Rename stdext::shared_object_ptr to compile in gcc 4.6

This commit is contained in:
Eduardo Bart 2012-07-30 12:08:21 -03:00
parent 8e437e27c7
commit 03b8241bbc
20 changed files with 106 additions and 93 deletions

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@ -33,11 +33,11 @@ class ScheduledEvent;
class FileStream;
class BinaryTree;
typedef stdext::shared_object_ptr<Module> ModulePtr;
typedef stdext::shared_object_ptr<Event> EventPtr;
typedef stdext::shared_object_ptr<ScheduledEvent> ScheduledEventPtr;
typedef stdext::shared_object_ptr<FileStream> FileStreamPtr;
typedef stdext::shared_object_ptr<BinaryTree> BinaryTreePtr;
typedef boost::intrusive_ptr<Module> ModulePtr;
typedef boost::intrusive_ptr<Event> EventPtr;
typedef boost::intrusive_ptr<ScheduledEvent> ScheduledEventPtr;
typedef boost::intrusive_ptr<FileStream> FileStreamPtr;
typedef boost::intrusive_ptr<BinaryTree> BinaryTreePtr;
typedef std::vector<BinaryTreePtr> BinaryTreeVec;

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@ -44,21 +44,21 @@ class ParticleSystem;
class ParticleEffect;
class ParticleEffectType;
typedef stdext::shared_object_ptr<Image> ImagePtr;
typedef stdext::shared_object_ptr<Texture> TexturePtr;
typedef stdext::shared_object_ptr<AnimatedTexture> AnimatedTexturePtr;
typedef stdext::shared_object_ptr<BitmapFont> BitmapFontPtr;
typedef stdext::shared_object_ptr<CachedText> CachedTextPtr;
typedef stdext::shared_object_ptr<FrameBuffer> FrameBufferPtr;
typedef stdext::shared_object_ptr<Shader> ShaderPtr;
typedef stdext::shared_object_ptr<ShaderProgram> ShaderProgramPtr;
typedef stdext::shared_object_ptr<PainterShaderProgram> PainterShaderProgramPtr;
typedef stdext::shared_object_ptr<Particle> ParticlePtr;
typedef stdext::shared_object_ptr<ParticleEmitter> ParticleEmitterPtr;
typedef stdext::shared_object_ptr<ParticleAffector> ParticleAffectorPtr;
typedef stdext::shared_object_ptr<ParticleSystem> ParticleSystemPtr;
typedef stdext::shared_object_ptr<ParticleEffect> ParticleEffectPtr;
typedef stdext::shared_object_ptr<ParticleEffectType> ParticleEffectTypePtr;
typedef boost::intrusive_ptr<Image> ImagePtr;
typedef boost::intrusive_ptr<Texture> TexturePtr;
typedef boost::intrusive_ptr<AnimatedTexture> AnimatedTexturePtr;
typedef boost::intrusive_ptr<BitmapFont> BitmapFontPtr;
typedef boost::intrusive_ptr<CachedText> CachedTextPtr;
typedef boost::intrusive_ptr<FrameBuffer> FrameBufferPtr;
typedef boost::intrusive_ptr<Shader> ShaderPtr;
typedef boost::intrusive_ptr<ShaderProgram> ShaderProgramPtr;
typedef boost::intrusive_ptr<PainterShaderProgram> PainterShaderProgramPtr;
typedef boost::intrusive_ptr<Particle> ParticlePtr;
typedef boost::intrusive_ptr<ParticleEmitter> ParticleEmitterPtr;
typedef boost::intrusive_ptr<ParticleAffector> ParticleAffectorPtr;
typedef boost::intrusive_ptr<ParticleSystem> ParticleSystemPtr;
typedef boost::intrusive_ptr<ParticleEffect> ParticleEffectPtr;
typedef boost::intrusive_ptr<ParticleEffectType> ParticleEffectTypePtr;
typedef std::vector<ShaderPtr> ShaderList;
#endif

