Implement async dispatcher #221
This commit is contained in:
parent
c452e74e0c
commit
0be7bd5360
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@ -29,7 +29,7 @@
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class LocalPlayer : public Player
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{
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enum {
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PREWALK_TIMEOUT = 5000
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PREWALK_TIMEOUT = 1000
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};
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public:
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@ -64,6 +64,8 @@ set(framework_SOURCES ${framework_SOURCES}
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${CMAKE_CURRENT_LIST_DIR}/core/application.h
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${CMAKE_CURRENT_LIST_DIR}/core/adaptativeframecounter.cpp
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${CMAKE_CURRENT_LIST_DIR}/core/adaptativeframecounter.h
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${CMAKE_CURRENT_LIST_DIR}/core/asyncdispatcher.cpp
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${CMAKE_CURRENT_LIST_DIR}/core/asyncdispatcher.h
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${CMAKE_CURRENT_LIST_DIR}/core/binarytree.cpp
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${CMAKE_CURRENT_LIST_DIR}/core/binarytree.h
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${CMAKE_CURRENT_LIST_DIR}/core/clock.cpp
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@ -194,6 +196,7 @@ message(STATUS "Build revision: ${BUILD_REVISION}")
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add_definitions(-D"BUILD_REVISION=\\\"${BUILD_REVISION}\\\"")
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# find boost
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set(framework_DEFINITIONS ${framework_DEFINITIONS} -DBOOST_THREAD_PROVIDES_FUTURE) # enable boost::future
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set(REQUIRED_BOOST_COMPONENTS system thread chrono)
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if(WIN32)
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set(Boost_THREADAPI win32)
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@ -27,6 +27,7 @@
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#include <framework/core/modulemanager.h>
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#include <framework/core/eventdispatcher.h>
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#include <framework/core/configmanager.h>
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#include "asyncdispatcher.h"
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#include <framework/luaengine/luainterface.h>
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#include <framework/platform/crashhandler.h>
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#include <framework/platform/platform.h>
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@ -76,6 +77,8 @@ void Application::init(std::vector<std::string>& args)
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// process args encoding
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g_platform.processArgs(args);
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g_asyncDispatcher.init();
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std::string startupOptions;
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for(uint i=1;i<args.size();++i) {
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const std::string& arg = args[i];
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@ -109,6 +112,8 @@ void Application::deinit()
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// poll remaining events
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poll();
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g_asyncDispatcher.terminate();
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// disable dispatcher events
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g_dispatcher.shutdown();
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}
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@ -0,0 +1,71 @@
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/*
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* Copyright (c) 2010-2013 OTClient <https://github.com/edubart/otclient>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include "asyncdispatcher.h"
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AsyncDispatcher g_asyncDispatcher;
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void AsyncDispatcher::init()
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{
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spawn_thread();
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}
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void AsyncDispatcher::terminate()
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{
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stop();
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m_tasks.clear();
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}
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void AsyncDispatcher::spawn_thread()
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{
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m_running = true;
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m_threads.push_back(std::thread(std::bind(&AsyncDispatcher::exec_loop, this)));
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}
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void AsyncDispatcher::stop()
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{
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m_mutex.lock();
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m_running = false;
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m_condition.notify_all();
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m_mutex.unlock();
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for(std::thread& thread : m_threads)
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thread.join();
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m_threads.clear();
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};
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void AsyncDispatcher::exec_loop() {
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std::unique_lock<std::mutex> lock(m_mutex);
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while(true) {
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while(m_tasks.size() == 0 && m_running)
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m_condition.wait(lock);
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if(!m_running)
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return;
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std::function<void()> task = m_tasks.front();
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m_tasks.pop_front();
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lock.unlock();
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task();
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lock.lock();
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}
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}
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@ -0,0 +1,59 @@
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/*
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* Copyright (c) 2010-2013 OTClient <https://github.com/edubart/otclient>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#ifndef ASYNCDISPATCHER_H
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#define ASYNCDISPATCHER_H
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#include "declarations.h"
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#include <framework/stdext/thread.h>
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class AsyncDispatcher {
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public:
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void init();
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void terminate();
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void spawn_thread();
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void stop();
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template<class F>
