Protocol updates up to 10.82
This commit is contained in:
parent
d9e8bfff4c
commit
0d8791e1a7
|
@ -133,6 +133,7 @@ GameSessionKey = 69
|
|||
GameDeathType = 70
|
||||
GameIdleAnimations = 71
|
||||
GameKeepUnawareTiles = 72
|
||||
GameIngameStore = 73
|
||||
|
||||
TextColors = {
|
||||
red = '#f55e5e', --'#c83200'
|
||||
|
@ -216,7 +217,7 @@ CIPSOFT_RSA = "1321277432058722840622950990822933849527763264961655079678763618"
|
|||
"88792221429527047321331896351555606801473202394175817"
|
||||
|
||||
-- set to the latest Tibia.pic signature to make otclient compatible with official tibia
|
||||
PIC_SIGNATURE = 0x542100C1
|
||||
PIC_SIGNATURE = 0x557fe565
|
||||
|
||||
OsTypes = {
|
||||
Linux = 1,
|
||||
|
@ -280,4 +281,25 @@ DeathType = {
|
|||
Blessed = 1
|
||||
}
|
||||
|
||||
ProductType = {
|
||||
Other = 0,
|
||||
NameChange = 1
|
||||
}
|
||||
|
||||
StoreErrorType = {
|
||||
NoError = -1,
|
||||
PurchaseError = 0,
|
||||
NetworkError = 1,
|
||||
HistoryError = 2,
|
||||
TransferError = 3,
|
||||
Information = 4
|
||||
}
|
||||
|
||||
StoreState = {
|
||||
None = 0,
|
||||
New = 1,
|
||||
Sale = 2,
|
||||
Timed = 3
|
||||
}
|
||||
|
||||
-- @}
|
||||
|
|
|
@ -73,7 +73,8 @@ function g_game.getSupportedClients()
|
|||
1053, 1054, 1055, 1056, 1057,
|
||||
1058, 1059, 1060, 1061, 1062,
|
||||
1063, 1064, 1070, 1071, 1072,
|
||||
1073, 1074, 1075, 1076
|
||||
1073, 1074, 1075, 1076, 1080,
|
||||
1081, 1082
|
||||
}
|
||||
end
|
||||
|
||||
|
|
|
@ -45,11 +45,12 @@ MarketCategory = {
|
|||
Swords = 20,
|
||||
WandsRods = 21,
|
||||
PremiumScrolls = 22,
|
||||
TibiaCoins = 23,
|
||||
MetaWeapons = 255
|
||||
}
|
||||
|
||||
MarketCategory.First = MarketCategory.Armors
|
||||
MarketCategory.Last = MarketCategory.PremiumScrolls
|
||||
MarketCategory.Last = MarketCategory.TibiaCoins
|
||||
|
||||
MarketCategoryWeapons = {
|
||||
[MarketCategory.Ammunition] = { slots = {255} },
|
||||
|
@ -84,6 +85,7 @@ MarketCategoryStrings = {
|
|||
[20] = 'Swords',
|
||||
[21] = 'Wands and Rods',
|
||||
[22] = 'Premium Scrolls',
|
||||
[23] = 'Tibia Coins',
|
||||
[255] = 'Weapons'
|
||||
}
|
||||
|
||||
|
|
|
@ -64,7 +64,7 @@ GameServerOpcodes = {
|
|||
GameServerPlayerSkills = 161,
|
||||
GameServerPlayerState = 162,
|
||||
GameServerClearTarget = 163,
|
||||
GameServerSpellDelay = 164, --870
|
||||
GameServerSpellDelay = 164, -- 870
|
||||
GameServerSpellGroupDelay = 165, -- 870
|
||||
GameServerMultiUseDelay = 166, -- 870
|
||||
GameServerTalk = 170,
|
||||
|
@ -88,8 +88,12 @@ GameServerOpcodes = {
|
|||
GameServerVipLogout = 212,
|
||||
GameServerTutorialHint = 220,
|
||||
GameServerAutomapFlag = 221,
|
||||
GameServerCoinBalance = 223, -- 1080
|
||||
GameServerStoreError = 224, -- 1080
|
||||
GameServerRequestPurchaseData = 225, -- 1080
|
||||
GameServerQuestLog = 240,
|
||||
GameServerQuestLine = 241,
|
||||
GameServerCoinBalanceUpdating = 242, -- 1080
|
||||
GameServerChannelEvent = 243, -- 910
|
||||
GameServerItemInfo = 244, -- 910
