Fix OTBM saving

master
niczkx 12 years ago
parent 1c69379b8d
commit 0af783b5cf

@ -181,3 +181,70 @@ Point BinaryTree::getPoint()
ret.y = getU8();
return ret;
}
OutputBinaryTree::OutputBinaryTree(const FileStreamPtr& fin)
: m_fin(fin)
{
startNode(0);
}
void OutputBinaryTree::addU8(uint8 v)
{
write(&v, 1);
}
void OutputBinaryTree::addU16(uint16 v)
{
uint8 data[2];
stdext::writeLE16(data, v);
write(data, 2);
}
void OutputBinaryTree::addU32(uint32 v)
{
uint8 data[4];
stdext::writeLE32(data, v);
write(data, 4);
}
void OutputBinaryTree::addString(const std::string& v)
{
if(v.size() > 0xFFFF)
stdext::throw_exception("too long string");
addU16(v.length());
write((const uint8*)v.c_str(), v.length());
}
void OutputBinaryTree::addPos(const Position& pos)
{
addU16(pos.x);
addU16(pos.y);
addU8(pos.z);
}
void OutputBinaryTree::addPoint(const Point& point)
{
addU8(point.x);
addU8(point.y);
}
void OutputBinaryTree::startNode(uint8 node)
{
m_fin->addU8(BINARYTREE_NODE_START);
addU8(node);
}
void OutputBinaryTree::endNode()
{
m_fin->addU8(BINARYTREE_NODE_END);
}
void OutputBinaryTree::write(const uint8 *data, int size)
{
for(int i=0;i<size;++i) {
if(data[i]==BINARYTREE_NODE_START || data[i]==BINARYTREE_NODE_END||data[i]==BINARYTREE_ESCAPE_CHAR)
m_fin->addU8(BINARYTREE_ESCAPE_CHAR);
m_fin->addU8(data[i]);
}
}

@ -66,4 +66,27 @@ private:
uint m_startPos;
};
class OutputBinaryTree : public stdext::shared_object
{
public:
OutputBinaryTree(const FileStreamPtr& finish);
void addU8(uint8 v);
void addU16(uint16 v);
void addU32(uint32 v);
void addString(const std::string& v);
void addPos(const Position& pos);
void addPoint(const Point& point);
void startNode(uint8 node);
void endNode();
private:
FileStreamPtr m_fin;
protected:
void write(const uint8* data, int size);
};
#endif

@ -32,14 +32,14 @@ class Event;
class ScheduledEvent;
class FileStream;
class BinaryTree;
class BinaryWriteTree;
class OutputBinaryTree;
typedef stdext::shared_object_ptr<Module> ModulePtr;
typedef stdext::shared_object_ptr<Event> EventPtr;
typedef stdext::shared_object_ptr<ScheduledEvent> ScheduledEventPtr;
typedef stdext::shared_object_ptr<FileStream> FileStreamPtr;
typedef stdext::shared_object_ptr<BinaryTree> BinaryTreePtr;
typedef stdext::shared_object_ptr<BinaryWriteTree> BinaryWriteTreePtr;
typedef stdext::shared_object_ptr<OutputBinaryTree> OutputBinaryTreePtr;
typedef std::vector<BinaryTreePtr> BinaryTreeVec;

@ -43,6 +43,7 @@ public:
Creature();
virtual void draw(const Point& dest, float scaleFactor, bool animate);
void internalDrawOutfit(Point dest, float scaleFactor, bool animateWalk, bool animateIdle, Otc::Direction direction);

@ -268,10 +268,10 @@ void Item::unserializeItem(const BinaryTreePtr &in)
}
}
void Item::serializeItem(const FileStreamPtr& out)
void Item::serializeItem(const OutputBinaryTreePtr& out)
{
out->startNode(OTBM_ITEM);
out->addU16(getId());
out->addU16(getServerId());
out->addU8(ATTR_COUNT);
out->addU8(getCount());