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std::future<typename std::result_of<F()>::type> schedule(const F& task) {
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std::lock_guard<std::mutex> lock(m_mutex);
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auto prom = std::make_shared<std::promise<typename std::result_of<F()>::type>>();
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m_tasks.push_back([=]() { prom->set_value(task()); });
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m_condition.notify_all();
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return prom->get_future();
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}
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protected:
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void exec_loop();
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private:
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std::list<std::function<void()>> m_tasks;
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std::mutex m_mutex;
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std::list<std::thread> m_threads;
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std::condition_variable m_condition;
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stdext::boolean<false> m_running;
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};
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extern AsyncDispatcher g_asyncDispatcher;
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#endif
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@ -35,6 +35,8 @@ Logger g_logger;
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void Logger::log(Fw::LogLevel level, const std::string& message)
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{
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std::lock_guard<std::recursive_mutex> lock(m_mutex);
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#ifdef NDEBUG
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if(level == Fw::LogDebug)
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return;
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@ -95,6 +97,8 @@ void Logger::log(Fw::LogLevel level, const std::string& message)
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void Logger::logFunc(Fw::LogLevel level, const std::string& message, std::string prettyFunction)
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{
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std::lock_guard<std::recursive_mutex> lock(m_mutex);
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prettyFunction = prettyFunction.substr(0, prettyFunction.find_first_of('('));
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if(prettyFunction.find_last_of(' ') != std::string::npos)
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prettyFunction = prettyFunction.substr(prettyFunction.find_last_of(' ') + 1);
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@ -114,6 +118,8 @@ void Logger::logFunc(Fw::LogLevel level, const std::string& message, std::string
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void Logger::fireOldMessages()
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{
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std::lock_guard<std::recursive_mutex> lock(m_mutex);
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if(m_onLog) {
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auto backup = m_logMessages;
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for(const LogMessage& logMessage : backup) {
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@ -124,6 +130,8 @@ void Logger::fireOldMessages()
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void Logger::setLogFile(const std::string& file)
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{
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std::lock_guard<std::recursive_mutex> lock(m_mutex);
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m_outFile.open(stdext::utf8_to_latin1(file.c_str()).c_str(), std::ios::out | std::ios::app);
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if(!m_outFile.is_open() || !m_outFile.good()) {
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g_logger.error(stdext::format("Unable to save log to '%s'", file));
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@ -25,6 +25,7 @@
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#include "../global.h"
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#include <framework/stdext/thread.h>
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#include <fstream>
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struct LogMessage {
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@ -61,6 +62,7 @@ private:
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std::list<LogMessage> m_logMessages;
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OnLogCallback m_onLog;
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std::ofstream m_outFile;
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std::recursive_mutex m_mutex;
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};
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extern Logger g_logger;
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@ -31,11 +31,10 @@ SoundFile::SoundFile(const FileStreamPtr& fileStream)
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SoundFilePtr SoundFile::loadSoundFile(const std::string& filename)
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{
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stdext::timer t;
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FileStreamPtr file = g_resources.openFile(filename);
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if(!file) {
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g_logger.traceError(stdext::format("unable to open %s", filename));
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return nullptr;
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}
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if(!file)
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stdext::throw_exception(stdext::format("unable to open %s", filename));
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// cache file buffer to avoid lags from hard drive
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file->cache();
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@ -50,7 +49,7 @@ SoundFilePtr SoundFile::loadSoundFile(const std::string& filename)
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if(oggSoundFile->prepareOgg())
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soundFile = oggSoundFile;
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} else
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g_logger.error(stdext::format("unknown sound file format %s", filename));
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stdext::throw_exception(stdext::format("unknown sound file format %s", filename));
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return soundFile;
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}
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@ -30,6 +30,8 @@
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#include <framework/core/clock.h>
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#include <framework/core/eventdispatcher.h>
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#include <framework/core/resourcemanager.h>
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#include <framework/core/asyncdispatcher.h>
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#include <thread>
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SoundManager g_sounds;
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@ -57,9 +59,14 @@ void SoundManager::terminate()
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{
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ensureContext();
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for(auto it = m_streamFiles.begin(); it != m_streamFiles.end();++it)
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it->second.wait();
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m_streamFiles.clear();
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m_sources.clear();
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m_buffers.clear();
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m_channels.clear();