|
||||
GameServerPlayerInventory = 245, -- 910
|
||||
|
@ -97,7 +101,11 @@ GameServerOpcodes = {
|
|||
GameServerMarketLeave = 247, -- 944
|
||||
GameServerMarketDetail = 248, -- 944
|
||||
GameServerMarketBrowse = 249, -- 944
|
||||
GameServerShowModalDialog = 250 -- 960
|
||||
GameServerShowModalDialog = 250, -- 960
|
||||
GameServerStore = 251, -- 1080
|
||||
GameServerStoreOffers = 252, -- 1080
|
||||
GameServerStoreTransactionHistory = 253, -- 1080
|
||||
GameServerStoreCompletePurchase = 254 -- 1080
|
||||
}
|
||||
|
||||
ClientOpcodes = {
|
||||
|
@ -179,6 +187,7 @@ ClientOpcodes = {
|
|||
ClientBugReport = 230,
|
||||
ClientRuleViolation = 231,
|
||||
ClientDebugReport = 232,
|
||||
ClientTransferCoins = 239, -- 1080
|
||||
ClientRequestQuestLog = 240,
|
||||
ClientRequestQuestLine = 241,
|
||||
ClientNewRuleViolation = 242, -- 910
|
||||
|
@ -188,5 +197,10 @@ ClientOpcodes = {
|
|||
ClientMarketCreate = 246, -- 944
|
||||
ClientMarketCancel = 247, -- 944
|
||||
ClientMarketAccept = 248, -- 944
|
||||
ClientAnswerModalDialog = 249 -- 960
|
||||
ClientAnswerModalDialog = 249, -- 960
|
||||
ClientOpenStore = 250, -- 1080
|
||||
ClientRequestStoreOffers = 251, -- 1080
|
||||
ClientBuyStoreOffer = 252, -- 1080
|
||||
ClientOpenTransactionHistory = 253, -- 1080
|
||||
ClientRequestTransactionHistory = 254 -- 1080
|
||||
}
|
||||
|
|
|
@ -404,7 +404,8 @@ namespace Otc
|
|||
GameSessionKey = 69,
|
||||
GameDeathType = 70,
|
||||
GameIdleAnimations = 71,
|
||||
GameKeepUnawareTiles=72,
|
||||
GameKeepUnawareTiles = 72,
|
||||
GameIngameStore = 73,
|
||||
|
||||
LastGameFeature = 101
|
||||
};
|
||||
|
@ -474,6 +475,27 @@ namespace Otc
|
|||
DeathRegular = 0,
|
||||
DeathBlessed = 1
|
||||
};
|
||||
|
||||
enum StoreProductTypes {
|
||||
ProductTypeOther = 0,
|
||||
ProductTypeNameChange = 1
|
||||
};
|
||||
|
||||
enum StoreErrorTypes {
|
||||
StoreNoError = -1,
|
||||
StorePurchaseError = 0,
|
||||
StoreNetworkError = 1,
|
||||
StoreHistoryError = 2,
|
||||
StoreTransferError = 3,
|
||||
StoreInformation = 4
|
||||
};
|
||||
|
||||
enum StoreStates {
|
||||
StateNone = 0,
|
||||
StateNew = 1,
|
||||
StateSale = 2,
|
||||
StateTimed = 3
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
|
@ -1395,6 +1395,48 @@ void Game::seekInContainer(int cid, int index)
|
|||
m_protocolGame->sendSeekInContainer(cid, index);
|
||||
}
|
||||
|
||||
void Game::buyStoreOffer(int offerId, int productType, const std::string& name)
|
||||
{
|
||||
if(!canPerformGameAction())
|
||||
return;
|
||||
m_protocolGame->sendBuyStoreOffer(offerId, productType, name);
|
||||
}
|
||||
|
||||
void Game::requestTransactionHistory(int page, int entriesPerPage)
|
||||
{
|
||||
if(!canPerformGameAction())
|
||||
return;
|
||||
m_protocolGame->sendRequestTransactionHistory(page, entriesPerPage);
|
||||
}
|
||||
|
||||
void Game::requestStoreOffers(const std::string& categoryName)
|
||||
{
|
||||
if(!canPerformGameAction())
|
||||
return;
