& msg);
void parseQuestLog(InputMessage& msg);
void parseQuestLine(InputMessage& msg);
void parseExtendedOpcode(InputMessage& msg);
void setMapDescription(InputMessage& msg, int x, int y, int z, int width, int height);
void setFloorDescription(InputMessage& msg, int x, int y, int z, int width, int height, int offset, int* skipTiles);

@ -37,9 +37,9 @@ void ProtocolGame::parseMessage(InputMessage& msg)
{
try {
while(!msg.eof()) {
int opt = msg.getU8();
int opcode = msg.getU8();
switch(opt) {
switch(opcode) {
case Proto::GameServerInitGame:
parseInitGame(msg);
break;
@ -264,8 +264,11 @@ void ProtocolGame::parseMessage(InputMessage& msg)
//case Proto::GameServerChannelEvent:
//case Proto::GameServerObjectInfo:
//case Proto::GameServerPlayerInventory:
case Proto::GameServerExtendedOpcode: // additional opcode used by otclient
parseExtendedOpcode(msg);
break;
default:
Fw::throwException("unknown opt byte ", (int)opt);
Fw::throwException("unknown opcode ", opcode);
break;
}
}
@ -1079,6 +1082,14 @@ void ProtocolGame::parseQuestLine(InputMessage& msg)
g_game.processQuestLine(questId, questMissions);
}
void ProtocolGame::parseExtendedOpcode(InputMessage& msg)
{
int opcode = msg.getU8();
std::string buffer = msg.getString();
callLuaField("onExtendedOpcode", opcode, buffer);
}
void ProtocolGame::setMapDescription(InputMessage& msg, int32 x, int32 y, int32 z, int32 width, int32 height)
{
int startz, endz, zstep, skip = 0;

@ -649,6 +649,15 @@ void ProtocolGame::sendRequestQuestLine(int questId)
send(msg);
}
void ProtocolGame::sendExtendedOpcode(uint8 opcode, const std::string& buffer)
{
OutputMessage msg;
msg.addU8(Proto::ClientExtendedOpcode);
msg.addU8(opcode);
msg.addString(buffer);
send(msg);
}
void ProtocolGame::addPosition(OutputMessage& msg, const Position& position)
{
msg.addU16(position.x);

@ -55,8 +55,8 @@ void ProtocolLogin::onRecv(InputMessage& inputMessage)
{
try {
while(!inputMessage.eof()) {
int opt = inputMessage.getU8();
switch(opt) {
int opcode = inputMessage.getU8();
switch(opcode) {
case Proto::LoginServerError:
parseError(inputMessage);
break;
@ -70,7 +70,7 @@ void ProtocolLogin::onRecv(InputMessage& inputMessage)
parseCharacterList(inputMessage);
break;
default:
Fw::throwException("unknown opt byte ", opt);
Fw::throwException("unknown opt byte ", opcode);
break;
}
}

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