fixes
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b7ac6ce6d5
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02f89dd8be
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@ -93,7 +93,7 @@ bool ResourceManager::setWriteDir(const std::string& writeDir, bool create)
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m_writeDir = writeDir;
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if(!addSearchPath(writeDir))
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g_logger.error(stdext::format("Unable to add write directory '%s' to search path"));
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g_logger.error(stdext::format("Unable to add write '%s' directory to search path", writeDir));
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return true;
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}
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@ -29,7 +29,6 @@
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#include <sstream>
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#include <iomanip>
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#include <vector>
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#include <cctype>
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#include <boost/algorithm/string.hpp>
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#include "types.h"
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@ -215,16 +214,10 @@ inline std::string utf8StringToLatin1(uchar *utf8) {
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}
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// Convert string to lower case
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inline std::string toLowerCaseString(std::string& str) {
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std::transform(str.begin(), str.end(), str.begin(), tolower);
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return str;
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}
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inline std::string tolower(std::string& str) { return boost::algorithm::to_lower_copy(str); }
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// Convert string to upper case
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inline std::string toUpperCaseString(std::string& str) {
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std::transform(str.begin(), str.end(), str.begin(), toupper);
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return str;
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}
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inline std::string toupper(std::string& str) { return boost::algorithm::to_upper_copy(str); }
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// utility for printing messages into stdout
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template<class... T>
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@ -388,11 +388,11 @@ void Map::loadSpawns(const std::string &fileName)
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TiXmlElement* root = doc.FirstChildElement();
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if(!root || root->ValueStr() != "spawns")
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stdext::throw_exception(stdext::format("malformed spawns file"));
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stdext::throw_exception("malformed spawns file");
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for(TiXmlElement* node = root->FirstChildElement(); node; node = node->NextSiblingElement()) {
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if (node->ValueTStr() != "spawn")
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stdext::throw_exception(stdext::format("invalid spawn node"));
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stdext::throw_exception("invalid spawn node");
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Position centerPos(cast("x", uint16, node), cast("y", uint16, node), cast("z", uint8, node));
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for(TiXmlElement* mType = node->FirstChildElement(); mType; mType = mType->NextSiblingElement()) {
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@ -1029,3 +1029,8 @@ std::tuple<std::vector<Otc::Direction>, Otc::PathFindResult> Map::findPath(const
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return ret;
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}
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MonsterPtr Map::getMonster(const std::string& name)
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{
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return m_monsters.getMonster(stdext::tolower(name));
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}
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@ -151,7 +151,7 @@ public:
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// town/house/monster related
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TownPtr getTown(uint32 tid) { return m_towns.getTown(tid); }
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HousePtr getHouse(uint32 hid) { return m_houses.getHouse(hid); }
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MonsterPtr getMonster(const std::string& name) { return m_monsters.getMonster(name); }
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MonsterPtr getMonster(const std::string& name);
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void setLight(const Light& light) { m_light = light; }
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void setCentralPosition(const Position& centralPosition);
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