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@ -30,6 +30,6 @@ class LuaObject;
typedef std::function<int(LuaInterface*)> LuaCppFunction;
typedef std::unique_ptr<LuaCppFunction> LuaCppFunctionPtr;
typedef stdext::shared_object_ptr<LuaObject> LuaObjectPtr;
typedef boost::intrusive_ptr<LuaObject> LuaObjectPtr;
#endif

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@ -152,18 +152,18 @@ namespace luabinder
/// Create member function lambdas
template<typename Ret, typename C, typename... Args>
std::function<Ret(const stdext::shared_object_ptr<C>&, const Args&...)> make_mem_func(Ret (C::* f)(Args...)) {
std::function<Ret(const boost::intrusive_ptr<C>&, const Args&...)> make_mem_func(Ret (C::* f)(Args...)) {
auto mf = std::mem_fn(f);
return [=](const stdext::shared_object_ptr<C>& obj, const Args&... args) mutable -> Ret {
return [=](const boost::intrusive_ptr<C>& obj, const Args&... args) mutable -> Ret {
if(!obj)
throw LuaException("failed to call a member function because the passed object is nil");
return mf(obj.get(), args...);
};
}
template<typename C, typename... Args>
std::function<void(const stdext::shared_object_ptr<C>&, const Args&...)> make_mem_func(void (C::* f)(Args...)) {
std::function<void(const boost::intrusive_ptr<C>&, const Args&...)> make_mem_func(void (C::* f)(Args...)) {
auto mf = std::mem_fn(f);
return [=](const stdext::shared_object_ptr<C>& obj, const Args&... args) mutable -> void {
return [=](const boost::intrusive_ptr<C>& obj, const Args&... args) mutable -> void {
if(!obj)
throw LuaException("failed to call a member function because the passed object is nil");
mf(obj.get(), args...);
@ -186,7 +186,7 @@ namespace luabinder
/// Bind member functions
template<typename C, typename Ret, class FC, typename... Args>
LuaCppFunction bind_mem_fun(Ret (FC::* f)(Args...)) {
typedef typename std::tuple<stdext::shared_object_ptr<FC>, typename remove_const_ref<Args>::type...> Tuple;
typedef typename std::tuple<boost::intrusive_ptr<FC>, typename remove_const_ref<Args>::type...> Tuple;
auto lambda = make_mem_func<Ret,FC>(f);
return bind_fun_specializer<typename remove_const_ref<Ret>::type,
decltype(lambda),
@ -209,7 +209,7 @@ namespace luabinder
LuaCppFunction bind_mem_fun(int (C::*f)(LuaInterface*)) {
auto mf = std::mem_fn(f);
return [=](LuaInterface* lua) -> int {
auto obj = lua->castValue<stdext::shared_object_ptr<C>>(1);
auto obj = lua->castValue<boost::intrusive_ptr<C>>(1);
lua->remove(1);
return mf(obj, lua);
};

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@ -111,7 +111,7 @@ bool luavalue_cast(int index, LuaObjectPtr& obj);
template<class T>
typename std::enable_if<std::is_base_of<LuaObject, T>::value, bool>::type
luavalue_cast(int index, stdext::shared_object_ptr<T>& ptr);
luavalue_cast(int index, boost::intrusive_ptr<T>& ptr);
// std::function
template<typename Ret, typename... Args>
@ -186,7 +186,7 @@ push_luavalue(const T& obj) {
template<class T>
typename std::enable_if<std::is_base_of<LuaObject, T>::value, bool>::type
luavalue_cast(int index, stdext::shared_object_ptr<T>& ptr) {
luavalue_cast(int index, boost::intrusive_ptr<T>& ptr) {
LuaObjectPtr obj;
if(!luavalue_cast(index, obj))
return false;