|
||||
m_protocolGame->sendRequestStoreOffers(categoryName);
|
||||
}
|
||||
|
||||
void Game::openStore()
|
||||
{
|
||||
if(!canPerformGameAction())
|
||||
return;
|
||||
m_protocolGame->sendOpenStore();
|
||||
}
|
||||
|
||||
void Game::transferCoins(const std::string& recipient, int amount)
|
||||
{
|
||||
if(!canPerformGameAction())
|
||||
return;
|
||||
m_protocolGame->sendTransferCoins(recipient, amount);
|
||||
}
|
||||
|
||||
void Game::openTransactionHistory(int entriesPerPage)
|
||||
{
|
||||
if(!canPerformGameAction())
|
||||
return;
|
||||
m_protocolGame->sendOpenTransactionHistory(entriesPerPage);
|
||||
}
|
||||
|
||||
void Game::ping()
|
||||
{
|
||||
if(!m_protocolGame || !m_protocolGame->isConnected())
|
||||
|
@ -1450,7 +1492,7 @@ void Game::setProtocolVersion(int version)
|
|||
if(isOnline())
|
||||
stdext::throw_exception("Unable to change protocol version while online");
|
||||
|
||||
if(version != 0 && (version < 740 || version > 1076))
|
||||
if(version != 0 && (version < 740 || version > 1082))
|
||||
stdext::throw_exception(stdext::format("Protocol version %d not supported", version));
|
||||
|
||||
m_protocolVersion = version;
|
||||
|
@ -1468,7 +1510,7 @@ void Game::setClientVersion(int version)
|
|||
if(isOnline())
|
||||
stdext::throw_exception("Unable to change client version while online");
|
||||
|
||||
if(version != 0 && (version < 740 || version > 1076))
|
||||
if(version != 0 && (version < 740 || version > 1082))
|
||||
stdext::throw_exception(stdext::format("Client version %d not supported", version));
|
||||
|
||||
m_features.reset();
|
||||
|
@ -1620,6 +1662,10 @@ void Game::setClientVersion(int version)
|
|||
enableFeature(Otc::GameSessionKey);
|
||||
}
|
||||
|
||||
if(version >= 1080) {
|
||||
enableFeature(Otc::GameIngameStore);
|
||||
}
|
||||
|
||||
m_clientVersion = version;
|
||||
|
||||
g_lua.callGlobalField("g_game", "onClientVersionChange", version);
|
||||
|
|
|
@ -288,6 +288,14 @@ public:
|
|||
void browseField(const Position& position);
|
||||
void seekInContainer(int cid, int index);
|
||||
|
||||
// >= 1080 ingame store
|
||||
void buyStoreOffer(int offerId, int productType, const std::string& name = "");
|
||||
void requestTransactionHistory(int page, int entriesPerPage);
|
||||
void requestStoreOffers(const std::string& categoryName);
|
||||
void openStore();
|
||||
void transferCoins(const std::string& recipient, int amount);
|
||||
void openTransactionHistory(int entriesPerPage);
|
||||
|
||||
//void reportRuleViolation2();
|
||||
void ping();
|
||||
void setPingDelay(int delay) { m_pingDelay = delay; }
|
||||
|
|
|
@ -301,6 +301,12 @@ void Client::registerLuaFunctions()
|
|||
g_lua.bindSingletonFunction("g_game", "browseField", &Game::browseField, &g_game);
|
||||
g_lua.bindSingletonFunction("g_game", "seekInContainer", &Game::seekInContainer, &g_game);
|
||||
g_lua.bindSingletonFunction("g_game", "getLastWalkDir", &Game::getLastWalkDir, &g_game);
|
||||
