Compatibility fix to cv981 new speed law.
* Also a minor fix to setting client version.
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@ -672,9 +672,11 @@ Point Creature::getDrawOffset()
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int Creature::getStepDuration()
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{
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int speed = m_speed * 2;
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int groundSpeed = 0;
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int speed = m_speed;
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if(g_game.getFeature(Otc::GameNewSpeedLaw))
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speed *= 2;
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int groundSpeed = 0;
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Position tilePos = m_lastStepToPosition;
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if(!tilePos.isValid())
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tilePos = m_position;
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@ -40,6 +40,7 @@ Game::Game()
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{
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resetGameStates();
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m_protocolVersion = 0;
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m_clientVersion = 0;
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}
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void Game::terminate()
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@ -1265,7 +1266,7 @@ void Game::setClientVersion(int version)
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if(isOnline())
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stdext::throw_exception("Unable to change client version while online");
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if(version != 0 && (version < 981 || version > 981))
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if(version != 0 && (version < 810 || version > 981))
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stdext::throw_exception(stdext::format("Client version %d not supported", version));
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m_clientVersion = version;
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