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@ -34,10 +34,10 @@ class Connection;
class Protocol;
class Server;
typedef stdext::shared_object_ptr<InputMessage> InputMessagePtr;
typedef stdext::shared_object_ptr<OutputMessage> OutputMessagePtr;
typedef stdext::shared_object_ptr<Connection> ConnectionPtr;
typedef stdext::shared_object_ptr<Protocol> ProtocolPtr;
typedef stdext::shared_object_ptr<Server> ServerPtr;
typedef boost::intrusive_ptr<InputMessage> InputMessagePtr;
typedef boost::intrusive_ptr<OutputMessage> OutputMessagePtr;
typedef boost::intrusive_ptr<Connection> ConnectionPtr;
typedef boost::intrusive_ptr<Protocol> ProtocolPtr;
typedef boost::intrusive_ptr<Server> ServerPtr;
#endif

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@ -30,8 +30,8 @@ class OTMLDocument;
class OTMLParser;
class OTMLEmitter;
typedef stdext::shared_object_ptr<OTMLNode> OTMLNodePtr;
typedef stdext::shared_object_ptr<OTMLDocument> OTMLDocumentPtr;
typedef boost::intrusive_ptr<OTMLNode> OTMLNodePtr;
typedef boost::intrusive_ptr<OTMLDocument> OTMLDocumentPtr;
typedef std::vector<OTMLNodePtr> OTMLNodeList;
#endif

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@ -38,11 +38,11 @@ class StreamSoundSource;
class CombinedSoundSource;
class OggSoundFile;
typedef stdext::shared_object_ptr<SoundSource> SoundSourcePtr;
typedef stdext::shared_object_ptr<SoundFile> SoundFilePtr;
typedef stdext::shared_object_ptr<SoundBuffer> SoundBufferPtr;
typedef stdext::shared_object_ptr<StreamSoundSource> StreamSoundSourcePtr;
typedef stdext::shared_object_ptr<CombinedSoundSource> CombinedSoundSourcePtr;
typedef stdext::shared_object_ptr<OggSoundFile> OggSoundFilePtr;
typedef boost::intrusive_ptr<SoundSource> SoundSourcePtr;
typedef boost::intrusive_ptr<SoundFile> SoundFilePtr;
typedef boost::intrusive_ptr<SoundBuffer> SoundBufferPtr;
typedef boost::intrusive_ptr<StreamSoundSource> StreamSoundSourcePtr;
typedef boost::intrusive_ptr<CombinedSoundSource> CombinedSoundSourcePtr;
typedef boost::intrusive_ptr<OggSoundFile> OggSoundFilePtr;
#endif

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@ -28,9 +28,6 @@
namespace stdext {
template<typename T>
using shared_object_ptr = boost::intrusive_ptr<T>;
class shared_object
{
public:
@ -44,16 +41,16 @@ public:
bool is_unique_ref() { return m_refs == 1; }
unsigned long ref_count() { return m_refs; }
template<typename T>
shared_object_ptr<T> self_cast() { return shared_object_ptr<T>(static_cast<T*>(this)); }
boost::intrusive_ptr<T> self_cast() { return boost::intrusive_ptr<T>(static_cast<T*>(this)); }
template<typename T>
shared_object_ptr<T> dynamic_self_cast() { return shared_object_ptr<T>(dynamic_cast<T*>(this)); }
boost::intrusive_ptr<T> dynamic_self_cast() { return boost::intrusive_ptr<T>(dynamic_cast<T*>(this)); }
private:
unsigned int m_refs;
};
template<class T, typename... Args>
shared_object_ptr<T> make_shared_object(Args... args) { return shared_object_ptr<T>(new T(args...)); }
boost::intrusive_ptr<T> make_shared_object(Args... args) { return boost::intrusive_ptr<T>(new T(args...)); }
}