g_lua.bindSingletonFunction("g_game", "buyStoreOffer", &Game::buyStoreOffer, &g_game);
|
||||
g_lua.bindSingletonFunction("g_game", "requestTransactionHistory", &Game::requestTransactionHistory, &g_game);
|
||||
g_lua.bindSingletonFunction("g_game", "requestStoreOffers", &Game::requestStoreOffers, &g_game);
|
||||
g_lua.bindSingletonFunction("g_game", "openStore", &Game::openStore, &g_game);
|
||||
g_lua.bindSingletonFunction("g_game", "transferCoins", &Game::transferCoins, &g_game);
|
||||
g_lua.bindSingletonFunction("g_game", "openTransactionHistory", &Game::openTransactionHistory, &g_game);
|
||||
|
||||
g_lua.registerSingletonClass("g_shaders");
|
||||
g_lua.bindSingletonFunction("g_shaders", "createShader", &ShaderManager::createShader, &g_shaders);
|
||||
|
|
|
@ -143,8 +143,12 @@ namespace Proto {
|
|||
GameServerVipLogout = 212,
|
||||
GameServerTutorialHint = 220,
|
||||
GameServerAutomapFlag = 221,
|
||||
GameServerCoinBalance = 223, // 1080
|
||||
GameServerStoreError = 224, // 1080
|
||||
GameServerRequestPurchaseData = 225, // 1080
|
||||
GameServerQuestLog = 240,
|
||||
GameServerQuestLine = 241,
|
||||
GameServerCoinBalanceUpdating = 242, // 1080
|
||||
GameServerChannelEvent = 243, // 910
|
||||
GameServerItemInfo = 244, // 910
|
||||
GameServerPlayerInventory = 245, // 910
|
||||
|
@ -152,7 +156,11 @@ namespace Proto {
|
|||
GameServerMarketLeave = 247, // 944
|
||||
GameServerMarketDetail = 248, // 944
|
||||
GameServerMarketBrowse = 249, // 944
|
||||
GameServerModalDialog = 250 // 960
|
||||
GameServerModalDialog = 250, // 960
|
||||
GameServerStore = 251, // 1080
|
||||
GameServerStoreOffers = 252, // 1080
|
||||
GameServerStoreTransactionHistory = 253, // 1080
|
||||
GameServerStoreCompletePurchase = 254 // 1080
|
||||
};
|
||||
|
||||
enum ClientOpcodes : uint8
|
||||
|
@ -245,6 +253,7 @@ namespace Proto {
|
|||
ClientBugReport = 230,
|
||||
ClientRuleViolation = 231,
|
||||
ClientDebugReport = 232,
|
||||
ClientTransferCoins = 239, // 1080
|
||||
ClientRequestQuestLog = 240,
|
||||
ClientRequestQuestLine = 241,
|
||||
ClientNewRuleViolation = 242, // 910
|
||||
|
@ -254,7 +263,12 @@ namespace Proto {
|
|||
ClientMarketCreate = 246, // 944
|
||||
ClientMarketCancel = 247, // 944
|
||||
ClientMarketAccept = 248, // 944
|
||||
ClientAnswerModalDialog = 249 // 960
|
||||
ClientAnswerModalDialog = 249, // 960
|
||||
ClientOpenStore = 250, // 1080
|
||||
ClientRequestStoreOffers = 251, // 1080
|
||||
ClientBuyStoreOffer = 252, // 1080
|
||||
ClientOpenTransactionHistory = 253, // 1080
|
||||
ClientRequestTransactionHistory = 254 // 1080
|
||||
};
|
||||
|
||||
enum CreatureType {
|
||||
|
|
|
@ -113,6 +113,12 @@ public:
|
|||
void sendAnswerModalDialog(int dialog, int button, int choice);
|
||||
void sendBrowseField(const Position& position);
|
||||
void sendSeekInContainer(int cid, int index);
|
||||
void sendBuyStoreOffer(int offerId, int productType, const std::string& name);
|
||||