@ -93,12 +93,13 @@ public:
int getSubType();
int getCount();
uint32 getId() { return m_id; }
uint16 getServerId() { return m_otbId; }
bool isValid();
ItemPtr clone();
void unserializeItem(const BinaryTreePtr& in);
void serializeItem(const FileStreamPtr& out);
void serializeItem(const OutputBinaryTreePtr& out);
void setDepotId(uint16 depotId) { m_attribs.set(ATTR_DEPOT_ID, depotId); }
uint16 getDepotId() { return m_attribs.get<uint16>(ATTR_DEPOT_ID); }

@ -144,7 +144,8 @@ void Map::loadOtbm(const std::string& fileName)
break;
}
default: {
stdext::throw_exception(stdext::format("invalid tile attribute %d at pos %s", (int)tileAttr, stdext::to_string(pos)));
stdext::throw_exception(stdext::format("invalid tile attribute %d at pos %s",
(int)tileAttr, stdext::to_string(pos)));
}
}
}
@ -266,114 +267,125 @@ void Map::saveOtbm(const std::string &fileName)
#endif
fin->addU32(0); // file version
fin->startNode(0);
OutputBinaryTreePtr root(new OutputBinaryTree(fin));
{
fin->addU32(version);
root->addU32(version);
Size mapSize = getSize();
fin->addU16(mapSize.width());
fin->addU16(mapSize.height());
root->addU16(mapSize.width());
root->addU16(mapSize.height());
fin->addU32(g_things.getOtbMajorVersion());
fin->addU32(g_things.getOtbMinorVersion());
root->addU32(g_things.getOtbMajorVersion());
root->addU32(g_things.getOtbMinorVersion());
fin->startNode(OTBM_MAP_DATA);
root->startNode(OTBM_MAP_DATA);
{
// own description.
for(const auto& desc : getDescriptions()) {
fin->addU8(OTBM_ATTR_DESCRIPTION);
fin->addString(desc);
root->addU8(OTBM_ATTR_DESCRIPTION);
root->addString(desc);
}
// special one
fin->addU8(OTBM_ATTR_DESCRIPTION);
fin->addString(stdext::format("Saved with %s v%s", g_app.getName(), g_app.getVersion()));
root->addU8(OTBM_ATTR_DESCRIPTION);
root->addString(stdext::format("Saved with %s v%s", g_app.getName(), g_app.getVersion()));
// spawn file.
fin->addU8(OTBM_ATTR_SPAWN_FILE);
fin->addString(spawnFile);
root->addU8(OTBM_ATTR_SPAWN_FILE);
root->addString(spawnFile);
// house file.
if(version > 1) {
fin->addU8(OTBM_ATTR_HOUSE_FILE);
fin->addString(houseFile);
root->addU8(OTBM_ATTR_HOUSE_FILE);
root->addString(houseFile);
}
Position base(0, 0, 0);
int px = -1, py = -1, pz =-1;
bool firstNode = true;
for(uint8_t z = 0; z <= Otc::MAX_Z; ++z) {
for(const auto& it : m_tileBlocks[z]) {
const TileBlock& block = it.second;
for(const TilePtr& tile : block.getTiles()) {
if(!tile)
if(!tile || tile->isEmpty())
continue;
const Position& pos = tile->getPosition();
if(!pos.isValid())
continue;
if(pos.x < base.x || pos.x >= base.x + 255
|| pos.y < base.y || pos.y >= base.y + 255
|| pos.z != base.z) {
if(pos.x < px || pos.x >= px + 256
|| pos.y < py || pos.y >= py + 256
|| pos.z != pz) {
if(!firstNode)
fin->endNode(); /// OTBM_TILE_AREA
root->endNode(); /// OTBM_TILE_AREA
fin->startNode(OTBM_TILE_AREA);
firstNode = false;
fin->addPos(base = pos & 0xFF00);
}
root->startNode(OTBM_TILE_AREA);
uint32 flags = tile->getFlags();
px = pos.x & 0xFF00;
py = pos.y & 0xFF00;
pz = pos.z;
