Remove boost::filesystem dependency

master
Eduardo Bart 11 years ago
parent 09c937998f
commit 04c4943fa8

@ -26,7 +26,6 @@
#include <framework/xml/tinyxml.h>
#include <framework/core/resourcemanager.h>
#include <boost/filesystem.hpp>
CreatureManager g_creatures;
@ -196,6 +195,8 @@ void CreatureManager::loadNpcs(const std::string& folder)
if(!stdext::ends_with(tmp, "/"))
tmp += "/";
// FIXME: filesystem is not supported anymore, rework the following code with g_resources
/*
boost::filesystem::path npcPath(boost::filesystem::current_path().generic_string() + tmp);
if(!boost::filesystem::exists(npcPath))
stdext::throw_exception(stdext::format("NPCs folder '%s' was not found.", folder));
@ -207,6 +208,7 @@ void CreatureManager::loadNpcs(const std::string& folder)
loadCreatureBuffer(g_resources.readFileContents(tmp + f));
}
*/
}
void CreatureManager::loadSpawns(const std::string& fileName)

@ -184,7 +184,7 @@ message(STATUS "Build revision: ${BUILD_REVISION}")
add_definitions(-D"BUILD_REVISION=\\\"${BUILD_REVISION}\\\"")
# find boost
set(REQUIRED_BOOST_COMPONENTS system filesystem thread chrono)
set(REQUIRED_BOOST_COMPONENTS system thread chrono)
if(WIN32)
set(Boost_THREADAPI win32)
set(framework_DEFINITIONS ${framework_DEFINITIONS} -DBOOST_THREAD_USE_LIB) # fix boost thread linkage

@ -31,9 +31,6 @@
#include <framework/platform/crashhandler.h>
#include <framework/platform/platform.h>
#include <boost/locale.hpp>
#include <boost/filesystem.hpp>
#include <boost/filesystem/fstream.hpp>
#include <locale>
#ifdef FW_NET
@ -75,8 +72,6 @@ void Application::init(std::vector<std::string>& args)
// setup locale
std::locale::global(std::locale());
std::locale utf8("en_US.UTF-8");
boost::filesystem::path::imbue(utf8);
// process args encoding
g_platform.processArgs(args);

@ -25,9 +25,9 @@
#include <framework/core/application.h>
#include <framework/luaengine/luainterface.h>
#include <framework/platform/platform.h>
#include <physfs.h>
#include <boost/filesystem.hpp>
ResourceManager g_resources;
@ -298,7 +298,7 @@ std::string ResourceManager::getRealDir(const std::string& path)
std::string ResourceManager::getCurrentDir()
{
return boost::filesystem::current_path().generic_string<std::string>() + "/";
return g_platform.getCurrentDir();
}
std::string ResourceManager::getBaseDir()

@ -35,6 +35,7 @@ public:
bool isProcessRunning(const std::string& name);
bool killProcess(const std::string& name);
std::string getTempPath();
std::string getCurrentDir();
bool copyFile(std::string from, std::string to);
bool fileExists(const std::string& file);
void openUrl(std::string url);

@ -79,6 +79,15 @@ std::string Platform::getTempPath()
return "/tmp/";
}
std::string Platform::getCurrentDir()
{
std::string res;
char cwd[2048];
if(getcwd(cwd, sizeof(cwd)) != NULL)
res = cwd;
return res;
}
bool Platform::copyFile(std::string from, std::string to)
{
return system(stdext::format("/bin/cp '%s' '%s'", from, to).c_str()) == 0;

@ -88,6 +88,16 @@ std::string Platform::getTempPath()
return stdext::utf16_to_utf8(path);
}
std::string Platform::getCurrentDir()
{
std::string ret;
wchar_t path[MAX_PATH];
GetCurrentDirectoryW(MAX_PATH, path);
ret = stdext::utf16_to_utf8(path);
boost::replace_all(ret, "\\", "/");
return ret;
}
bool Platform::fileExists(const std::string& file)
{
std::wstring wfile = stdext::utf8_to_utf16(file);

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