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m_audioEnabled = false;
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alcMakeContextCurrent(nullptr);
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@ -86,6 +93,23 @@ void SoundManager::poll()
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lastUpdate = now;
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ensureContext();
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for(auto it = m_streamFiles.begin(); it != m_streamFiles.end();) {
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StreamSoundSourcePtr source = it->first;
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std::future<SoundFilePtr>& future = it->second;
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if(std::is_ready(future)) {
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SoundFilePtr sound = future.get();
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if(sound)
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source->setSoundFile(sound);
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else
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source->stop();
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it = m_streamFiles.erase(it);
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} else {
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++it;
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}
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}
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for(auto it = m_sources.begin(); it != m_sources.end();) {
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SoundSourcePtr source = *it;
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@ -161,9 +185,8 @@ SoundSourcePtr SoundManager::play(std::string filename, float fadetime, float ga
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soundSource->setRelative(true);
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soundSource->setGain(gain);
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if(fadetime > 0) {
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if(fadetime > 0)
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soundSource->setFading(StreamSoundSource::FadingOn, fadetime);
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}
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soundSource->play();
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@ -202,45 +225,55 @@ SoundSourcePtr SoundManager::createSoundSource(const std::string& filename)
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source = SoundSourcePtr(new SoundSource);
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source->setBuffer(it->second);
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} else {
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SoundFilePtr soundFile = SoundFile::loadSoundFile(filename);
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if(!soundFile)
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return nullptr;
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#if defined __linux && !defined OPENGL_ES
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// due to OpenAL implementation bug, stereo buffers are always downmixed to mono on linux systems
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// this is hack to work around the issue
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// solution taken from http://opensource.creative.com/pipermail/openal/2007-April/010355.html
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CombinedSoundSourcePtr combinedSource(new CombinedSoundSource);
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StreamSoundSourcePtr streamSource;
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if(soundFile->getSize() <= MAX_CACHE_SIZE) {
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source = SoundSourcePtr(new SoundSource);
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SoundBufferPtr buffer = SoundBufferPtr(new SoundBuffer);
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buffer->fillBuffer(soundFile);
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source->setBuffer(buffer);
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m_buffers[filename] = buffer;
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g_logger.warning(stdext::format("uncached sound '%s' requested to be played", filename));
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} else {
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StreamSoundSourcePtr streamSource(new StreamSoundSource);
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streamSource->setSoundFile(soundFile);
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source = streamSource;
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#if defined __linux && !defined OPENGL_ES
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// due to OpenAL implementation bug, stereo buffers are always downmixed to mono on linux systems
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// this is hack to work around the issue
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// solution taken from http://opensource.creative.com/pipermail/openal/2007-April/010355.html
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if(soundFile->getSampleFormat() == AL_FORMAT_STEREO16) {
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CombinedSoundSourcePtr combinedSource(new CombinedSoundSource);
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streamSource->downMix(StreamSoundSource::DownMixLeft);
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streamSource->setRelative(true);
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streamSource->setPosition(Point(-128, 0));
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combinedSource->addSource(streamSource);
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streamSource = StreamSoundSourcePtr(new StreamSoundSource);
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streamSource->setSoundFile(SoundFile::loadSoundFile(filename));
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streamSource->downMix(StreamSoundSource::DownMixRight);
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streamSource->setRelative(true);
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streamSource->setPosition(Point(128,0));
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combinedSource->addSource(streamSource);
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source = combinedSource;
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streamSource = StreamSoundSourcePtr(new StreamSoundSource);
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streamSource->downMix(StreamSoundSource::DownMixLeft);
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streamSource->setRelative(true);
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streamSource->setPosition(Point(-128, 0));
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combinedSource->addSource(streamSource);
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m_streamFiles[streamSource] = g_asyncDispatcher.schedule([=]() -> SoundFilePtr {
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stdext::timer a;
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try {
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return SoundFile::loadSoundFile(filename);
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} catch(std::exception& e) {
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g_logger.error(e.what());
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return nullptr;
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}
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#endif
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}
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});
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streamSource = StreamSoundSourcePtr(new StreamSoundSource);
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streamSource->downMix(StreamSoundSource::DownMixRight);
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streamSource->setRelative(true);
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streamSource->setPosition(Point(128,0));
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combinedSource->addSource(streamSource);
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m_streamFiles[streamSource] = g_asyncDispatcher.schedule([=]() -> SoundFilePtr {