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@ -36,15 +36,15 @@ class UIGridLayout;
class UIAnchorLayout;
class UIParticles;
typedef stdext::shared_object_ptr<UIWidget> UIWidgetPtr;
typedef stdext::shared_object_ptr<UIParticles> UIParticlesPtr;
typedef stdext::shared_object_ptr<UITextEdit> UITextEditPtr;
typedef stdext::shared_object_ptr<UILayout> UILayoutPtr;
typedef stdext::shared_object_ptr<UIBoxLayout> UIBoxLayoutPtr;
typedef stdext::shared_object_ptr<UIHorizontalLayout> UIHorizontalLayoutPtr;
typedef stdext::shared_object_ptr<UIVerticalLayout> UIVerticalLayoutPtr;
typedef stdext::shared_object_ptr<UIGridLayout> UIGridLayoutPtr;
typedef stdext::shared_object_ptr<UIAnchorLayout> UIAnchorLayoutPtr;
typedef boost::intrusive_ptr<UIWidget> UIWidgetPtr;
typedef boost::intrusive_ptr<UIParticles> UIParticlesPtr;
typedef boost::intrusive_ptr<UITextEdit> UITextEditPtr;
typedef boost::intrusive_ptr<UILayout> UILayoutPtr;
typedef boost::intrusive_ptr<UIBoxLayout> UIBoxLayoutPtr;
typedef boost::intrusive_ptr<UIHorizontalLayout> UIHorizontalLayoutPtr;
typedef boost::intrusive_ptr<UIVerticalLayout> UIVerticalLayoutPtr;
typedef boost::intrusive_ptr<UIGridLayout> UIGridLayoutPtr;
typedef boost::intrusive_ptr<UIAnchorLayout> UIAnchorLayoutPtr;
typedef std::deque<UIWidgetPtr> UIWidgetList;

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@ -50,25 +50,25 @@ class House;
class Town;
class CreatureType;
typedef stdext::shared_object_ptr<MapView> MapViewPtr;
typedef stdext::shared_object_ptr<Tile> TilePtr;
typedef stdext::shared_object_ptr<Thing> ThingPtr;
typedef stdext::shared_object_ptr<Item> ItemPtr;
typedef stdext::shared_object_ptr<Container> ContainerPtr;
typedef stdext::shared_object_ptr<Creature> CreaturePtr;
typedef stdext::shared_object_ptr<Monster> MonsterPtr;
typedef stdext::shared_object_ptr<Npc> NpcPtr;
typedef stdext::shared_object_ptr<Player> PlayerPtr;
typedef stdext::shared_object_ptr<LocalPlayer> LocalPlayerPtr;
typedef stdext::shared_object_ptr<Effect> EffectPtr;
typedef stdext::shared_object_ptr<Missile> MissilePtr;
typedef stdext::shared_object_ptr<AnimatedText> AnimatedTextPtr;
typedef stdext::shared_object_ptr<StaticText> StaticTextPtr;
typedef stdext::shared_object_ptr<ThingType> ThingTypePtr;
typedef stdext::shared_object_ptr<ItemType> ItemTypePtr;
typedef stdext::shared_object_ptr<House> HousePtr;
typedef stdext::shared_object_ptr<Town> TownPtr;
typedef stdext::shared_object_ptr<CreatureType> CreatureTypePtr;
typedef boost::intrusive_ptr<MapView> MapViewPtr;
typedef boost::intrusive_ptr<Tile> TilePtr;
typedef boost::intrusive_ptr<Thing> ThingPtr;
typedef boost::intrusive_ptr<Item> ItemPtr;
typedef boost::intrusive_ptr<Container> ContainerPtr;
typedef boost::intrusive_ptr<Creature> CreaturePtr;
typedef boost::intrusive_ptr<Monster> MonsterPtr;
typedef boost::intrusive_ptr<Npc> NpcPtr;
typedef boost::intrusive_ptr<Player> PlayerPtr;
typedef boost::intrusive_ptr<LocalPlayer> LocalPlayerPtr;
typedef boost::intrusive_ptr<Effect> EffectPtr;
typedef boost::intrusive_ptr<Missile> MissilePtr;
typedef boost::intrusive_ptr<AnimatedText> AnimatedTextPtr;
typedef boost::intrusive_ptr<StaticText> StaticTextPtr;
typedef boost::intrusive_ptr<ThingType> ThingTypePtr;
typedef boost::intrusive_ptr<ItemType> ItemTypePtr;
typedef boost::intrusive_ptr<House> HousePtr;
typedef boost::intrusive_ptr<Town> TownPtr;
typedef boost::intrusive_ptr<CreatureType> CreatureTypePtr;
typedef std::vector<ThingPtr> ThingList;
typedef std::vector<ThingTypePtr> ThingTypeList;
@ -81,8 +81,8 @@ typedef std::unordered_map<Position, TilePtr, PositionHasher> TileMap;
class ProtocolLogin;
class ProtocolGame;
typedef stdext::shared_object_ptr<ProtocolGame> ProtocolGamePtr;
typedef stdext::shared_object_ptr<ProtocolLogin> ProtocolLoginPtr;
typedef boost::intrusive_ptr<ProtocolGame> ProtocolGamePtr;
typedef boost::intrusive_ptr<ProtocolLogin> ProtocolLoginPtr;
// ui
class UIItem;
@ -90,9 +90,9 @@ class UICreature;
class UIMap;
class UIProgressRect;
typedef stdext::shared_object_ptr<UIItem> UIItemPtr;
typedef stdext::shared_object_ptr<UICreature> UICreaturePtr;
typedef stdext::shared_object_ptr<UIMap> UIMapPtr;
typedef stdext::shared_object_ptr<UIProgressRect> UIProgressRectPtr;
typedef boost::intrusive_ptr<UIItem> UIItemPtr;
typedef boost::intrusive_ptr<UICreature> UICreaturePtr;
typedef boost::intrusive_ptr<UIMap> UIMapPtr;
typedef boost::intrusive_ptr<UIProgressRect> UIProgressRectPtr;
#endif

