Fix OTBM saving
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1c69379b8d
commit
0af783b5cf
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@ -181,3 +181,70 @@ Point BinaryTree::getPoint()
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ret.y = getU8();
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return ret;
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}
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OutputBinaryTree::OutputBinaryTree(const FileStreamPtr& fin)
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: m_fin(fin)
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{
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startNode(0);
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}
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void OutputBinaryTree::addU8(uint8 v)
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{
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write(&v, 1);
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}
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void OutputBinaryTree::addU16(uint16 v)
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{
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uint8 data[2];
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stdext::writeLE16(data, v);
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write(data, 2);
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}
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void OutputBinaryTree::addU32(uint32 v)
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{
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uint8 data[4];
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stdext::writeLE32(data, v);
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write(data, 4);
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}
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void OutputBinaryTree::addString(const std::string& v)
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{
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if(v.size() > 0xFFFF)
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stdext::throw_exception("too long string");
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addU16(v.length());
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write((const uint8*)v.c_str(), v.length());
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}
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void OutputBinaryTree::addPos(const Position& pos)
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{
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addU16(pos.x);
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addU16(pos.y);
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addU8(pos.z);
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}
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void OutputBinaryTree::addPoint(const Point& point)
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{
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addU8(point.x);
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addU8(point.y);
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}
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void OutputBinaryTree::startNode(uint8 node)
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{
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m_fin->addU8(BINARYTREE_NODE_START);
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addU8(node);
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}
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void OutputBinaryTree::endNode()
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{
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m_fin->addU8(BINARYTREE_NODE_END);
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}
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void OutputBinaryTree::write(const uint8 *data, int size)
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{
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for(int i=0;i<size;++i) {
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if(data[i]==BINARYTREE_NODE_START || data[i]==BINARYTREE_NODE_END||data[i]==BINARYTREE_ESCAPE_CHAR)
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m_fin->addU8(BINARYTREE_ESCAPE_CHAR);
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m_fin->addU8(data[i]);
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}
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}
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@ -66,4 +66,27 @@ private:
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uint m_startPos;
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};
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class OutputBinaryTree : public stdext::shared_object
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{
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public:
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OutputBinaryTree(const FileStreamPtr& finish);
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void addU8(uint8 v);
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void addU16(uint16 v);
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void addU32(uint32 v);
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void addString(const std::string& v);
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void addPos(const Position& pos);
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void addPoint(const Point& point);
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void startNode(uint8 node);
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void endNode();
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private:
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FileStreamPtr m_fin;
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protected:
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void write(const uint8* data, int size);
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};
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#endif
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@ -32,14 +32,14 @@ class Event;
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class ScheduledEvent;
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class FileStream;
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class BinaryTree;
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class BinaryWriteTree;
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class OutputBinaryTree;
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typedef stdext::shared_object_ptr<Module> ModulePtr;
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typedef stdext::shared_object_ptr<Event> EventPtr;
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typedef stdext::shared_object_ptr<ScheduledEvent> ScheduledEventPtr;
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typedef stdext::shared_object_ptr<FileStream> FileStreamPtr;
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typedef stdext::shared_object_ptr<BinaryTree> BinaryTreePtr;
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typedef stdext::shared_object_ptr<BinaryWriteTree> BinaryWriteTreePtr;
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typedef stdext::shared_object_ptr<OutputBinaryTree> OutputBinaryTreePtr;
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typedef std::vector<BinaryTreePtr> BinaryTreeVec;
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@ -43,6 +43,7 @@ public:
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Creature();
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virtual void draw(const Point& dest, float scaleFactor, bool animate);
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void internalDrawOutfit(Point dest, float scaleFactor, bool animateWalk, bool animateIdle, Otc::Direction direction);
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@ -268,10 +268,10 @@ void Item::unserializeItem(const BinaryTreePtr &in)
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}
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}
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void Item::serializeItem(const FileStreamPtr& out)