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try {
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return SoundFile::loadSoundFile(filename);
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} catch(std::exception& e) {
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g_logger.error(e.what());
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return nullptr;
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}
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});
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source = combinedSource;
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#else
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StreamSoundSourcePtr streamSource(new StreamSoundSource);
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m_streamFiles[streamSource] = m_loadJobs [=]() -> SoundFilePtr {
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try {
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return SoundFile::loadSoundFile(filename);
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} catch(std::exception& e) {
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g_logger.error(e.what());
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return nullptr;
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}
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});
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source = streamSource;
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#endif
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}
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} catch(std::exception& e) {
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g_logger.error(stdext::format("failed to load sound source: '%s'", e.what()));
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@ -57,6 +57,7 @@ private:
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ALCdevice *m_device;
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ALCcontext *m_context;
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std::map<StreamSoundSourcePtr, std::future<SoundFilePtr>> m_streamFiles;
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std::unordered_map<std::string, SoundBufferPtr> m_buffers;
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std::vector<SoundSourcePtr> m_sources;
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stdext::boolean<true> m_audioEnabled;
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@ -25,6 +25,7 @@
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#include "soundfile.h"
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#include <framework/util/databuffer.h>
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#include <boost/concept_check.hpp>
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StreamSoundSource::StreamSoundSource()
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{
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@ -41,22 +42,26 @@ StreamSoundSource::~StreamSoundSource()
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void StreamSoundSource::setSoundFile(const SoundFilePtr& soundFile)
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{
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m_soundFile = soundFile;
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if(m_waitingFile) {
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m_waitingFile = false;
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play();
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}
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}
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void StreamSoundSource::play()
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{
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m_playing = true;
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if(!m_soundFile) {
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m_waitingFile = true;
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return;
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}
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if(m_eof) {
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m_soundFile->reset();
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m_eof = false;
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}
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if(!m_soundFile) {
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g_logger.error("there is not sound file to play the stream");
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return;
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}
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queueBuffers();
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SoundSource::play();
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@ -64,9 +69,13 @@ void StreamSoundSource::play()
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void StreamSoundSource::stop()
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{
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m_playing = false;
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if(m_waitingFile)
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return;
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SoundSource::stop();
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unqueueBuffers();
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m_playing = false;
|
||||
}
|
||||
|
||||
void StreamSoundSource::queueBuffers()
|
||||
|
@ -91,6 +100,9 @@ void StreamSoundSource::unqueueBuffers()
|
|||
|
||||
void StreamSoundSource::update()
|
||||
{
|
||||
if(m_waitingFile)
|
||||
return;
|
||||
|
||||
SoundSource::update();
|
||||
|
||||
int processed = 0;
|
||||
|
@ -118,6 +130,9 @@ void StreamSoundSource::update()
|
|||
|
||||
bool StreamSoundSource::fillBufferAndQueue(uint buffer)
|
||||
{
|
||||
if(m_waitingFile)
|
||||
return false;
|
||||
|
||||
// fill buffer
|
||||
static DataBuffer<char> bufferData(2*STREAM_FRAGMENT_SIZE);
|
||||
ALenum format = m_soundFile->getSampleFormat();
|
||||
|
@ -170,15 +185,5 @@ bool StreamSoundSource::fillBufferAndQueue(uint buffer)
|
|||
|
||||
void StreamSoundSource::downMix(StreamSoundSource::DownMix downMix)
|
||||
{
|
||||
if(!m_soundFile) {
|
||||
g_logger.error("down mix must be set after setting a sound file");
|
||||
return;
|
||||
}
|
||||
|
||||
if(m_soundFile->getSampleFormat() != AL_FORMAT_STEREO16) {
|
||||
g_logger.error("can only downmix 16 bit stereo audio files");
|
||||
return;
|
||||
}
|
||||
|
||||
m_downMix = downMix;
|
||||
}
|
||||
|
|
|
@ -61,6 +61,7 @@ private:
|
|||
stdext::boolean<false> m_looping;
|
||||
stdext::boolean<false> m_playing;
|
||||
stdext::boolean<false> m_eof;
|
||||
stdext::boolean<false> m_waitingFile;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
|
@ -29,25 +29,42 @@
|
|||
#include <boost/thread/mutex.hpp>
|
||||
#include <boost/thread/recursive_mutex.hpp>
|
||||
#include <boost/thread/locks.hpp>
|
||||
#include <boost/thread/future.hpp>
|
||||
#include <boost/thread/condition_variable.hpp>
|
||||
namespace std {
|
||||
using boost::thread;
|
||||
using boost::thread;
|
||||
using boost::future;
|
||||
using boost::future_status;
|
||||
using boost::promise;
|
||||
|
||||
using boost::mutex;
|
||||
using boost::timed_mutex;
|
||||
using boost::recursive_mutex;
|
||||
using boost::recursive_timed_mutex;
|
||||
using boost::mutex;
|
||||
using boost::timed_mutex;
|
||||
using boost::recursive_mutex;
|
||||
using boost::recursive_timed_mutex;
|
||||
|
||||
using boost::lock_guard;
|
||||
using boost::unique_lock;
|
||||
using boost::lock_guard;
|
||||
using boost::unique_lock;
|
||||
|
||||
using boost::condition_variable;
|
||||
using boost::condition_variable_any;
|
||||
using boost::condition_variable;
|
||||
using boost::condition_variable_any;
|
||||
|
||||
template<typename R>
|
||||
bool is_ready(std::future<R>& f)
|
||||
{ return f.wait_for(boost::chrono::seconds(0)) == future_status::ready; }
|
||||
}
|
||||
|
||||
#else
|
||||
#include <thread>
|
||||
#include <condition_variable>
|
||||
#include <mutex>
|
||||
#include <future>
|
||||
|
||||
namespace std {
|
||||
template<typename R>
|
||||
bool is_ready(std::future<R>& f)
|
||||
{ return f.wait_for(chrono::seconds(0)) == future_status::ready; }
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Reference in New Issue