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@ -1079,6 +1079,13 @@ void Game::mount(bool mount)
m_mounted = mount;
}
void Game::requestItemInfo(const ItemPtr& item, int index)
{
if(!canPerformGameAction())
return;
m_protocolGame->sendRequestItemInfo(item->getId(), item->getSubType(), index);
}
void Game::ping()
{
if(!m_protocolGame || !m_protocolGame->isConnected())

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@ -231,7 +231,7 @@ public:
void mount(bool mount);
// 910 only
//void requestItemInfo();
void requestItemInfo(const ItemPtr& item, int index);
//void reportRuleViolation2();
void ping();

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@ -178,7 +178,7 @@ void Item::setId(uint32 id)
{
if(!g_things.isValidDatId(id, ThingCategoryItem))
id = 0;
//m_otbId = g_things.findOtbForClientId(id)->getServerId();
//m_otbId = g_things.findItemTypeByClientId(id)->getServerId();
m_id = id;
m_otbId = 0;
}

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@ -57,6 +57,7 @@ void OTClient::registerLuaFunctions()
g_lua.bindSingletonFunction("g_things", "getDatSignature", &ThingTypeManager::getDatSignature, &g_things);
g_lua.bindSingletonFunction("g_things", "getThingType", &ThingTypeManager::getThingType, &g_things);
g_lua.bindSingletonFunction("g_things", "getItemType", &ThingTypeManager::getItemType, &g_things);
g_lua.bindSingletonFunction("g_things", "findItemTypeByClientId", &ThingTypeManager::findItemTypeByClientId, &g_things);
g_lua.bindSingletonFunction("g_things", "findThingTypeByAttr", &ThingTypeManager::findThingTypeByAttr, &g_things);
g_lua.bindSingletonFunction("g_things", "findItemTypeByCategory", &ThingTypeManager::findItemTypeByCategory, &g_things);
@ -164,7 +165,6 @@ void OTClient::registerLuaFunctions()
g_lua.bindSingletonFunction("g_game", "inspectNpcTrade", &Game::inspectNpcTrade, &g_game);
g_lua.bindSingletonFunction("g_game", "buyItem", &Game::buyItem, &g_game);
g_lua.bindSingletonFunction("g_game", "sellItem", &Game::sellItem, &g_game);
g_lua.bindSingletonFunction("g_game", "ping", &Game::ping, &g_game);
g_lua.bindSingletonFunction("g_game", "closeNpcTrade", &Game::closeNpcTrade, &g_game);
g_lua.bindSingletonFunction("g_game", "requestTrade", &Game::requestTrade, &g_game);
g_lua.bindSingletonFunction("g_game", "inspectTrade", &Game::inspectTrade, &g_game);
@ -179,6 +179,8 @@ void OTClient::registerLuaFunctions()
g_lua.bindSingletonFunction("g_game", "requestQuestLine", &Game::requestQuestLine, &g_game);
g_lua.bindSingletonFunction("g_game", "equipItem", &Game::equipItem, &g_game);
g_lua.bindSingletonFunction("g_game", "mount", &Game::mount, &g_game);
g_lua.bindSingletonFunction("g_game", "requestItemInfo", &Game::requestItemInfo, &g_game);
g_lua.bindSingletonFunction("g_game", "ping", &Game::ping, &g_game);
g_lua.bindSingletonFunction("g_game", "canPerformGameAction", &Game::canPerformGameAction, &g_game);
g_lua.bindSingletonFunction("g_game", "canReportBugs", &Game::canReportBugs, &g_game);
g_lua.bindSingletonFunction("g_game", "checkBotProtection", &Game::checkBotProtection, &g_game);
@ -333,6 +335,7 @@ void OTClient::registerLuaFunctions()
g_lua.registerClass<ThingType>();
g_lua.bindClassMemberFunction<ThingType>("getId", &ThingType::getId);
g_lua.bindClassMemberFunction<ThingType>("getMarketData", &ThingType::getMarketData);
g_lua.bindClassMemberFunction<ThingType>("getClothSlot", &ThingType::getClothSlot);
g_lua.registerClass<Item, Thing>();
g_lua.bindClassStaticFunction<Item>("create", &Item::create);