root->addPos(Position(px, py, pz));
}
fin->startNode((flags & TILESTATE_HOUSE) == TILESTATE_HOUSE ? OTBM_HOUSETILE : OTBM_TILE);
fin->addPoint(Point(pos.x, pos.y) & 0xFF);
if((flags & TILESTATE_HOUSE) == TILESTATE_HOUSE)
fin->addU32(tile->getHouseId());
root->startNode(tile->isHouseTile() ? OTBM_HOUSETILE : OTBM_TILE);
root->addPoint(Point(pos.x, pos.y) & 0xFF);
if(tile->isHouseTile())
root->addU32(tile->getHouseId());
if(flags) {
fin->addU8(OTBM_ATTR_TILE_FLAGS);
fin->addU32(flags);
if(tile->getFlags()) {
root->addU8(OTBM_ATTR_TILE_FLAGS);
root->addU32(tile->getFlags());
}
for(const ItemPtr& item : tile->getItems()) {
if(item->isGround()) {
fin->addU8(OTBM_ATTR_ITEM);
fin->addU16(item->getId());
continue;
}
item->serializeItem(fin);
const auto& itemList = tile->getItems();
const ItemPtr& ground = tile->getGround();
if(ground) {
// Those types are called "complex" needs other stuff to be written.
// For containers, there is container items, for depot, depot it and so on.
if(!ground->isContainer() && !ground->isDepot()
&& !ground->isDoor() && !ground->isTeleport()) {
root->addU8(OTBM_ATTR_ITEM);
root->addU16(ground->getServerId());
} else
ground->serializeItem(root);
}
for(const ItemPtr& item : itemList)
if(!item->isGround())
item->serializeItem(root);
fin->endNode(); // OTBM_TILE
root->endNode(); // OTBM_TILE
}
}
}
if(!firstNode)
fin->endNode(); // OTBM_TILE_AREA
root->endNode(); // OTBM_TILE_AREA
fin->startNode(OTBM_TOWNS);
root->startNode(OTBM_TOWNS);
for(const TownPtr& town : m_towns.getTowns()) {
fin->addU32(town->getId());
fin->addString(town->getName());
fin->addPos(town->getPos());
root->addU32(town->getId());
root->addString(town->getName());
root->addPos(town->getPos());
}
fin->endNode();
root->endNode();
if(version > 1) {
fin->startNode(OTBM_WAYPOINTS);
root->startNode(OTBM_WAYPOINTS);
for(const auto& it : m_waypoints) {
fin->addString(it.second);
fin->addPos(it.first);
root->addString(it.second);
root->addPos(it.first);
}
fin->endNode();
root->endNode();
}
}
fin->endNode(); // OTBM_MAP_DATA
root->endNode(); // OTBM_MAP_DATA
}
fin->endNode(); // 0 (root)
root->endNode();
fin->flush();
fin->close();
}
void Map::loadSpawns(const std::string &fileName)

@ -165,7 +165,6 @@ public:
Position& operator-=(const Position& other) { x-=other.x; y-=other.y; z-=other.z; return *this; }
// Point conversion(s)
Position operator+(const Point& other) const { return Position(x + other.x, y + other.y, z); }
Position operator&(int a) const { return Position(x & a, y & a, z); }
Position& operator+=(const Point& other) { x += other.x; y += other.y; return *this; }
Position& operator=(const Position& other) { x = other.x; y = other.y; z = other.z; return *this; }

@ -111,6 +111,7 @@ public:
void setHouseId(uint32 hid) { m_houseId = hid; }
uint32 getHouseId() { return m_houseId; }
bool isHouseTile() const { return (m_flags & TILESTATE_HOUSE) == TILESTATE_HOUSE; }
TilePtr asTile() { return static_self_cast<Tile>(); }

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