void sendRequestTransactionHistory(int page, int entriesPerPage);
|
||||
void sendRequestStoreOffers(const std::string& categoryName);
|
||||
void sendOpenStore();
|
||||
void sendTransferCoins(const std::string& recipient, int amount);
|
||||
void sendOpenTransactionHistory(int entiresPerPage);
|
||||
|
||||
// otclient only
|
||||
void sendChangeMapAwareRange(int xrange, int yrange);
|
||||
|
@ -128,6 +134,14 @@ public:
|
|||
void addPosition(const OutputMessagePtr& msg, const Position& position);
|
||||
|
||||
private:
|
||||
void parseStore(const InputMessagePtr& msg);
|
||||
void parseStoreError(const InputMessagePtr& msg);
|
||||
void parseStoreTransactionHistory(const InputMessagePtr& msg);
|
||||
void parseStoreOffers(const InputMessagePtr& msg);
|
||||
void parseCompleteStorePurchase(const InputMessagePtr& msg);
|
||||
void parseRequestPurchaseData(const InputMessagePtr& msg);
|
||||
void parseCoinBalance(const InputMessagePtr& msg);
|
||||
void parseCoinBalanceUpdating(const InputMessagePtr& msg);
|
||||
void parseBlessings(const InputMessagePtr& msg);
|
||||
void parseUnjustifiedStats(const InputMessagePtr& msg);
|
||||
void parsePvpSituations(const InputMessagePtr& msg);
|
||||
|
|
|
@ -356,6 +356,31 @@ void ProtocolGame::parseMessage(const InputMessagePtr& msg)
|
|||
case Proto::GameServerPreset:
|
||||
parsePreset(msg);
|
||||
break;
|
||||
// PROTOCOL>=1080
|
||||
case Proto::GameServerCoinBalanceUpdating:
|
||||
parseCoinBalanceUpdating(msg);
|
||||
break;
|
||||
case Proto::GameServerCoinBalance:
|
||||
parseCoinBalance(msg);
|
||||
break;
|
||||
case Proto::GameServerRequestPurchaseData:
|
||||
parseRequestPurchaseData(msg);
|
||||
break;
|
||||
case Proto::GameServerStoreCompletePurchase:
|
||||
parseCompleteStorePurchase(msg);
|
||||
break;
|
||||
case Proto::GameServerStoreOffers:
|
||||
parseStoreOffers(msg);
|
||||
break;
|
||||
case Proto::GameServerStoreTransactionHistory:
|
||||
parseStoreTransactionHistory(msg);
|
||||
break;
|
||||
case Proto::GameServerStoreError:
|
||||
parseStoreError(msg);
|
||||
break;
|
||||
case Proto::GameServerStore:
|
||||
parseStore(msg);
|
||||
break;
|
||||
// otclient ONLY
|
||||
case Proto::GameServerExtendedOpcode:
|
||||
parseExtendedOpcode(msg);
|
||||
|
@ -396,6 +421,15 @@ void ProtocolGame::parseLogin(const InputMessagePtr& msg)
|
|||
g_game.setExpertPvpMode(expertModeEnabled);
|
||||
}
|
||||
|
||||
if(g_game.getFeature(Otc::GameIngameStore)) {
|
||||
// URL to ingame store images
|
||||
msg->getString();
|
||||
|
||||
// premium coin package size
|
||||
// e.g you can only buy packs of 25, 50, 75, .. coins in the market
|
||||
msg->getU16();
|
||||
}
|
||||
|
||||
m_localPlayer->setId(playerId);
|
||||
g_game.setServerBeat(serverBeat);
|
||||
g_game.setCanReportBugs(canReportBugs);
|
||||
|
@ -431,6 +465,124 @@ void ProtocolGame::parsePreset(const InputMessagePtr& msg)
|
|||
uint16 preset = msg->getU32();
|
||||
}
|
||||
|
||||