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void Item::serializeItem(const OutputBinaryTreePtr& out)
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{
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out->startNode(OTBM_ITEM);
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out->addU16(getId());
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out->addU16(getServerId());
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out->addU8(ATTR_COUNT);
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out->addU8(getCount());
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@ -93,12 +93,13 @@ public:
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int getSubType();
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int getCount();
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uint32 getId() { return m_id; }
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uint16 getServerId() { return m_otbId; }
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bool isValid();
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ItemPtr clone();
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void unserializeItem(const BinaryTreePtr& in);
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void serializeItem(const FileStreamPtr& out);
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void serializeItem(const OutputBinaryTreePtr& out);
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void setDepotId(uint16 depotId) { m_attribs.set(ATTR_DEPOT_ID, depotId); }
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uint16 getDepotId() { return m_attribs.get<uint16>(ATTR_DEPOT_ID); }
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@ -144,7 +144,8 @@ void Map::loadOtbm(const std::string& fileName)
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break;
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}
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default: {
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stdext::throw_exception(stdext::format("invalid tile attribute %d at pos %s", (int)tileAttr, stdext::to_string(pos)));
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stdext::throw_exception(stdext::format("invalid tile attribute %d at pos %s",
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(int)tileAttr, stdext::to_string(pos)));
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}
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}
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}
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@ -266,114 +267,125 @@ void Map::saveOtbm(const std::string &fileName)
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#endif
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fin->addU32(0); // file version
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fin->startNode(0);
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OutputBinaryTreePtr root(new OutputBinaryTree(fin));
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{
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fin->addU32(version);
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root->addU32(version);
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Size mapSize = getSize();
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fin->addU16(mapSize.width());
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fin->addU16(mapSize.height());
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root->addU16(mapSize.width());
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root->addU16(mapSize.height());
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fin->addU32(g_things.getOtbMajorVersion());
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fin->addU32(g_things.getOtbMinorVersion());
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root->addU32(g_things.getOtbMajorVersion());
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root->addU32(g_things.getOtbMinorVersion());
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fin->startNode(OTBM_MAP_DATA);
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root->startNode(OTBM_MAP_DATA);
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{
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// own description.
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for(const auto& desc : getDescriptions()) {
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fin->addU8(OTBM_ATTR_DESCRIPTION);
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fin->addString(desc);
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root->addU8(OTBM_ATTR_DESCRIPTION);
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root->addString(desc);
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}
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// special one
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fin->addU8(OTBM_ATTR_DESCRIPTION);
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fin->addString(stdext::format("Saved with %s v%s", g_app.getName(), g_app.getVersion()));
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root->addU8(OTBM_ATTR_DESCRIPTION);
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root->addString(stdext::format("Saved with %s v%s", g_app.getName(), g_app.getVersion()));
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// spawn file.
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fin->addU8(OTBM_ATTR_SPAWN_FILE);
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fin->addString(spawnFile);
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root->addU8(OTBM_ATTR_SPAWN_FILE);
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root->addString(spawnFile);
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// house file.
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if(version > 1) {
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fin->addU8(OTBM_ATTR_HOUSE_FILE);
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fin->addString(houseFile);
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root->addU8(OTBM_ATTR_HOUSE_FILE);
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root->addString(houseFile);
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}
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Position base(0, 0, 0);
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int px = -1, py = -1, pz =-1;
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bool firstNode = true;
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for(uint8_t z = 0; z <= Otc::MAX_Z; ++z) {
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for(const auto& it : m_tileBlocks[z]) {
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const TileBlock& block = it.second;
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for(const TilePtr& tile : block.getTiles()) {
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if(!tile)
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if(!tile || tile->isEmpty())
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continue;
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const Position& pos = tile->getPosition();
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if(!pos.isValid())
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continue;
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if(pos.x < base.x || pos.x >= base.x + 255
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|| pos.y < base.y || pos.y >= base.y + 255
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|| pos.z != base.z) {
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if(pos.x < px || pos.x >= px + 256
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|| pos.y < py || pos.y >= py + 256
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|| pos.z != pz) {
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if(!firstNode)
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fin->endNode(); /// OTBM_TILE_AREA
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root->endNode(); /// OTBM_TILE_AREA
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fin->startNode(OTBM_TILE_AREA);
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firstNode = false;
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fin->addPos(base = pos & 0xFF00);
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root->startNode(OTBM_TILE_AREA);