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@ -103,7 +103,7 @@ public:
void sendRequestQuestLog();
void sendRequestQuestLine(int questId);
void sendNewNewRuleViolation(int reason, int action, const std::string& characterName, const std::string& comment, const std::string& translation);
void sendRequestItemInfo(int itemId, int index);
void sendRequestItemInfo(int itemId, int subType, int index);
protected:
void onConnect();

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@ -1280,12 +1280,18 @@ void ProtocolGame::parseChannelEvent(const InputMessagePtr& msg)
void ProtocolGame::parseItemInfo(const InputMessagePtr& msg)
{
std::vector<std::tuple<ItemPtr, std::string>> list;
int size = msg->getU8();
for(int i=0;i<size;++i) {
msg->getU16(); // id
msg->getU8(); // subtype
msg->getString(); // description
ItemPtr item(new Item);
item->setId(msg->getU16());
item->setCountOrSubType(msg->getU8());
std::string desc = msg->getString();
list.push_back(std::make_tuple(item, desc));
}
g_lua.callGlobalField("g_game", "onItemInfo", list);
}
void ProtocolGame::parsePlayerInventory(const InputMessagePtr& msg)

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@ -733,11 +733,11 @@ void ProtocolGame::sendNewNewRuleViolation(int reason, int action, const std::st
send(msg);
}
void ProtocolGame::sendRequestItemInfo(int itemId, int index)
void ProtocolGame::sendRequestItemInfo(int itemId, int subType, int index)
{
OutputMessagePtr msg(new OutputMessage);
msg->addU8(Proto::ClientRequestItemInfo);
msg->addU8(1); // count, 1 for just one item
msg->addU8(subType);
msg->addU16(itemId);
msg->addU8(index);
send(msg);

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@ -193,7 +193,7 @@ void ThingTypeManager::addItemType(const ItemTypePtr& itemType)
m_itemTypes[id] = itemType;
}
const ItemTypePtr& ThingTypeManager::findOtbForClientId(uint16 id)
const ItemTypePtr& ThingTypeManager::findItemTypeByClientId(uint16 id)
{
if(m_itemTypes.empty())
return m_nullItemType;

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@ -41,7 +41,7 @@ public:
void parseItemType(uint16 id, TiXmlElement *elem);
void addItemType(const ItemTypePtr& itemType);
const ItemTypePtr& findOtbForClientId(uint16 id);
const ItemTypePtr& findItemTypeByClientId(uint16 id);
const ThingTypePtr& getNullThingType() { return m_nullThingType; }
const ItemTypePtr& getNullItemType() { return m_nullItemType; }