void ProtocolGame::parseRequestPurchaseData(const InputMessagePtr& msg)
|
||||
{
|
||||
int transactionId = msg->getU32();
|
||||
int productType = msg->getU8();
|
||||
}
|
||||
|
||||
void ProtocolGame::parseStore(const InputMessagePtr& msg)
|
||||
{
|
||||
parseCoinBalance(msg);
|
||||
|
||||
// Parse all categories
|
||||
int count = msg->getU16();
|
||||
for(int i = 0; i < count; i++) {
|
||||
std::string category = msg->getString();
|
||||
std::string description = msg->getString();
|
||||
|
||||
std::vector<std::string> icons;
|
||||
int iconCount = msg->getU8();
|
||||
for(int i = 0; i < iconCount; i++) {
|
||||
std::string icon = msg->getString();
|
||||
icons.push_back(icon);
|
||||
}
|
||||
|
||||
// If this is a valid category name then
|
||||
// the category we just parsed is a child of that
|
||||
std::string parentCategory = msg->getString();
|
||||
}
|
||||
}
|
||||
|
||||
void ProtocolGame::parseCoinBalance(const InputMessagePtr& msg)
|
||||
{
|
||||
bool update = msg->getU8() == 1;
|
||||
int coins = -1;
|
||||
int transferableCoins = -1;
|
||||
if(update) {
|
||||
// amount of coins that can be used to buy prodcuts
|
||||
// in the ingame store
|
||||
coins = msg->getU32();
|
||||
|
||||
// amount of coins that can be sold in market
|
||||
// or be transfered to another player
|
||||
transferableCoins = msg->getU32();
|
||||
}
|
||||
}
|
||||
|
||||
void ProtocolGame::parseCoinBalanceUpdating(const InputMessagePtr& msg)
|
||||
{
|
||||
// coin balance can be updating and might not be accurate
|
||||
bool isUpdating = msg->getU8() == 1;
|
||||
}
|
||||
|
||||
void ProtocolGame::parseCompleteStorePurchase(const InputMessagePtr& msg)
|
||||
{
|
||||
// not used
|
||||
msg->getU8();
|
||||
|
||||
std::string message = msg->getString();
|
||||
int coins = msg->getU32();
|
||||
int transferableCoins = msg->getU32();
|
||||
|
||||
g_logger.info(stdext::format("Purchase Complete: %s", message));
|
||||
}
|
||||
|
||||
void ProtocolGame::parseStoreTransactionHistory(const InputMessagePtr &msg)
|
||||
{
|
||||
int currentPage = msg->getU16();
|
||||
bool hasNextPage = msg->getU8() == 1;
|
||||
|
||||
int entries = msg->getU8();
|
||||
for(int i = 0; i < entries; i++) {
|
||||
int time = msg->getU16();
|
||||
int productType = msg->getU8();
|
||||
int coinChange = msg->getU32();
|
||||
std::string productName = msg->getString();
|
||||
g_logger.error(stdext::format("Time %i, type %i, change %i, product name %s", time, productType, coinChange, productName));
|
||||
}
|
||||
}
|
||||
|
||||
void ProtocolGame::parseStoreOffers(const InputMessagePtr& msg)
|
||||
{
|
||||
std::string categoryName = msg->getString();
|
||||
|
||||
int offers = msg->getU16();
|
||||
for(int i = 0; i < offers; i++) {
|
||||
int offerId = msg->getU32();
|
||||
std::string offerName = msg->getString();
|
||||
std::string offerDescription = msg->getString();
|
||||
|
||||
int price = msg->getU32();
|
||||
int state = msg->getU8();
|
||||
int disabled = msg->getU8() == 1;