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px = pos.x & 0xFF00;
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py = pos.y & 0xFF00;
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pz = pos.z;
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root->addPos(Position(px, py, pz));
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}
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uint32 flags = tile->getFlags();
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root->startNode(tile->isHouseTile() ? OTBM_HOUSETILE : OTBM_TILE);
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root->addPoint(Point(pos.x, pos.y) & 0xFF);
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if(tile->isHouseTile())
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root->addU32(tile->getHouseId());
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fin->startNode((flags & TILESTATE_HOUSE) == TILESTATE_HOUSE ? OTBM_HOUSETILE : OTBM_TILE);
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fin->addPoint(Point(pos.x, pos.y) & 0xFF);
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if((flags & TILESTATE_HOUSE) == TILESTATE_HOUSE)
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fin->addU32(tile->getHouseId());
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if(flags) {
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fin->addU8(OTBM_ATTR_TILE_FLAGS);
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fin->addU32(flags);
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if(tile->getFlags()) {
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root->addU8(OTBM_ATTR_TILE_FLAGS);
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root->addU32(tile->getFlags());
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}
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for(const ItemPtr& item : tile->getItems()) {
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if(item->isGround()) {
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fin->addU8(OTBM_ATTR_ITEM);
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fin->addU16(item->getId());
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continue;
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const auto& itemList = tile->getItems();
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const ItemPtr& ground = tile->getGround();
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if(ground) {
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// Those types are called "complex" needs other stuff to be written.
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// For containers, there is container items, for depot, depot it and so on.
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if(!ground->isContainer() && !ground->isDepot()
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&& !ground->isDoor() && !ground->isTeleport()) {
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root->addU8(OTBM_ATTR_ITEM);
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root->addU16(ground->getServerId());
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} else
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ground->serializeItem(root);
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}
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for(const ItemPtr& item : itemList)
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if(!item->isGround())
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item->serializeItem(root);
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item->serializeItem(fin);
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}
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fin->endNode(); // OTBM_TILE
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root->endNode(); // OTBM_TILE
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}
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}
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}
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if(!firstNode)
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fin->endNode(); // OTBM_TILE_AREA
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root->endNode(); // OTBM_TILE_AREA
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fin->startNode(OTBM_TOWNS);
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root->startNode(OTBM_TOWNS);
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for(const TownPtr& town : m_towns.getTowns()) {
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fin->addU32(town->getId());
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fin->addString(town->getName());
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fin->addPos(town->getPos());
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root->addU32(town->getId());
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root->addString(town->getName());
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root->addPos(town->getPos());
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}
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fin->endNode();
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root->endNode();
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if(version > 1) {
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fin->startNode(OTBM_WAYPOINTS);
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root->startNode(OTBM_WAYPOINTS);
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for(const auto& it : m_waypoints) {
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fin->addString(it.second);
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fin->addPos(it.first);
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root->addString(it.second);
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root->addPos(it.first);
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}
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fin->endNode();
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root->endNode();
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}
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}
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fin->endNode(); // OTBM_MAP_DATA
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root->endNode(); // OTBM_MAP_DATA
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}
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fin->endNode(); // 0 (root)
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root->endNode();
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fin->flush();
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fin->close();
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}
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void Map::loadSpawns(const std::string &fileName)
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@ -165,7 +165,6 @@ public:
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Position& operator-=(const Position& other) { x-=other.x; y-=other.y; z-=other.z; return *this; }
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// Point conversion(s)
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Position operator+(const Point& other) const { return Position(x + other.x, y + other.y, z); }
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Position operator&(int a) const { return Position(x & a, y & a, z); }
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Position& operator+=(const Point& other) { x += other.x; y += other.y; return *this; }
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Position& operator=(const Position& other) { x = other.x; y = other.y; z = other.z; return *this; }
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@ -111,6 +111,7 @@ public:
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void setHouseId(uint32 hid) { m_houseId = hid; }
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uint32 getHouseId() { return m_houseId; }
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bool isHouseTile() const { return (m_flags & TILESTATE_HOUSE) == TILESTATE_HOUSE; }
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TilePtr asTile() { return static_self_cast<Tile>(); }
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