|
||||
|
||||
int icons = msg->getU8();
|
||||
for(int j = 0; j < icons; j++) {
|
||||
std::string icon = msg->getString();
|
||||
}
|
||||
|
||||
int subOffers = msg->getU16();
|
||||
for(int j = 0; j < subOffers; j++) {
|
||||
std::string name = msg->getString();
|
||||
std::string description = msg->getString();
|
||||
|
||||
int subIcons = msg->getU8();
|
||||
for(int k = 0; k < subIcons; k++) {
|
||||
std::string icon = msg->getString();
|
||||
}
|
||||
std::string serviceType = msg->getString();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ProtocolGame::parseStoreError(const InputMessagePtr& msg)
|
||||
{
|
||||
int errorType = msg->getU8();
|
||||
std::string message = msg->getString();
|
||||
g_logger.error(stdext::format("Store Error: %s [%i]", message, errorType));
|
||||
}
|
||||
|
||||
void ProtocolGame::parseUnjustifiedStats(const InputMessagePtr& msg)
|
||||
{
|
||||
UnjustifiedPoints unjustifiedPoints;
|
||||
|
|
|
@ -863,6 +863,65 @@ void ProtocolGame::sendSeekInContainer(int cid, int index)
|
|||
send(msg);
|
||||
}
|
||||
|
||||
void ProtocolGame::sendBuyStoreOffer(int offerId, int productType, const std::string& name)
|
||||
{
|
||||
OutputMessagePtr msg(new OutputMessage);
|
||||
msg->addU8(Proto::ClientBuyStoreOffer);
|
||||
msg->addU32(offerId);
|
||||
msg->addU8(productType);
|
||||
|
||||
if(productType == Otc::ProductTypeNameChange)
|
||||
msg->addString(name);
|
||||
|
||||
send(msg);
|
||||
}
|
||||
|
||||
void ProtocolGame::sendRequestTransactionHistory(int page, int entriesPerPage)
|
||||
{
|
||||
OutputMessagePtr msg(new OutputMessage);
|
||||
msg->addU8(Proto::ClientRequestTransactionHistory);
|
||||
msg->addU16(page);
|
||||
msg->addU32(entriesPerPage);
|
||||
|
||||
send(msg);
|
||||
}
|
||||
|
||||
void ProtocolGame::sendRequestStoreOffers(const std::string& categoryName)
|
||||
{
|
||||
OutputMessagePtr msg(new OutputMessage);
|
||||
msg->addU8(Proto::ClientRequestStoreOffers);
|
||||
msg->addString(categoryName);
|
||||
|
||||
send(msg);
|
||||
}
|
||||
|
||||
void ProtocolGame::sendOpenStore()
|
||||
{
|
||||
OutputMessagePtr msg(new OutputMessage);
|
||||
msg->addU8(Proto::ClientOpenStore);
|
||||
|
||||
send(msg);
|
||||
}
|
||||
|
||||
void ProtocolGame::sendTransferCoins(const std::string& recipient, int amount)
|
||||
{
|
||||
OutputMessagePtr msg(new OutputMessage);
|
||||
msg->addU8(Proto::ClientTransferCoins);
|
||||
msg->addString(recipient);
|
||||
msg->addU16(amount);
|
||||
send(msg);
|
||||
}
|
||||
|
||||
void ProtocolGame::sendOpenTransactionHistory(int entriesPerPage)
|
||||
{
|
||||
OutputMessagePtr msg(new OutputMessage);
|
||||
msg->addU8(Proto::ClientOpenTransactionHistory);
|
||||
msg->addU8(entriesPerPage);
|
||||
|
||||
send(msg);
|
||||
}
|
||||
|
||||
|
||||
void ProtocolGame::sendChangeMapAwareRange(int xrange, int yrange)
|
||||
{
|
||||
if(!g_game.getFeature(Otc::GameChangeMapAwareRange))
|
||||
|
|
Loading…
Reference in New Issue